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{{Julia}} | |||
== Bread n' butter == | |||
{{BNB}} | |||
{{Combolist|columns=1| | |||
; Regular launch (e.g. df+2) | |||
: combo here | |||
}} | |||
== Mini-combos == | |||
{{Combolist|columns=12em| | |||
; [13] df+1,(Hit vs crouch) | |||
: [+41] f,F+3 wr2,1 | |||
: [+32] df+3,1+2 | |||
: [+28] f,F+1,4 | |||
; [28] wr1 | |||
; [18] f,F+3 | |||
: [+23] wr2,1 | |||
: [+21] f,f d+1+2 | |||
: [+18] f,F+2 | |||
: [+18] f,F+1+2 | |||
; [23] f,F+2 | |||
: [+14] f,F+3 | |||
; [31] ws2,1 | |||
: [+18] f,F+2 | |||
}} | |||
== Staples == | |||
{{Staple}} | |||
{{Combolist| | |||
; [20] df+2,1 | |||
; [20] f+3~uf+3+4 | |||
: [+58] f+[3~1] df+3 f,F+1 f+2,1,[3~1] f,F+1,4 S! wr2,1 | |||
: [+55] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! df+2,3~1+2 | |||
: [+53] f+[3~1] df+3 f,F+1(x4) f,F+1,4 S! wr2,1 | |||
: [+52] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! wr2,1 | |||
: [+51] f+[3~1] df+3 f,F+1 f,F+1,4 S! df+4,2,b,f+1 | |||
; [16] uf+4,3 | |||
: [+54] f,F+3 df+3<ref>vs {{fl|Kuma}}, the f,F+3 must hit later than usual for the df+3 to connect.</ref> ''(...see df+2,1 routes)'' | |||
: [+45] df+3+4 d,df+1,4~1 d,df+1,3~2 S! wr2,1 | |||
; [24] CH f+3~2 | |||
; [23] b+1+2 | |||
; [21] CH b+1 | |||
; [20] CH db+1 | |||
: [+53] f+3~4 df+3 ''(...see df+2,1 routes)'' | |||
; [20] b+4 | |||
: [+46] f,f df+3+4 d,df+1,4~2 S! 1+2 f,F+3 | |||
: [+44] f,f df+3+4 d,df+1,4~2 S! df+4,2,b,f+1 | |||
; [25] uf+3+4 | |||
: [+44] df+3+4 d,df+1,3~2 S! df+4,2,b,f+1 | |||
}} | |||
<references/> | |||
== Wall == | |||
{{Combolist| | |||
; Regular carry (30% scaling) | |||
: [+24] 1 df+4,2,b,f+1 | |||
: [+22] df+4,2<b,f+1 | |||
: [+22] 1 1+2,4,4 | |||
; Wall slump | |||
: [+26] uf+3+4 f,F+3 | |||
: [+20] 1+2,4,4 | |||
; b+2+4 (back to wall) | |||
: [50] df+1 f,F+2<ref>Not guaranteed. Can whiff vs side roll right.</ref> | |||
: [48] b+1 f,F+3 | |||
: [46] df+1 f,F+3 | |||
; [29] FC.df+4,3 (near wall) | |||
: [+14] f,F+3 | |||
}} | |||
<references/> | |||
== Float == | |||
{{Combolist| | |||
; 1 | |||
: combo when you anti-air with jab here | |||
}} | |||
== Stage break == | |||
{{Combolist| | |||
; Howard Estate | |||
: big boy break all the walls combo here | |||
}} | |||
== Extras == | |||
{{Extra}} | |||
{{Combolist|<!-- see https://wavu.wiki/t/Template:Combolist for usage -->}} | |||
== External links == | == External links == | ||
* [https://www.youtube.com/watch?v=k8t63kqF4Kk Julia Combo Guide (Season 4) by Ryzing Sol] | * [https://www.youtube.com/watch?v=k8t63kqF4Kk Julia Combo Guide (Season 4) by Ryzing Sol] |
Latest revision as of 06:16, 23 October 2022
Julia (Tekken 7) |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2)
- combo here
Mini-combos
- [13] df+1,(Hit vs crouch)
- [+41] f,F+3 wr2,1
- [+32] df+3,1+2
- [+28] f,F+1,4
- [28] wr1
- [18] f,F+3
- [+23] wr2,1
- [+21] f,f d+1+2
- [+18] f,F+2
- [+18] f,F+1+2
- [23] f,F+2
- [+14] f,F+3
- [31] ws2,1
- [+18] f,F+2
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- [20] df+2,1
- [20] f+3~uf+3+4
- [+58] f+[3~1] df+3 f,F+1 f+2,1,[3~1] f,F+1,4 S! wr2,1
- [+55] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! df+2,3~1+2
- [+53] f+[3~1] df+3 f,F+1(x4) f,F+1,4 S! wr2,1
- [+52] f+[3~1] df+3 f,F+1 d,df+1,4 df+4,2,3 S! wr2,1
- [+51] f+[3~1] df+3 f,F+1 f,F+1,4 S! df+4,2,b,f+1
- [16] uf+4,3
- [+54] f,F+3 df+3[1] (...see df+2,1 routes)
- [+45] df+3+4 d,df+1,4~1 d,df+1,3~2 S! wr2,1
- [24] CH f+3~2
- [23] b+1+2
- [21] CH b+1
- [20] CH db+1
- [+53] f+3~4 df+3 (...see df+2,1 routes)
- [20] b+4
- [+46] f,f df+3+4 d,df+1,4~2 S! 1+2 f,F+3
- [+44] f,f df+3+4 d,df+1,4~2 S! df+4,2,b,f+1
- [25] uf+3+4
- [+44] df+3+4 d,df+1,3~2 S! df+4,2,b,f+1
Wall
- Regular carry (30% scaling)
- [+24] 1 df+4,2,b,f+1
- [+22] df+4,2<b,f+1
- [+22] 1 1+2,4,4
- Wall slump
- [+26] uf+3+4 f,F+3
- [+20] 1+2,4,4
- b+2+4 (back to wall)
- [50] df+1 f,F+2[1]
- [48] b+1 f,F+3
- [46] df+1 f,F+3
- [29] FC.df+4,3 (near wall)
- [+14] f,F+3
- ↑ Not guaranteed. Can whiff vs side roll right.
Float
- 1
- combo when you anti-air with jab here
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.