Julia combos: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
 
(5 intermediate revisions by the same user not shown)
Line 12: Line 12:
== Mini-combos ==
== Mini-combos ==


{{Combolist|columns=9em|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}}
{{Combolist|columns=12em|
; [13] df+1,(Hit vs crouch)
: [+41] f,F+3 wr2,1
: [+32] df+3,1+2
: [+28] f,F+1,4
 
; [28] wr1
; [18] f,F+3
: [+23] wr2,1
: [+21] f,f d+1+2
: [+18] f,F+2
: [+18] f,F+1+2
 
; [23] f,F+2
: [+14] f,F+3
 
; [31] ws2,1
: [+18] f,F+2
}}


== Staples ==
== Staples ==
Line 19: Line 37:


{{Combolist|
{{Combolist|
; [20] df+2,1
; [20] f+3~uf+3+4
: [+58] f+[3~1] df+3 f,F+1 f+2,1,[3~1] f,F+1,4 S! wr2,1
: [+55] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! df+2,3~1+2
: [+53] f+[3~1] df+3 f,F+1(x4) f,F+1,4 S! wr2,1
: [+52] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! wr2,1
: [+51] f+[3~1] df+3 f,F+1 f,F+1,4 S! df+4,2,b,f+1
; [16] uf+4,3
; [16] uf+4,3
: [+54] f,F+3 df+3 f,F+1 f+2,1,[3~1] f,F+1,4 S! wr2,1
: [+54] f,F+3 df+3<ref>vs {{fl|Kuma}}, the f,F+3 must hit later than usual for the df+3 to connect.</ref> ''(...see df+2,1 routes)''
: [+51] f,F+3 df+3 f,F+1 d,df+1,4 df+4,2,3 S! df+2,3~1+2
: [+48] f,F+3 df+3 f,F+1 d,df+1,4 df+4,2,3 S! wr2,1
: [+47] f,F+3 df+3 f,F+1 f,F+1,4 S! df+4,2,b,f+1
: [+45] df+3+4 d,df+1,4~1 d,df+1,3~2 S! wr2,1
: [+45] df+3+4 d,df+1,4~1 d,df+1,3~2 S! wr2,1


; [20] df+2,1
; [24] CH f+3~2
: [+58] f+[3~1] ''(...see uf+4,3 f,F+3 routes)''
 
; [23] b+1+2
; [23] b+1+2
; [21] CH b+1
; [21] CH b+1
; [20] CH db+1
; [20] CH db+1
: [+53] f+3~4 ''(...see uf+4,3 f,F+3 routes)''
: [+53] f+3~4 df+3 ''(...see df+2,1 routes)''


; [20] b+4
; [20] b+4
Line 41: Line 62:
: [+44] df+3+4 d,df+1,3~2 S! df+4,2,b,f+1
: [+44] df+3+4 d,df+1,3~2 S! df+4,2,b,f+1
}}
}}
<references/>


== Wall ==
== Wall ==
Line 46: Line 69:
{{Combolist|
{{Combolist|
; Regular carry (30% scaling)
; Regular carry (30% scaling)
: combo here
: [+24] 1 df+4,2,b,f+1
: [+22] df+4,2<b,f+1
: [+22] 1 1+2,4,4
 
; Wall slump
: [+26] uf+3+4 f,F+3
: [+20] 1+2,4,4
 
; b+2+4 (back to wall)
: [50] df+1 f,F+2<ref>Not guaranteed. Can whiff vs side roll right.</ref>
: [48] b+1 f,F+3
: [46] df+1 f,F+3
 
; [29] FC.df+4,3 (near wall)
: [+14] f,F+3
}}
}}
<references/>


== Float ==
== Float ==

Latest revision as of 06:16, 23 October 2022

Bread n' butter

Bread n' butter combos are juggles that:

  • Work on as many different launchers as possible
  • Work on all body sizes

Launchers that require unique combos go straight to § Staples.

Regular launch (e.g. df+2)
combo here

Mini-combos

[13] df+1,(Hit vs crouch)
[+41] f,F+3 wr2,1
[+32] df+3,1+2
[+28] f,F+1,4
[28] wr1
[18] f,F+3
[+23] wr2,1
[+21] f,f d+1+2
[+18] f,F+2
[+18] f,F+1+2
[23] f,F+2
[+14] f,F+3
[31] ws2,1
[+18] f,F+2

Staples

Staple combos are juggles that:

  • Can be done consistently by a skilled player
  • Either work on all body sizes, or the characters it does work on are comprehensively listed
  • Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
[20] df+2,1
[20] f+3~uf+3+4
[+58] f+[3~1] df+3 f,F+1 f+2,1,[3~1] f,F+1,4 S! wr2,1
[+55] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! df+2,3~1+2
[+53] f+[3~1] df+3 f,F+1(x4) f,F+1,4 S! wr2,1
[+52] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! wr2,1
[+51] f+[3~1] df+3 f,F+1 f,F+1,4 S! df+4,2,b,f+1
[16] uf+4,3
[+54] f,F+3 df+3[1] (...see df+2,1 routes)
[+45] df+3+4 d,df+1,4~1 d,df+1,3~2 S! wr2,1
[24] CH f+3~2
[23] b+1+2
[21] CH b+1
[20] CH db+1
[+53] f+3~4 df+3 (...see df+2,1 routes)
[20] b+4
[+46] f,f df+3+4 d,df+1,4~2 S! 1+2 f,F+3
[+44] f,f df+3+4 d,df+1,4~2 S! df+4,2,b,f+1
[25] uf+3+4
[+44] df+3+4 d,df+1,3~2 S! df+4,2,b,f+1
  1. vs Kuma, the f,F+3 must hit later than usual for the df+3 to connect.

Wall

Regular carry (30% scaling)
[+24] 1 df+4,2,b,f+1
[+22] df+4,2<b,f+1
[+22] 1 1+2,4,4
Wall slump
[+26] uf+3+4 f,F+3
[+20] 1+2,4,4
b+2+4 (back to wall)
[50] df+1 f,F+2[1]
[48] b+1 f,F+3
[46] df+1 f,F+3
[29] FC.df+4,3 (near wall)
[+14] f,F+3
  1. Not guaranteed. Can whiff vs side roll right.

Float

1
combo when you anti-air with jab here

Stage break

Howard Estate
big boy break all the walls combo here

Extras

Extra combos are juggles that are:

  • Strictly worse than one of the § Staples; or
  • Too inconsistent to be a staple; or
  • Joke combos for style points.

External links