Drilldown: Move

Move > startup: i16 & hit : +25a or -2

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alias:
alt:
parent:
image:
target:
l (3) · L (3) · m (1)
damage:
reach:
tracksLeft:
tracksRight:
startup: (Click arrow to add another value)
tot:
crush:
block:
hit: (Click arrow to add another value)
ch:

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