Jun movelist: Difference between revisions

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|tracksRight=
|tracksRight=
|notes=
|notes=
}}
{{Move
|id=Jun-3
|parent=
|input=3
|name=Shion
|target=m
|damage=20
|startup=,i14~15
|block=-13~-12
|hit=+18a (+1)
|ch=
|crush=
|recv=r26
|tot=48
|range=
|tracksLeft=
|tracksRight=
|notes={{BB}}
}}
{{Move
|id=Jun-4
|parent=
|input=4
|name=Magic Four
|target=h
|damage=17
|startup=i12
|block=-9
|hit=+7
|ch=+32a
|crush=
|recv=r28
|tot=40
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Jun-1+2
|parent=
|input=1+2
|name=Shunkei
|target=m
|damage=25
|startup=i13
|block=-12
|hit=+28a
|ch=
|crush=
|recv=r34
|tot=47
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{BB}}
* {{HeatEngager}}}}
}}
{{Move
|id=Jun-H.1+2,F
|parent=
|input=H.1+2,F
|name=Shunkei > Heat Dash
|target=m
|damage=26
|startup=i13
|block=+5
|hit=+43a (+35)
|ch=
|crush=
|recv=r14
|tot=27
|range=
|tracksLeft=
|tracksRight=
|notes=
}}
{{Move
|id=Jun-3+4
|parent=
|input=3+4
|name=Ryuuntsui - Misogi
|target=m,M,M
|damage=6,18,20
|startup=i23~24 i30~31 i16
|block=-6~-5
|hit=+26a (+8)
|ch=
|crush={{Plainlist|
js5~33
fs34~36}}
|recv=r24
|tot=55
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* {{Spike}}
* 3rd hit available only as combo from 2nd hit
* Can recover in r22 FC with D on whiff
* Deals recoverable self-damage when not in Heat}}
}}
{{Move
|id=Jun-1+4
|parent=
|input=1+4
|name=
|target=SL,h
|damage=5,8
|startup=i14 i17
|block=-3
|hit=-3
|ch=+4
|crush=
|recv=r21
|tot=38
|range=
|tracksLeft=
|tracksRight=
|notes={{Plainlist|
* Combo from 1st hit
* Jail from 1st attack
* CH advantage listed is for the 2nd hit}}
}}
}}

Revision as of 15:37, 3 December 2023

Heat

All Heat Engagers seem to be +17g~18g on standing opponent hit.

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst

2+3

m
12 (12)
+1
+2c
i16
pc8~
t92 r30
Heat Burst
  • Cancel to r45 with b,b
Yomotsu Ooyumi

H.2+3

m,​m
20,​30
-6~+37g
+21a~+64a (-5~+38)
i13 i32~75
t76 r1
Heat Smash
Balcony Break
  • Restores recoverable health
  • Chip damage on block

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Amatsu Izanami

df+1+2

m
55+
-15
+0d
i20
pc8~
r39
  • Rage Art
  • Removes opponent recoverable health on hit


n

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab

1

h
5
+1
+8
i10
t27 r17
Suikei > Izumo Smash

1,1

h,​m
515
-9
+0
+5c
,i25
t58 r28 IZU
Spear Step

1,2

h,​h
5,​8
-3
+6
,i16
t40 r24
  • Combo from 1st hit
  • Jail from 1st attack

1,​2,d_u

h,​h
5,​8
+1
+10g
r30
Spear Step > Izumo Strike

1,​2,2

h,​h,​h
5,​8,​17
+6~+7
+11g~+12g
+20c~+21c
,i16~17
t56 r39 IZU
Homing
  • Combo from 2nd CH with 5f delay
  • Jail from 2nd block with 1f delay
Spear Step > Spin Kick

1,​2,4

h,​h,​m
5,​8,​16
-12~-11
+5~+6
+15a (+6)
,i27~28
t62 r34
Balcony Break
  • Combo from 2nd CH with 3f delay
  • Input can be delayed 9f
Suiren Leg Scythe

1,3

h,​L
5,​12
-12
+2
+6c
,i23
t54 r31
  • Combo from 1st CH
Right Jab

2

h
7
-4
+7
i12
t35 r23
Shion

3

m
20
-13~-12
+18a (+1)
,i14~15
t48 r26
Balcony Break
Magic Four

4

h
17
-9
+7
+32a
i12
t40 r28
Shunkei

1+2

m
25
-12
+28a
i13
t47 r34
Balcony Break
Heat Engager
Shunkei > Heat Dash

H.1+2,F

m
26
+5
+43a (+35)
i13
t27 r14
Ryuuntsui - Misogi

3+4

m,​M,​M
6,​18,​20
-6~-5
+26a (+8)
i23~24 i30~31 i16

js5~33

fs34~36
t55 r24
Spike
  • 3rd hit available only as combo from 2nd hit
  • Can recover in r22 FC with D on whiff
  • Deals recoverable self-damage when not in Heat

1+4

SL,​h
5,​8
-3
-3
+4
i14 i17
t38 r21
  • Combo from 1st hit
  • Jail from 1st attack
  • CH advantage listed is for the 2nd hit