Devil Jin counterplay: Difference between revisions

From Wavu Wiki, the 🌊 wavy Tekken wiki
(Created page with "* Devil Jin has weak mids so crouching occasionally can throw off his game plan. be careful not to crouch too long though since he might throw his demon paw (ff2) a lot. * Be careful when he's on heat since his heat smash is one of the best in the game due to its massive range and good tracking. * He is somehow weak at range 0 since his df1's range got nerfed. His other pokes are also very slow compared to other characters so try to get close as much as possible and s...")
 
m (add navbox)
Line 1: Line 1:
{{Navbox Devil Jin}}
* Devil Jin has weak mids so crouching occasionally can throw off his game plan. be careful not to crouch too long though since he might throw his demon paw (ff2) a lot.
* Devil Jin has weak mids so crouching occasionally can throw off his game plan. be careful not to crouch too long though since he might throw his demon paw (ff2) a lot.



Revision as of 15:34, 11 February 2024

  • Devil Jin has weak mids so crouching occasionally can throw off his game plan. be careful not to crouch too long though since he might throw his demon paw (ff2) a lot.
  • Be careful when he's on heat since his heat smash is one of the best in the game due to its massive range and good tracking.
  • He is somehow weak at range 0 since his df1's range got nerfed. His other pokes are also very slow compared to other characters so try to get close as much as possible and set up a poke gameplan against him. Be careful of his power crushes and u4 though.