User:IronicallySerious/Test movelist: Difference between revisions

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* Jail from 2nd attack
* Jail from 2nd attack
* 2f input window}}
* 2f input window}}
}}
{{MoveDataFragment
|id=3~3:4
|name=Mist Trap
|input=3~3:4
|target=h,t
|damage=18,25
|range=2.59
|startup=i30
|recv=r29
|hit=+0d
|notes=1f input window
}}
{{MoveDataFragment
|id=4
|name=Right High Kick
|input=4
|target=h
|damage=16
|range=2.01
|startup=i11
|recv=r28
|block=-9
|hit=+7
|ch=[[Lee combos#Staples|+32a (+22a)]]
}}
{{MoveDataFragment
|id=4,3
|name=Spin Kick
|inputLead=4
|input=,3
|targetLead=h
|target=,h
|damageLead=16
|damage=,14
|startupRoot=i11
|startup=,i18
|recv=r33
|block=-14
|hit=-3
|ch=+2
|notes={{Plainlist|
* Jail from 1st attack
* Combo from 1st CH +25a (+18a)}}
}}
{{MoveDataFragment
|id=4,3,3
|name=Spinning Hammer Kick
|inputLead=4,3
|input=,3
|targetLead=h,h
|target=,m
|damageLead=16,14
|damage=,20
|startupRoot=i11
|startup=,i19~21
|recv=r30
|block=-13
|hit=+8d
|notes={{Plainlist|
* Floor break
* Move can be delayed 10f
* Input can be delayed 11f
* Combo from 2nd CH}}
}}
}}



Revision as of 13:16, 31 December 2020

n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab
h
7
2.03
+1
+8
i10
r17
Recovery is very slightly off-axis to the right, changing the tracking of follow up moves
h,​h,​m,​h
7,​5,​4,​12
-18
i10
,i11
  • Jail from 2nd attack
  • 2f input window
Mist Trap
h,​t
18,​25
2.59
+0d
i30
r29
1f input window
Right High Kick
h
16
2.01
-9
+7
i11
r28
Spin Kick
h,​h
16,​14
-14
-3
+2
i11
,i18
r33
  • Jail from 1st attack
  • Combo from 1st CH +25a (+18a)
Spinning Hammer Kick
h,​h,​m
16,​14,​20
-13
+8d
i11
,i19~21
r30
  • Floor break
  • Move can be delayed 10f
  • Input can be delayed 11f
  • Combo from 2nd CH

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