Drilldown: Move

Move > startup: i21~23 & crush : pc7~16 or None

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alias:
image:
target:
,h (2) · h (2) · L (1) · m (2)
damage:
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
recv:
tot:
crush: (Click arrow to add another value)
ch:

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