m (→Crouch) |
No edit summary |
||
Line 136: | Line 136: | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Jun-1,2, | |id=Jun-1,2,u_d | ||
|parent=Jun-1,2 | |parent=Jun-1,2 | ||
|input=, | |input=,u_d | ||
|name= | |name= | ||
|target= | |target= | ||
Line 2,200: | Line 2,200: | ||
* Can't block for 5 seconds}} | * Can't block for 5 seconds}} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Jun- | |id=Jun-b+1+3 | ||
|parent= | |parent= | ||
|input= | |input=b+1+3 | ||
|name= | |name=Attack Reversal | ||
|target= | |target= | ||
|damage= | |damage= | ||
|startup= | |startup= | ||
|block= | |block= | ||
|hit= | |hit= | ||
|ch= | |ch= | ||
|crush= | |crush=ps5~12 | ||
|recv= | |recv= | ||
|tot= | |tot=45 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input: b+2+4 | |||
* Alternate input: | * Parries mid or high punches or kicks}} | ||
}} | }} | ||
{{Move | {{Move | ||
|id=Jun- | |id=Jun-b+1+3,P | ||
|parent= | |parent= | ||
|input= | |input=b+1+3,P | ||
|name= | |||
|target=t | |||
|damage=7,8,10 | |||
|name= | |||
|target=t | |||
|damage= | |||
|startup= | |startup= | ||
|block= | |block= | ||
Line 2,261: | Line 2,234: | ||
|crush= | |crush= | ||
|recv= | |recv= | ||
|tot= | |tot=131 | ||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Opponent recovers FDFT}} | |||
* Opponent recovers | |||
}} | }} | ||
{{Move | {{Move | ||
|id=Jun-b | |id=Jun-UB,b | ||
|parent= | |parent= | ||
|input=b | |input=UB,b | ||
|name= | |name=Backflip | ||
|target= | |target= | ||
|damage= | |damage= | ||
Line 2,283: | Line 2,252: | ||
|hit= | |hit= | ||
|ch= | |ch= | ||
|crush= | |crush=js10~41 fs42~44 | ||
|recv= | |recv= | ||
|tot= | |tot=50 | ||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Jun-(Back to wall).b,b,UB | |||
|parent= | |||
|input=(Back to wall).b,b,UB | |||
|name=[[Wall Jump Attack]] | |||
|target=m | |||
|damage=21 | |||
|startup=i39~41 | |||
|block=+4c~+6c | |||
|hit=+22 | |||
|ch= | |||
|crush=fs5~13 js14~33 fs34~36 | |||
|recv=r26 | |||
|tot=54 | |||
|range= | |range= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|notes= | |notes= | ||
}} | }} | ||
== | == IZU == | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{Move | |||
|id=Jun-u+2 | |||
|parent= | |||
|input=u+2 | |||
|name=Izumo Strike | |||
|target=h | |||
|damage=17 | |||
|startup=i23~24 | |||
|block=+6~+7 | |||
|hit=+11~+12 | |||
|ch=+20c~+21c | |||
|crush= | |||
|recv=r40 IZU | |||
|tot=63 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Alternate input: ub+2}} | |||
}} | |||
{{Move | |||
|id=Jun-IZU.1 | |||
|parent= | |||
|input=IZU.1 | |||
|name= | |||
|target=h | |||
|damage=7 | |||
|startup=i13~14 | |||
|block=-7~-6 | |||
|hit=+4~+5 | |||
|ch= | |||
|crush= | |||
|recv=r25 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Jun-IZU.2 | |||
|parent= | |||
|input=IZU.2 | |||
|name=Setsurinbu - Misogi | |||
|target=M | |||
|damage=24 | |||
|startup=i23~25 | |||
|block=-13~-11 | |||
|hit=+34a (+24) | |||
|ch= | |||
|crush=cs7~21 | |||
|recv=r34 | |||
|tot=59 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* Chip damage on block | |||
* Deals recoverable self-damage damage when not in Heat | |||
* Unparryable}} | |||
}} | |||
{{Move | |||
|id=Jun-IZU.3 | |||
|parent= | |||
|input=IZU.3 | |||
|name=Zuiun Renkyaku | |||
|target=m,h | |||
|damage=10,16 | |||
|startup=i16~15 i14~15 | |||
|block=-6~-5 | |||
|hit=+12a (+3) | |||
|ch= | |||
|crush=js20~53 fs54~56 | |||
|recv=r32 | |||
|tot=71 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{BB}} | |||
* Jail from 1st attack}} | |||
}} | |||
{{Move | |||
|id=Jun-H.IZU.3,F | |||
|parent= | |||
|input=H.IZU.3,F | |||
|name=Zuiun Renkyaku > Heat Dash | |||
|target=m,h | |||
|damage=10,16 | |||
|startup=i16~15 i14~15 | |||
|block=+5~+6 | |||
|hit=+36a (+26) | |||
|ch= | |||
|crush=js20~44 | |||
|recv=r27 | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Jail from 1st attack}} | |||
}} | |||
{{Move | |||
|id=Jun-IZU.4 | |||
|parent= | |||
|input=IZU.4 | |||
|name= | |||
|target=L | |||
|damage=15 | |||
|startup=i21~22 | |||
|block=-37~-36 | |||
|hit=-1c~+0c | |||
|ch=+23a | |||
|crush=cs14~ | |||
|recv=r37 FC | |||
|tot=59 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Jun-IZU.1+2 | |||
|parent= | |||
|input=IZU.1+2 | |||
|name=Mihikarioroshi | |||
|target=M | |||
|damage=24 | |||
|startup=i21~22 | |||
|block=-12~-11 | |||
|hit=19a | |||
|ch= | |||
|crush=pc8~20 | |||
|recv=r30 | |||
|tot=52 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Spike}} | |||
* Frame advantage is -6 if an attack is absorbed}} | |||
}} | |||
{{Move | |||
|id=Jun-IZU.f+1+2 | |||
|parent= | |||
|input=IZU.f+1+2 | |||
|name=Dianthus Garden | |||
|target=m | |||
|damage=21 | |||
|startup=i16~17 | |||
|block=-9~-8 | |||
|hit=+2~+3 | |||
|ch=+23 | |||
|crush= | |||
|recv=r32 | |||
|tot=49 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Only i13 or faster attacks guaranteed on CH}} | |||
}} | |||
== GEN == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Jun-f+3+4 | |||
|parent= | |||
|input=f+3+4 | |||
|name=Genjitsu | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush={{Plainlist| | |||
Low ps1~40 | |||
Throw ps?~?}} | |||
|recv=r16 GEN | |||
|tot=55 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Cancel to r18 FC with D | |||
* Parries low punches or kicks}} | |||
}} | |||
{{Move | |||
|id=Jun-f+3+4,P (Low) | |||
|parent=Jun-f+3+4 | |||
|input=,P (Low) | |||
|name=Amaterasu | |||
|target=t | |||
|damage=4,2,2,2,2,2,2,2,2 | |||
|startup= | |||
|block= | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot=210 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Restores recoverable health | |||
* Opponent recovers FDFA}} | |||
}} | |||
{{Move | |||
|id=Jun-f+3+4,P (Throw) | |||
|parent=Jun-f+3+4 | |||
|input=,P (Throw) | |||
|name=Throw Reversal | |||
|target=t | |||
|damage=40 | |||
|startup= | |||
|block= | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot=120 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Jun-GEN.1 | |||
|parent= | |||
|input=GEN.1 | |||
|name=Rurikoukai | |||
|target=L | |||
|damage=22 | |||
|startup=i20~21 | |||
|block=-13~-12 | |||
|hit=+3c~+4c | |||
|ch=+26a | |||
|crush=cs12~ | |||
|recv=r31 FC | |||
|tot=52 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes= | |||
}} | |||
{{Move | |||
|id=Jun-GEN.2 | |||
|parent= | |||
|input=GEN.2 | |||
|name=Kazama Style Spirit | |||
|target=m,t | |||
|damage=16,32 | |||
|startup=i16~17 | |||
|block=-13~-12 | |||
|hit=+0d | |||
|ch= | |||
|crush=pc8~ | |||
|recv=r34 | |||
|tot=51 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Transitions to attack throw on front hit only, otherwise knockdown | |||
* Deals recoverable self-damage when not in Heat | |||
* Frame advantage is -9 if an attack is absorbed | |||
* Chip damage on block if an attack is absorbed}} | |||
}} | |||
{{Move | |||
|id=Jun-GEN.3 | |||
|parent= | |||
|input=GEN.3 | |||
|name= | |||
|target=M | |||
|damage=14 | |||
|startup=i17~20 | |||
|block=-4c~-1c | |||
|hit=+4c~+7c | |||
|ch= | |||
|crush= | |||
|recv=r28 | |||
|tot=48 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Spike}} | |||
}} | |||
{{Move | |||
|id=Jun-GEN.4 | |||
|parent= | |||
|input=GEN.4 | |||
|name=Nichiun | |||
|target=h | |||
|damage=24 | |||
|startup=i26~28 | |||
|block=+4~+6 | |||
|hit=+26a (+17) | |||
|ch= | |||
|crush=js16~33 fs34~36 | |||
|recv=r22 | |||
|tot=50 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* {{BB}}}} | |||
}} | |||
== MIA == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Jun-b+1+2 | |||
|parent= | |||
|input=b+1+2 | |||
|name=Miare | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush= | |||
|recv=r10 MIA | |||
|tot=100 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Restores recoverable health with each pulse | |||
* Transition to r30 with u_d | |||
* Cancel to r15 with DB}} | |||
}} | |||
{{Move | |||
|id=Jun-MIA.1 | |||
|parent= | |||
|input=MIA.1 | |||
|name=Ame-no-Sakahoko | |||
|target=M | |||
|damage=30 | |||
|startup=i24~25 | |||
|block=-9~-8 | |||
|hit=+72a (+56) | |||
|ch= | |||
|crush= | |||
|recv=r31 | |||
|tot=56 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{Tornado}} | |||
* Chip damage on block | |||
* Deals recoverable self-damage when not in Heat | |||
* Unparryable}} | |||
}} | |||
{{Move | |||
|id=Jun-MIA.2 | |||
|parent= | |||
|input=MIA.2 | |||
|name=Ame-no-Nuboko | |||
|target=sm | |||
|damage=30 | |||
|startup=i16 | |||
|block=-20 | |||
|hit=+26a (+0) | |||
|ch= | |||
|crush= | |||
|recv=r40 | |||
|tot=56 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* {{HeatEngager}} | |||
* {{BB}} | |||
* Chip damage on block | |||
* Deals recoverable self-damage when not in Heat | |||
* Unparryable}} | |||
}} | |||
{{Move | |||
|id=Jun-H.MIA.2,F | |||
|parent= | |||
|input=H.MIA.2,F | |||
|name=Ame-no-Nuboko > Heat Dash | |||
|target=sm | |||
|damage=30 | |||
|startup=i16 | |||
|block=+5 | |||
|hit=+36a (+26) | |||
|ch= | |||
|crush= | |||
|recv=r40 | |||
|tot=56 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Chip damage on block | |||
* Unparryable}} | |||
}} | |||
{{Move | |||
|id=Jun-MIA.1+2 | |||
|parent= | |||
|input=MIA.1+2 | |||
|name=Izumo Strike | |||
|target=h | |||
|damage=17 | |||
|startup=i23~24 | |||
|block=+6~+7 | |||
|hit=+11~+12 | |||
|ch=+20c~+21c | |||
|crush= | |||
|recv=r40 IZU | |||
|tot=63 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Homing}} | |||
}} | |||
{{Move | |||
|id=Jun-MIA.F | |||
|parent= | |||
|input=MIA.F | |||
|name=Genjitsu | |||
|target= | |||
|damage= | |||
|startup= | |||
|block= | |||
|hit= | |||
|ch= | |||
|crush=ps1~40 | |||
|recv=r16 GEN | |||
|tot=55 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Cancel to r18 FC with D | |||
* Parries low punches or kicks}} | |||
}} | |||
== Throws == | |||
{{MoveDataHeader}} | |||
{{Move | |||
|id=Jun-1+3 | |||
|parent= | |||
|input=1+3 | |||
|name=Shiho Nage | |||
|target=t | |||
|damage=35 | |||
|startup=i12~14 | |||
|block=+0 | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv=r25 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2}} | |||
}} | |||
{{Move | |||
|id=Jun-2+4 | |||
|parent= | |||
|input=2+4 | |||
|name=Katanuki | |||
|target=t | |||
|damage=35 | |||
|startup=i12~14 | |||
|block= | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv=r25 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
* Side switch}} | |||
}} | |||
{{Move | |||
|id=Jun-Left throw | |||
|parent= | |||
|input=Left throw | |||
|name=Cloud Taste | |||
|target=t | |||
|damage=40 | |||
|startup= | |||
|block=-3 | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1 | |||
* Side switch on hit}} | |||
}} | |||
{{Move | |||
|id=Jun-Right throw | |||
|parent= | |||
|input=Right throw | |||
|name=Wind Wheel | |||
|target=t | |||
|damage=40 | |||
|startup= | |||
|block=-3 | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* Can side switch on hit}} | |||
}} | |||
{{Move | |||
|id=Jun-Back throw | |||
|parent= | |||
|input=Back throw | |||
|name=Twisted Limbs | |||
|target=t | |||
|damage=50 | |||
|startup= | |||
|block= | |||
|hit=+7d | |||
|ch= | |||
|crush= | |||
|recv= | |||
|tot= | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Unbreakable | |||
* Side switch}} | |||
}} | |||
{{Move | |||
|id=Jun-df+2+3 | |||
|parent= | |||
|input=df+2+3 | |||
|name=White Mountain | |||
|target=t | |||
|damage=40 | |||
|startup=i12 | |||
|block=-6 | |||
|hit=-6d | |||
|ch= | |||
|crush= | |||
|recv=r27 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 2 | |||
* {{FB}}}} | |||
}} | |||
{{Move | |||
|id=Jun-uf+1+2 | |||
|parent= | |||
|input=uf+1+2 | |||
|name=Riai | |||
|target=t | |||
|damage=40 | |||
|startup=i12 | |||
|block=-6 | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv=r27 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes=Throw break 1+2 | |||
}} | |||
{{Move | |||
|id=Jun-FC.db+1+2 | |||
|parent= | |||
|input=FC.db+1+2 | |||
|name=Falling Rain | |||
|target=t | |||
|damage=15,30 | |||
|startup=i11~12 | |||
|block=-6 | |||
|hit=+56a (+28) | |||
|ch= | |||
|crush= | |||
|recv=r27 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Opponent can tech roll to reduce the landing damage to 15}} | |||
}} | |||
{{Move | |||
|id=Jun-IZU.1+4 | |||
|parent= | |||
|input=IZU.1+4 | |||
|name=Tsukuyomi | |||
|target=t | |||
|damage=35 | |||
|startup=i14 | |||
|block=-6 | |||
|hit=+0d | |||
|ch= | |||
|crush= | |||
|recv=r25 | |||
|tot=39 | |||
|range= | |||
|tracksLeft= | |||
|tracksRight= | |||
|notes={{Plainlist| | |||
* Throw break 1+2 | |||
* Alternate input: IZU.2+3}} | |||
}} | |||
== 10 string == | == 10 string == |
Revision as of 14:45, 5 December 2023
Heat
All Heat Engagers seem to be +17g~18g on standing opponent hit.
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Yomotsu Ooyumi
H.2+3
m,m
20,30
-6~+37g
+21a~+64a (-5~+38)
i13 i32~75
t76 r1
- Restores recoverable health
- Chip damage on block
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Amatsu Izanami
df+1+2
m
55+
-15
+0d
i20
pc8~
r39
- Rage Art
- Removes opponent recoverable health on hit
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Spear Step > Izumo Strike
1,2,2
h,h,h
5,8,17
+6~+7
+11~+12
+20c~+21c
,i16~17
t56 r39 IZU
- Combo from 2nd CH with 5f delay
- Jail from 2nd block with 1f delay
Spear Step > Spin Kick
1,2,4
h,h,m
5,8,16
-12~-11
+5~+6
+15a (+6)
,i27~28
t62 r34
- Combo from 2nd CH with 3f delay
- Input can be delayed 9f
Byakuren Tsukinuki
2,1,4,1
h,m,m,m
7,9,12,30
-9
+10a (+1)
+42a (-5)
,i30
t64 r34
- Combo from 3rd CH
- Input can be delayed 10f
- Chip damage on block
- Deals recoverable self-damage when not in Heat
Byakuren Tamasudare
2,1,4,3
h,m,m,m
7,9,12,21
-9
+13a (+4)
,i25
t62 r37
- Combo from 3rd CH with 5f delay
- Input can be delayed 10f
Byakuren Misogi
2,1,1+2
h,m,h
7,9,21
+2
+48a (+10)
,i22
t48 r26
- Combo from 2nd CH with 9f delay
Ryuuntsui - Misogi
3+4
m,M,M
6,18,20
-6~-5
+26a (+8)
i23~24 i30~31 i16
js5~33 fs34~36
t55 r24
- 3rd hit available only as combo from 2nd hit
- Can recover in r22 FC with D on whiff
- Deals recoverable self-damage when not in Heat
1+4
SL,h
5,8
-3
-3
+4
i14 i17
t38 r21
- Combo from 1st hit
- Jail from 1st attack
- CH advantage listed is for the 2nd hit
White Heron Dance
1+4,2,4
SL,h,h,m
5,8,10,23
-15
+11a (+2)
,i24
t58 r34
Combo from 3rd CH
White Heron Lower Dance
1+4,2,d+4
SL,h,h,L
5,8,10,15
-23~-22
+27a
,i24~25
,cs11~39
t55 r30
Combo from 3rd CH
White Heron Sun Palm
1+4,3,1
SL,h,m,m
5,8,15,20
-13~-12
+17a (+10)
,i33~34
t66 r32
White Heron Moon Kick
1+4,3,4
SL,h,m,L
5,8,15,17
-13~-12
+4c~+5c
+26a
,i25~26
t57 r31
Combo from 3rd CH
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Kanbashira > Izumo Strike
f+3,2
m,h
13,17
+6~+7
+11~+12
+20c~+21C
,i20~21
t60 r39 IZU
- Combo from 1st hit with 5f delay
Double Kanbashira
f+3,4
m,M
13,22
-13~-11
+28a (+13)
,i20~22
t57 r35
- Combo from 1st hit with 5f delay
Inner Peace
f+1+2
h
0
+2
+26g
+23
i12
t36 r24
- Transition to r20 MIA on hit only
- Deals recoverable self-damage when not in Heat
- Unparryable
Wheel Kick
f+2+3
h
21
+0~+1
+25a
i28~29
ps4~15
t56 r27
- Punch sabaki, +51a on a successful parry
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Ame-no-Murakumo
df+2,1+2
m,M
1414
-9~-8
+38a (+28)
,i25~26
t57 r31
- Combo from 1st hit
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Available only on hit or block
Heavenly Moon Kick
df+3+4,4
m,L
17,17
-13~-12
+4c~+5c
+26a
,i25~26
t57 r31
Combo from 1st CH
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Kamudo-no-Tsurugi
d+1+2
M
28
-9
+72a (+56)
i26
t58 r32
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Unparryable
Double Lift Kicks
d+3+4
l,h
5,20
-6~-3
+30a (+20)
i14 i24~27
js5~45, js1~27 fs28~30
t58 r31
Combo from 1st CH
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Hourai's Dance
db+1,1,1+2
m,m,m,m,m
7,8,5,5,20
-15
+21a (+11)
,i17 i26 i49
t83 r34
- Combo from any hit
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Last hit is unparryable
db+4,4
L,L
14,15
-7~-5
+4~+6
+35a
,i31~33
,cs1~
t57 r24
- Combo from 1st CH
- Transition to r22 FC with D
Kariashi
db+4,4,4
L,L,L
14,15,16
-7~-5
+4~+6
+35a
,i31~33
,cs1~
t57 r24
- Transition to r22 FC with D
Kariashi Hakuro
db+4,1+4
L,sl,h
14,5,8
-3
-3
+4
,i22 i17
t38 r21
- Combo from 1st hit
- Links to 1+4 extensions
- Alternate inputs:
- db+4,4,1+2
- db+4,4,4,1+2
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Violet
b+1
L
19
-10~-9
+6~+7
+0d
i29~30
cs7~
t58 r28
- Cancel to r14 FC with D
- Transition to attack throw on CH, 22 damage
- Opponent recovers FDFA on CH
Ryuen Saika Shikei
b+2,1,1
m,h,m
10,7,20
-13
+13a (+4)
,i25
t57 r32
- Combo from 2nd CH with 4f delay
- Input can be delayed 14f
Ryuen Saika Renken
b+2,1,2
m,h,M
10,7,20
-9
+30a (+15)
+69a (+53)
,i23
t58 r35
- Combo from 2nd CH with 6f delay
- Input can be delayed 14f
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Unparryable
Ryuen Saika Renshuu
b+2,1,4
m,h,h
10,7,24
-8~-7
+42a (-16)
,i23~25
t55 r30
- Combo from 2nd CH with 6f delay
- Input can be delayed 14f
Ryuen Magushi
b+2,4
m,m
10,10
-9~-8
+3
,i16~17
t44 r27
Combo from 1st hit with 5f? delay
Ryuusha Renken
b+3,2
m,M
20,22
-9
+30a (+15)
+69a (+53)
,i20
t55 r35
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Unparryable
Dragon Wheel Leg Cutter
b+3,4
m,L
20,14
-11
+0~+2
+3
,i20~22
,cs2~
t50 r28
- Links to db+4 extensions
- Can recover in r22 FC with D
Shirabyoushi
b+4,2
m,M
14,17
-13~-12
+5~+6
+28a (+18)
,i22~23
t54 r31
Combo from 1st hit with 8f delay
Omoikane
b+3+4
m
25
-12~-11
+9a (+0)
i28~29
pc7~
t64 r35
- Frame advantage is -8 if an attack is absorbed
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Divine Exile - Heaven
uf+1
h,h
6,30
-14
+22a
i10 i26
t44 r34
- Jail from 1st attack
- Deals recoverable self-damage when not in Heat
- 2nd hit available only on hit or block
- Recovery listed is for the 1st hit
Totsuka-no-Tsurugi
uf+2
M
24
-9
+30a (+15)
+69a (+53)
i19
t54 r35
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Unparryable
Iwato
uf+3
m
17
-6~-5
+5~+6
+30a
i20~21
js11~27 fs28~30
t45 r24
Alternate inputs: ub+3, u+3
Housenka - Misogi
uf+4,3
m,m,M
10,8,20
-12
+84a (+68)
,i29 i18
,js1~20 fs21~23
t60 r31
- Combo from 1st hit
- Transition to r17 MIA on hit only
- 3rd hit available only as combo from 2nd hit
Saiuntsui
uf+3+4
m,M
5,21
-8~-4
+18a
,i20~23 i26~30
js9~30
t58 r28
- Alternate inputs: ub+3+4, u+3+4
Motion Input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Suiei Ura Saika
f,F+2,2
m,m
16,22
-13
+8a
+7 +53a
,i21
t58 r37
- Combo from 1st hit with 8f delay
Suiei Kagetsu
f,F+2,3
m,h
16,22
-8~-7
+29a (+14)
,i20~21
t56 r35
Combo from 1st hit with 8f delay
Yukimiguruma
f,F+3,3+4
m,m,m
23,12,15
+3~+4
,i35~36 i41~42
,fs25~39
t62 r20
- Chip damage on block
- Interrupt with i11 from 1st block
Tokkei - Misogi
f,F+1+2
m
30
+6
+23a (+13)
i22
t54 r32
- Chip damage on block
- Deals recoverable self-damage when not in Heat
Ame-no-Uzume
f,f,F+3
m
32
+3~+7
+14a (+5)
i24~28
js3~30 js31~33
t55 r27
- Chip damage on block
- Alternate input: ub,b+3
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
FC.3+4
m,m
10,10
-6~-5
+5c~+6c
i21~22 i23~24
js5~19 fs20~22
t48 r24
- Can recover in r22 FC with D
Twin Cloud Kicks
FC.3+4,3
m,m,m,m
10,10,10,10
+0~+1
+15a
,i31~32 i40~41
,js~21~31 fs32~40
t65 r24
- Can recover in r22 FC with D
Divine Exile - Earth
FC.df+1
sl,m
6,30
-19~-18
+26a (+11)
i10 i25~26
cs1~
t44 r34 FC
- Deals recoverable self-damage when not in Heat
- 2nd hit available only on hit or block
- Recovery listed is for the 1st hit
Kanamegaeshi
FC.df+3
L
12
-19
+0c
i21
cs1~
t59 r38 FC
- Clean hit +10a, 15 damage
- Opponent recovers FDFA on CL
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Others
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Sankouchou
SS.1+2
h,h,m
7,9,18
+7c~+8c
i16 i17 i15~16
t76 r25 FC
- Jail from 1st attack
- Recovery listed is for the last hit
Attack Reversal
b+1+3
ps5~12
t45
- Alternate input: b+2+4
- Parries mid or high punches or kicks
(Back to wall).b,b,UB
m
21
+4c~+6c
+22
i39~41
fs5~13 js14~33 fs34~36
t54 r26
IZU
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Setsurinbu - Misogi
IZU.2
M
24
-13~-11
+34a (+24)
i23~25
cs7~21
t59 r34
- Chip damage on block
- Deals recoverable self-damage damage when not in Heat
- Unparryable
Zuiun Renkyaku
IZU.3
m,h
10,16
-6~-5
+12a (+3)
i16~15 i14~15
js20~53 fs54~56
t71 r32
- Jail from 1st attack
Zuiun Renkyaku > Heat Dash
H.IZU.3,F
m,h
10,16
+5~+6
+36a (+26)
i16~15 i14~15
js20~44
r27
- Jail from 1st attack
Mihikarioroshi
IZU.1+2
M
24
-12~-11
19a
i21~22
pc8~20
t52 r30
- Frame advantage is -6 if an attack is absorbed
Dianthus Garden
IZU.f+1+2
m
21
-9~-8
+2~+3
+23
i16~17
t49 r32
- Only i13 or faster attacks guaranteed on CH
GEN
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Genjitsu
f+3+4
Low ps1~40
Throw ps?~?t55 r16 GEN
- Cancel to r18 FC with D
- Parries low punches or kicks
Amaterasu
f+3+4,P (Low)
t
4,2,2,2,2,2,2,2,2
+0d
t210
- Restores recoverable health
- Opponent recovers FDFA
Kazama Style Spirit
GEN.2
m,t
16,32
-13~-12
+0d
i16~17
pc8~
t51 r34
- Transitions to attack throw on front hit only, otherwise knockdown
- Deals recoverable self-damage when not in Heat
- Frame advantage is -9 if an attack is absorbed
- Chip damage on block if an attack is absorbed
MIA
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Miare
b+1+2
t100 r10 MIA
- Restores recoverable health with each pulse
- Transition to r30 with u_d
- Cancel to r15 with DB
Ame-no-Sakahoko
MIA.1
M
30
-9~-8
+72a (+56)
i24~25
t56 r31
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Unparryable
Ame-no-Nuboko
MIA.2
sm
30
-20
+26a (+0)
i16
t56 r40
- Chip damage on block
- Deals recoverable self-damage when not in Heat
- Unparryable
Ame-no-Nuboko > Heat Dash
H.MIA.2,F
sm
30
+5
+36a (+26)
i16
t56 r40
- Chip damage on block
- Unparryable
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Falling Rain
FC.db+1+2
t
15,30
-6
+56a (+28)
i11~12
t39 r27
- Throw break 1+2
- Opponent can tech roll to reduce the landing damage to 15
10 string
10 Hit Combo | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
ws1 | h | 14 | i12~13 | -6~-5 | +5~+6 | |
1 | h | 7 | ,i15~16 | -9~-8 | +2 | Hit |
1+4 | SL,h | 5,8 | ,i14 i17 | -12 | -1 | CH, |
2 | h | 6 | ,i19 | -12 | -1 | Hit |
1 | m | 6 | ,i21~22 | -18~17 | -2~-1 | CH |
2 | h | 7 | ,i23~24 | -16~-15 | -11~-10 | CH |
4 | L | 10 | ,i21~22 | -37~-36 | -1~+0 | |
4 | m | 13 | ,i16~18 | -25~-24 | +1a (+0) | Hit |
3 | m | 20 | ,i28~30 | -13~-12 | +8a | Hit |