RogerDodger (talk | contribs) (more dots) |
RogerDodger (talk | contribs) (add "Lee-" to id of all moves) |
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Line 5: | Line 5: | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{MoveData | {{MoveData | ||
|id=R.d+1+2 | |id=Lee-R.d+1+2 | ||
|name=Rage Art | |name=Rage Art | ||
|input=R.d+1+2 | |input=R.d+1+2 | ||
Line 21: | Line 21: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=R.d/f+3+4 | |id=Lee-R.d/f+3+4 | ||
|name=Rage Drive | |name=Rage Drive | ||
|input=R.d/f+3+4 | |input=R.d/f+3+4 | ||
Line 43: | Line 43: | ||
== n == | == n == | ||
{{MoveData | {{MoveData | ||
|id=1 | |id=Lee-1 | ||
|name=Jab | |name=Jab | ||
|input=1 | |input=1 | ||
Line 58: | Line 58: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2 | |id=Lee-1,2 | ||
|name=Left Right Combo | |name=Left Right Combo | ||
|inputLead=1 | |inputLead=1 | ||
Line 79: | Line 79: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,2 | |id=Lee-1,2,2 | ||
|inputLead=1,2 | |inputLead=1,2 | ||
|input=,2 | |input=,2 | ||
Line 97: | Line 97: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,2,3 | |id=Lee-1,2,2,3 | ||
|name=Left Right Combo to Revolution Zwei | |name=Left Right Combo to Revolution Zwei | ||
|inputLead=1,2,2 | |inputLead=1,2,2 | ||
Line 119: | Line 119: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,4 | |id=Lee-1,2,4 | ||
|name=Left Right Mid Kick | |name=Left Right Mid Kick | ||
|inputLead=1,2 | |inputLead=1,2 | ||
Line 141: | Line 141: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,2,4* | |id=Lee-1,2,4* | ||
|name=Left Right Max Mid | |name=Left Right Max Mid | ||
|inputLead=1,2 | |inputLead=1,2 | ||
Line 160: | Line 160: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,3 | |id=Lee-1,3 | ||
|inputLead=1 | |inputLead=1 | ||
|input=,3 | |input=,3 | ||
Line 178: | Line 178: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,3:3 | |id=Lee-1,3:3 | ||
|name= | |name= | ||
|inputLead=1,3 | |inputLead=1,3 | ||
Line 196: | Line 196: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1,3:3:3 | |id=Lee-1,3:3:3 | ||
|name=[[Acid Rain]] | |name=[[Acid Rain]] | ||
|inputLead=1,3:3 | |inputLead=1,3:3 | ||
Line 214: | Line 214: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2 | |id=Lee-2 | ||
|name=Right Cross | |name=Right Cross | ||
|input=2 | |input=2 | ||
Line 228: | Line 228: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1 | |id=Lee-2,1 | ||
|inputLead=2 | |inputLead=2 | ||
|input=,1 | |input=,1 | ||
Line 250: | Line 250: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1,1 | |id=Lee-2,1,1 | ||
|name=Combination Drei | |name=Combination Drei | ||
|inputLead=2,1 | |inputLead=2,1 | ||
Line 271: | Line 271: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1,3 | |id=Lee-2,1,3 | ||
|name=Combination Hünf | |name=Combination Hünf | ||
|inputLead=2,1 | |inputLead=2,1 | ||
Line 292: | Line 292: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,1,4 | |id=Lee-2,1,4 | ||
|name=Combination Vier | |name=Combination Vier | ||
|inputLead=2,1 | |inputLead=2,1 | ||
Line 313: | Line 313: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,2 | |id=Lee-2,2 | ||
|inputLead=2 | |inputLead=2 | ||
|input=,2 | |input=,2 | ||
Line 332: | Line 332: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=2,2,3 | |id=Lee-2,2,3 | ||
|name=Right Cross to Revolution Zwei | |name=Right Cross to Revolution Zwei | ||
|inputLead=2,2 | |inputLead=2,2 | ||
Line 354: | Line 354: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3 | |id=Lee-3 | ||
|name=Mist Kick | |name=Mist Kick | ||
|input=3 | |input=3 | ||
Line 371: | Line 371: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3,3 | |id=Lee-3,3 | ||
|name=Mist Wolf Combination | |name=Mist Wolf Combination | ||
|inputLead=3 | |inputLead=3 | ||
Line 391: | Line 391: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3~3 | |id=Lee-3~3 | ||
|name=Trick Kick | |name=Trick Kick | ||
|input=3~3 | |input=3~3 | ||
Line 406: | Line 406: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=3~3:4 | |id=Lee-3~3:4 | ||
|name=Mist Trap | |name=Mist Trap | ||
|input=3~3:4 | |input=3~3:4 | ||
Line 418: | Line 418: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4 | |id=Lee-4 | ||
|name=Magic Four | |name=Magic Four | ||
|input=4 | |input=4 | ||
Line 433: | Line 433: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,3 | |id=Lee-4,3 | ||
|name=Spin Kick | |name=Spin Kick | ||
|inputLead=4 | |inputLead=4 | ||
Line 452: | Line 452: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,3,3 | |id=Lee-4,3,3 | ||
|name=Spinning Hammer Kick | |name=Spinning Hammer Kick | ||
|inputLead=4,3 | |inputLead=4,3 | ||
Line 472: | Line 472: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,3,4 | |id=Lee-4,3,4 | ||
|name=Spin Kick Somersault Combo | |name=Spin Kick Somersault Combo | ||
|inputLead=4,3 | |inputLead=4,3 | ||
Line 492: | Line 492: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,4 | |id=Lee-4,4 | ||
|inputLead=4 | |inputLead=4 | ||
|input=,4 | |input=,4 | ||
Line 511: | Line 511: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,4,4 | |id=Lee-4,4,4 | ||
|name=Machine Gun Kicks | |name=Machine Gun Kicks | ||
|inputLead=4,4 | |inputLead=4,4 | ||
Line 529: | Line 529: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=4,u+3 | |id=Lee-4,u+3 | ||
|name=Lee Somersault | |name=Lee Somersault | ||
|inputLead=4 | |inputLead=4 | ||
Line 552: | Line 552: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=1+2 | |id=Lee-1+2 | ||
|name=Pirouette Punch | |name=Pirouette Punch | ||
|input=1+2 | |input=1+2 | ||
Line 573: | Line 573: | ||
{{MoveData | {{MoveData | ||
|id=f+2 | |id=Lee-f+2 | ||
|input=f+2 | |input=f+2 | ||
|target=m | |target=m | ||
Line 586: | Line 586: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+2,1 | |id=Lee-f+2,1 | ||
|name=Double Signal | |name=Double Signal | ||
|inputLead=f+2 | |inputLead=f+2 | ||
Line 606: | Line 606: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3 | |id=Lee-f+3 | ||
|input=f+3 | |input=f+3 | ||
|target=m | |target=m | ||
Line 619: | Line 619: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3,3 | |id=Lee-f+3,3 | ||
|inputLead=f+3 | |inputLead=f+3 | ||
|input=,3 | |input=,3 | ||
Line 636: | Line 636: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3,3,3 | |id=Lee-f+3,3,3 | ||
|inputLead=f+3,3 | |inputLead=f+3,3 | ||
|input=,3 | |input=,3 | ||
Line 653: | Line 653: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3,3,3,3 | |id=Lee-f+3,3,3,3 | ||
|inputLead=f+3,3,3 | |inputLead=f+3,3,3 | ||
|input=,3 | |input=,3 | ||
Line 670: | Line 670: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3,3,3,3,3 | |id=Lee-f+3,3,3,3,3 | ||
|inputLead=f+3,3,3,3 | |inputLead=f+3,3,3,3 | ||
|input=,3 | |input=,3 | ||
Line 687: | Line 687: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3,3,3,3,3,4 | |id=Lee-f+3,3,3,3,3,4 | ||
|name=Acid Storm | |name=Acid Storm | ||
|inputLead=f+3,3,3,3,3 | |inputLead=f+3,3,3,3,3 | ||
Line 713: | Line 713: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+4 | |id=Lee-f+4 | ||
|input=f+4 | |input=f+4 | ||
|target=h | |target=h | ||
Line 726: | Line 726: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+4,1 | |id=Lee-f+4,1 | ||
|name=Deadly Cyclone | |name=Deadly Cyclone | ||
|inputLead=f+4 | |inputLead=f+4 | ||
Line 747: | Line 747: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+4,3 | |id=Lee-f+4,3 | ||
|name=Deadly Arc | |name=Deadly Arc | ||
|inputLead=f+4 | |inputLead=f+4 | ||
Line 770: | Line 770: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+1+2 | |id=Lee-f+1+2 | ||
|name=Aggressive One-Two | |name=Aggressive One-Two | ||
|input=f+1+2 | |input=f+1+2 | ||
Line 786: | Line 786: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f+3+4 | |id=Lee-f+3+4 | ||
|name=Feather Landing | |name=Feather Landing | ||
|input=f+3+4 | |input=f+3+4 | ||
Line 807: | Line 807: | ||
{{MoveData | {{MoveData | ||
|id=d/f+1 | |id=Lee-d/f+1 | ||
|name=Quick Upper | |name=Quick Upper | ||
|input=d/f+1 | |input=d/f+1 | ||
Line 822: | Line 822: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+2 | |id=Lee-d/f+2 | ||
|name=Uppercut | |name=Uppercut | ||
|input=d/f+2 | |input=d/f+2 | ||
Line 840: | Line 840: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+3 | |id=Lee-d/f+3 | ||
|input=d/f+3 | |input=d/f+3 | ||
|target=m | |target=m | ||
Line 853: | Line 853: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+3,2 | |id=Lee-d/f+3,2 | ||
|inputLead=d/f+3 | |inputLead=d/f+3 | ||
|input=,2 | |input=,2 | ||
Line 871: | Line 871: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+3,2,3 | |id=Lee-d/f+3,2,3 | ||
|name=Mercury Drive | |name=Mercury Drive | ||
|inputLead=d/f+3,2 | |inputLead=d/f+3,2 | ||
Line 890: | Line 890: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+4 | |id=Lee-d/f+4 | ||
|name=Front Kick | |name=Front Kick | ||
|input=d/f+4 | |input=d/f+4 | ||
Line 907: | Line 907: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1+2 | |id=Lee-d/f+1+2 | ||
|input=d/f+1+2 | |input=d/f+1+2 | ||
|target=m | |target=m | ||
Line 919: | Line 919: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1+2,3 | |id=Lee-d/f+1+2,3 | ||
|name=Revolution Zwei | |name=Revolution Zwei | ||
|inputLead=d/f+1+2 | |inputLead=d/f+1+2 | ||
Line 944: | Line 944: | ||
{{MoveData | {{MoveData | ||
|id=d+1 | |id=Lee-d+1 | ||
|name=Crouch Jab | |name=Crouch Jab | ||
|input=d+1 | |input=d+1 | ||
Line 961: | Line 961: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+2 | |id=Lee-d+2 | ||
|name=Gut Polisher | |name=Gut Polisher | ||
|input=d+2 | |input=d+2 | ||
Line 976: | Line 976: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+3 | |id=Lee-d+3 | ||
|name=Sliver Low | |name=Sliver Low | ||
|input=d+3 | |input=d+3 | ||
Line 996: | Line 996: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+4 | |id=Lee-d+4 | ||
|name=Shin Kick | |name=Shin Kick | ||
|input=d+4 | |input=d+4 | ||
Line 1,011: | Line 1,011: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+4,4 | |id=Lee-d+4,4 | ||
|name=Shin to Head Kick | |name=Shin to Head Kick | ||
|inputLead=d+4 | |inputLead=d+4 | ||
Line 1,033: | Line 1,033: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+4,4:3 | |id=Lee-d+4,4:3 | ||
|name=Shin Kick to Silver Cyclone | |name=Shin Kick to Silver Cyclone | ||
|inputLead=d+4 | |inputLead=d+4 | ||
Line 1,054: | Line 1,054: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+4,d+4 | |id=Lee-d+4,d+4 | ||
|inputLead=d+4 | |inputLead=d+4 | ||
|input=,d+4 | |input=,d+4 | ||
Line 1,074: | Line 1,074: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+4,d+4,4 | |id=Lee-d+4,d+4,4 | ||
|inputLead=d+4,d+4 | |inputLead=d+4,d+4 | ||
|input=,4 | |input=,4 | ||
Line 1,094: | Line 1,094: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+4,d+4,4,4 | |id=Lee-d+4,d+4,4,4 | ||
|name=Laser Edge Kick Combo | |name=Laser Edge Kick Combo | ||
|inputLead=d+4,d+4,4 | |inputLead=d+4,d+4,4 | ||
Line 1,115: | Line 1,115: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d+3+4 | |id=Lee-d+3+4 | ||
|name=Silver Cyclone | |name=Silver Cyclone | ||
|input=d+3+4 | |input=d+3+4 | ||
Line 1,132: | Line 1,132: | ||
{{MoveData | {{MoveData | ||
|id=d/b+2 | |id=Lee-d/b+2 | ||
|name=Crouch Straight | |name=Crouch Straight | ||
|input=d/b+2 | |input=d/b+2 | ||
Line 1,147: | Line 1,147: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/b+3 | |id=Lee-d/b+3 | ||
|name=Bump Kick | |name=Bump Kick | ||
|input=d/b+3 | |input=d/b+3 | ||
Line 1,162: | Line 1,162: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/b+4 | |id=Lee-d/b+4 | ||
|name=Crouch Shin Kick | |name=Crouch Shin Kick | ||
|input=d/b+4 | |input=d/b+4 | ||
Line 1,177: | Line 1,177: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/b+1+2 | |id=Lee-d/b+1+2 | ||
|name=Death Touch | |name=Death Touch | ||
|input=d/b+1+2 | |input=d/b+1+2 | ||
Line 1,188: | Line 1,188: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/b+3+4 | |id=Lee-d/b+3+4 | ||
|name=Grass Snake | |name=Grass Snake | ||
|input=d/b+3+4 | |input=d/b+3+4 | ||
Line 1,206: | Line 1,206: | ||
{{MoveData | {{MoveData | ||
|id=b+1 | |id=Lee-b+1 | ||
|input=b+1 | |input=b+1 | ||
|target=h | |target=h | ||
Line 1,220: | Line 1,220: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+1,1 | |id=Lee-b+1,1 | ||
|inputLead=b+1 | |inputLead=b+1 | ||
|input=,1 | |input=,1 | ||
Line 1,240: | Line 1,240: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+1,1,2 | |id=Lee-b+1,1,2 | ||
|name=Triple Tooth | |name=Triple Tooth | ||
|inputLead=b+1,1 | |inputLead=b+1,1 | ||
Line 1,257: | Line 1,257: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+1:1 | |id=Lee-b+1:1 | ||
|inputLead=b+1 | |inputLead=b+1 | ||
|input=:1 | |input=:1 | ||
Line 1,277: | Line 1,277: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+1:1,2 | |id=Lee-b+1:1,2 | ||
|name=Triple Fang | |name=Triple Fang | ||
|inputLead=b+1:1 | |inputLead=b+1:1 | ||
Line 1,294: | Line 1,294: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+2 | |id=Lee-b+2 | ||
|name=Rear Cross Punch | |name=Rear Cross Punch | ||
|input=b+2 | |input=b+2 | ||
Line 1,309: | Line 1,309: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+2,4 | |id=Lee-b+2,4 | ||
|inputLead=b+2 | |inputLead=b+2 | ||
|input=,4 | |input=,4 | ||
Line 1,330: | Line 1,330: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+2,4,3 | |id=Lee-b+2,4,3 | ||
|name=Super High Combination | |name=Super High Combination | ||
|inputLead=b+2,4 | |inputLead=b+2,4 | ||
Line 1,350: | Line 1,350: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+3 | |id=Lee-b+3 | ||
|input=b+3 | |input=b+3 | ||
|target=L | |target=L | ||
Line 1,360: | Line 1,360: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+3,3 | |id=Lee-b+3,3 | ||
|name=Stinging Rush | |name=Stinging Rush | ||
|inputLead=b+3 | |inputLead=b+3 | ||
Line 1,378: | Line 1,378: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b+4 | |id=Lee-b+4 | ||
|name=Silver Heel | |name=Silver Heel | ||
|input=b+4 | |input=b+4 | ||
Line 1,397: | Line 1,397: | ||
{{Mist Illusion}} | {{Mist Illusion}} | ||
{{MoveData | {{MoveData | ||
|id=b+3+4 | |id=Lee-b+3+4 | ||
|name=Mist Flash | |name=Mist Flash | ||
|input=b+3+4 | |input=b+3+4 | ||
Line 1,414: | Line 1,414: | ||
{{MoveData | {{MoveData | ||
|id=u/b+3 | |id=Lee-u/b+3 | ||
|name=Wheel of Fate | |name=Wheel of Fate | ||
|input=u/b+3 | |input=u/b+3 | ||
Line 1,430: | Line 1,430: | ||
{{MoveData | {{MoveData | ||
|id=u+2 | |id=Lee-u+2 | ||
|name=Hook | |name=Hook | ||
|input=u+2 | |input=u+2 | ||
Line 1,445: | Line 1,445: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u+3 | |id=Lee-u+3 | ||
|name=Fake | |name=Fake | ||
|input=u+3 | |input=u+3 | ||
Line 1,455: | Line 1,455: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u+4 | |id=Lee-u+4 | ||
|input=u+4 | |input=u+4 | ||
|target=m | |target=m | ||
Line 1,471: | Line 1,471: | ||
{{MoveData | {{MoveData | ||
|id=u/f+3 | |id=Lee-u/f+3 | ||
|input=u/f+3 | |input=u/f+3 | ||
|target=m | |target=m | ||
Line 1,483: | Line 1,483: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u/f+3,1 | |id=Lee-u/f+3,1 | ||
|name=Brilliant Rosé | |name=Brilliant Rosé | ||
|inputLead=u/f+3 | |inputLead=u/f+3 | ||
Line 1,503: | Line 1,503: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u/f+3,4 | |id=Lee-u/f+3,4 | ||
|name=Double Mazurek | |name=Double Mazurek | ||
|inputLead=u/f+3 | |inputLead=u/f+3 | ||
Line 1,520: | Line 1,520: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u/f+4 | |id=Lee-u/f+4 | ||
|name=Silver Arrow | |name=Silver Arrow | ||
|input=u/f+4 | |input=u/f+4 | ||
Line 1,533: | Line 1,533: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u/f+3+4 | |id=Lee-u/f+3+4 | ||
|name=Silver Bullet | |name=Silver Bullet | ||
|input=u/f+3+4 | |input=u/f+3+4 | ||
Line 1,548: | Line 1,548: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u/f,n,4 | |id=Lee-u/f,n,4 | ||
|name=Delayed Hopkick | |name=Delayed Hopkick | ||
|input=u/f,n,4 | |input=u/f,n,4 | ||
Line 1,563: | Line 1,563: | ||
{{MoveData | {{MoveData | ||
|id=f,F+3 | |id=Lee-f,F+3 | ||
|name=Pulse Blast | |name=Pulse Blast | ||
|input=f,F+3 | |input=f,F+3 | ||
Line 1,576: | Line 1,576: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f,F+4 | |id=Lee-f,F+4 | ||
|name=Deadly Edge | |name=Deadly Edge | ||
|input=f,F+4 | |input=f,F+4 | ||
Line 1,590: | Line 1,590: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=b,B+4 | |id=Lee-b,B+4 | ||
|name=Lee Cutter | |name=Lee Cutter | ||
|input=b,B+4 | |input=b,B+4 | ||
Line 1,607: | Line 1,607: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d,D/B+4 | |id=Lee-d,D/B+4 | ||
|name=Blazing Kick | |name=Blazing Kick | ||
|input=d,D/B+4 | |input=d,D/B+4 | ||
Line 1,620: | Line 1,620: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f,f,F+3 | |id=Lee-f,f,F+3 | ||
|input=f,f,F+3 | |input=f,f,F+3 | ||
|target=m | |target=m | ||
Line 1,635: | Line 1,635: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=f,f,F+3,4 | |id=Lee-f,f,F+3,4 | ||
|name=Waxing Crescent | |name=Waxing Crescent | ||
|inputLead=f,f,F+3 | |inputLead=f,f,F+3 | ||
Line 1,657: | Line 1,657: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=u/b,b | |id=Lee-u/b,b | ||
|name=Back Handspring to Hitman | |name=Back Handspring to Hitman | ||
|input=u/b,b | |input=u/b,b | ||
Line 1,666: | Line 1,666: | ||
{{MoveData | {{MoveData | ||
|id=f,F+3+4 | |id=Lee-f,F+3+4 | ||
|name=Knee Drive | |name=Knee Drive | ||
|input=f,F+3+4 | |input=f,F+3+4 | ||
Line 1,682: | Line 1,682: | ||
{{MoveData | {{MoveData | ||
|id=SSL.3+4 | |id=Lee-SSL.3+4 | ||
|name=Lee Screw Right | |name=Lee Screw Right | ||
|input=SSL.3+4 | |input=SSL.3+4 | ||
Line 1,696: | Line 1,696: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=SSR.3+4 | |id=Lee-SSR.3+4 | ||
|name=Lee Screw Left | |name=Lee Screw Left | ||
|input=SSR.3+4 | |input=SSR.3+4 | ||
Line 1,714: | Line 1,714: | ||
{{MoveData | {{MoveData | ||
|id=ws1 | |id=Lee-ws1 | ||
|input=ws1 | |input=ws1 | ||
|damage=13 | |damage=13 | ||
Line 1,725: | Line 1,725: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws1,4 | |id=Lee-ws1,4 | ||
|name=Wonderful Combo | |name=Wonderful Combo | ||
|inputLead=ws1 | |inputLead=ws1 | ||
Line 1,744: | Line 1,744: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws2 | |id=Lee-ws2 | ||
|input=ws2 | |input=ws2 | ||
|damage=12 | |damage=12 | ||
Line 1,755: | Line 1,755: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws2,3 | |id=Lee-ws2,3 | ||
|name=Rocket Heel | |name=Rocket Heel | ||
|inputLead=ws2 | |inputLead=ws2 | ||
Line 1,772: | Line 1,772: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws2,4 | |id=Lee-ws2,4 | ||
|name=Twister Heel | |name=Twister Heel | ||
|inputLead=ws2 | |inputLead=ws2 | ||
Line 1,791: | Line 1,791: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3 | |id=Lee-ws3 | ||
|input=ws3 | |input=ws3 | ||
|target=M | |target=M | ||
Line 1,802: | Line 1,802: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3 | |id=Lee-ws3,3 | ||
|name=Tsunami Kicks | |name=Tsunami Kicks | ||
|inputLead=ws3 | |inputLead=ws3 | ||
Line 1,822: | Line 1,822: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d/f+3 | |id=Lee-ws3,3,d/f+3 | ||
|inputLead=ws3,3 | |inputLead=ws3,3 | ||
|input=,d/f+3 | |input=,d/f+3 | ||
Line 1,837: | Line 1,837: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d/f+3,3 | |id=Lee-ws3,3,d/f+3,3 | ||
|name=Infinite Kicks Mid Chain | |name=Infinite Kicks Mid Chain | ||
|inputLead=ws3,3,d/f+3 | |inputLead=ws3,3,d/f+3 | ||
Line 1,857: | Line 1,857: | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d+3 | |id=Lee-ws3,3,d+3 | ||
|name= | |name= | ||
|inputLead=ws3,3 | |inputLead=ws3,3 | ||
Line 1,873: | Line 1,873: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d+3,3 | |id=Lee-ws3,3,d+3,3 | ||
|inputLead=ws3,3,d+3 | |inputLead=ws3,3,d+3 | ||
|input=,3 | |input=,3 | ||
Line 1,888: | Line 1,888: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws3,3,d+3,3,3 | |id=Lee-ws3,3,d+3,3,3 | ||
|name=Infinite Kicks Low Chain | |name=Infinite Kicks Low Chain | ||
|inputLead=ws3,3,d+3,3 | |inputLead=ws3,3,d+3,3 | ||
Line 1,907: | Line 1,907: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF 3 | |id=Lee-INF 3 | ||
|input=INF 3 | |input=INF 3 | ||
|target=m | |target=m | ||
Line 1,917: | Line 1,917: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF 3,3 | |id=Lee-INF 3,3 | ||
|name=Infinite Kicks Mid Variation | |name=Infinite Kicks Mid Variation | ||
|inputLead=INF 3 | |inputLead=INF 3 | ||
Line 1,935: | Line 1,935: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF d+3 | |id=Lee-INF d+3 | ||
|input=INF d+3 | |input=INF d+3 | ||
|target=l | |target=l | ||
Line 1,945: | Line 1,945: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF d+3,3 | |id=Lee-INF d+3,3 | ||
|inputLead=INF d+3 | |inputLead=INF d+3 | ||
|input=,3 | |input=,3 | ||
Line 1,959: | Line 1,959: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF d+3,3,3 | |id=Lee-INF d+3,3,3 | ||
|name=Infinite Kicks Low Variation | |name=Infinite Kicks Low Variation | ||
|inputLead=INF d+3,3 | |inputLead=INF d+3,3 | ||
Line 1,977: | Line 1,977: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF u+3 | |id=Lee-INF u+3 | ||
|input=INF u+3 | |input=INF u+3 | ||
|target=m | |target=m | ||
Line 1,987: | Line 1,987: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF u+3,3 | |id=Lee-INF u+3,3 | ||
|inputLead=INF u+3 | |inputLead=INF u+3 | ||
|input=,3 | |input=,3 | ||
Line 2,000: | Line 2,000: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=INF u+3,3,3 | |id=Lee-INF u+3,3,3 | ||
|name=Infinite Kicks Axe Variation | |name=Infinite Kicks Axe Variation | ||
|inputLead=INF u+3,3 | |inputLead=INF u+3,3 | ||
Line 2,018: | Line 2,018: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=ws4 | |id=Lee-ws4 | ||
|name=Toe Smash | |name=Toe Smash | ||
|input=ws4 | |input=ws4 | ||
Line 2,036: | Line 2,036: | ||
{{MoveData | {{MoveData | ||
|id=FC.d+1 | |id=Lee-FC.d+1 | ||
|input=FC.d+1 | |input=FC.d+1 | ||
|target=s | |target=s | ||
Line 2,054: | Line 2,054: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.d+2 | |id=Lee-FC.d+2 | ||
|input=FC.d+2 | |input=FC.d+2 | ||
|target=s | |target=s | ||
Line 2,070: | Line 2,070: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.d+3 | |id=Lee-FC.d+3 | ||
|input=FC.d+3 | |input=FC.d+3 | ||
|target=l | |target=l | ||
Line 2,082: | Line 2,082: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.d/f+3 | |id=Lee-FC.d/f+3 | ||
|input=FC.d/f+3 | |input=FC.d/f+3 | ||
|target=L | |target=L | ||
Line 2,093: | Line 2,093: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.d+4 | |id=Lee-FC.d+4 | ||
|input=FC.d+4 | |input=FC.d+4 | ||
|target=l | |target=l | ||
Line 2,105: | Line 2,105: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.d/f+4 | |id=Lee-FC.d/f+4 | ||
|name=Silver Tail | |name=Silver Tail | ||
|input=FC.d/f+4 | |input=FC.d/f+4 | ||
Line 2,119: | Line 2,119: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.d/f,d,D/F+3 | |id=Lee-FC.d/f,d,D/F+3 | ||
|name=Sliding | |name=Sliding | ||
|input=FC.d/f,d,D/F+3 | |input=FC.d/f,d,D/F+3 | ||
Line 2,133: | Line 2,133: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.u/b+4 | |id=Lee-FC.u/b+4 | ||
|input=FC.u/b+4 | |input=FC.u/b+4 | ||
|target=m | |target=m | ||
Line 2,147: | Line 2,147: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.u+4 | |id=Lee-FC.u+4 | ||
|input=FC.u+4 | |input=FC.u+4 | ||
|target=m | |target=m | ||
Line 2,161: | Line 2,161: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.u/f+4 | |id=Lee-FC.u/f+4 | ||
|input=FC.u/f+4 | |input=FC.u/f+4 | ||
|name=Catapult Flip | |name=Catapult Flip | ||
Line 2,176: | Line 2,176: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.U/B+4 | |id=Lee-FC.U/B+4 | ||
|input=FC.U/B+4 | |input=FC.U/B+4 | ||
|target=m | |target=m | ||
Line 2,188: | Line 2,188: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.U+4 | |id=Lee-FC.U+4 | ||
|input=FC.U+4 | |input=FC.U+4 | ||
|target=m | |target=m | ||
Line 2,200: | Line 2,200: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.U/F+4 | |id=Lee-FC.U/F+4 | ||
|name=Catapult Assault | |name=Catapult Assault | ||
|input=FC.U/F+4 | |input=FC.U/F+4 | ||
Line 2,213: | Line 2,213: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=FC.u/f+3+4 | |id=Lee-FC.u/f+3+4 | ||
|name=Catapult Drop | |name=Catapult Drop | ||
|input=FC.u/f+3+4 | |input=FC.u/f+3+4 | ||
Line 2,234: | Line 2,234: | ||
{{MoveData | {{MoveData | ||
|id=3+4 | |id=Lee-3+4 | ||
|name=Hitman Stance | |name=Hitman Stance | ||
|input=3+4 | |input=3+4 | ||
Line 2,240: | Line 2,240: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.u~n | |id=Lee-HMS.u~n | ||
|name=Hitman Sidestep | |name=Hitman Sidestep | ||
|input=HMS.u~n | |input=HMS.u~n | ||
Line 2,249: | Line 2,249: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.f~n | |id=Lee-HMS.f~n | ||
|name=Hitman to Mist Step | |name=Hitman to Mist Step | ||
|input=HMS.f~n | |input=HMS.f~n | ||
Line 2,255: | Line 2,255: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.D | |id=Lee-HMS.D | ||
|name=Hitman Cancel | |name=Hitman Cancel | ||
|input=HMS.D | |input=HMS.D | ||
Line 2,265: | Line 2,265: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.b | |id=Lee-HMS.b | ||
|name=Hitman Guard | |name=Hitman Guard | ||
|input=HMS.b | |input=HMS.b | ||
Line 2,272: | Line 2,272: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.1 | |id=Lee-HMS.1 | ||
|name=Freaker Jab | |name=Freaker Jab | ||
|input=HMS.1 | |input=HMS.1 | ||
Line 2,287: | Line 2,287: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.1,1 | |id=Lee-HMS.1,1 | ||
|inputLead=HMS.1 | |inputLead=HMS.1 | ||
|input=,1 | |input=,1 | ||
Line 2,305: | Line 2,305: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.1,1,1 | |id=Lee-HMS.1,1,1 | ||
|inputLead=HMS.1,1 | |inputLead=HMS.1,1 | ||
|input=,1 | |input=,1 | ||
Line 2,324: | Line 2,324: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.1,1,1,1 | |id=Lee-HMS.1,1,1,1 | ||
|name=Freaker Jab Combo | |name=Freaker Jab Combo | ||
|inputLead=HMS.1,1,1 | |inputLead=HMS.1,1,1 | ||
Line 2,343: | Line 2,343: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.1,4 | |id=Lee-HMS.1,4 | ||
|name=Excellent Combo | |name=Excellent Combo | ||
|inputLead=HMS.1 | |inputLead=HMS.1 | ||
Line 2,366: | Line 2,366: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.2 | |id=Lee-HMS.2 | ||
|name=Scatter Blow | |name=Scatter Blow | ||
|input=HMS.2 | |input=HMS.2 | ||
Line 2,378: | Line 2,378: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.3 | |id=Lee-HMS.3 | ||
|name=Scatter Kick | |name=Scatter Kick | ||
|input=HMS.3 | |input=HMS.3 | ||
Line 2,396: | Line 2,396: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.4 | |id=Lee-HMS.4 | ||
|name=Shin Slicer | |name=Shin Slicer | ||
|input=HMS.4 | |input=HMS.4 | ||
Line 2,410: | Line 2,410: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.1+2 | |id=Lee-HMS.1+2 | ||
|name=Poison Touch | |name=Poison Touch | ||
|input=HMS.1+2 | |input=HMS.1+2 | ||
Line 2,425: | Line 2,425: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.u/f+3 | |id=Lee-HMS.u/f+3 | ||
|name=Silver Slash | |name=Silver Slash | ||
|input=HMS.u/f+3 | |input=HMS.u/f+3 | ||
Line 2,441: | Line 2,441: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=HMS.u/f+4 | |id=Lee-HMS.u/f+4 | ||
|name=Silver Circle | |name=Silver Circle | ||
|input=HMS.u/f+4 | |input=HMS.u/f+4 | ||
Line 2,459: | Line 2,459: | ||
{{MoveData | {{MoveData | ||
|id=f~n | |id=Lee-f~n | ||
|name=Mist Step | |name=Mist Step | ||
|input=f~n | |input=f~n | ||
Line 2,469: | Line 2,469: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=MS.3 | |id=Lee-MS.3 | ||
|input=MS.3 | |input=MS.3 | ||
|target=m | |target=m | ||
Line 2,481: | Line 2,481: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=MS.3,4 | |id=Lee-MS.3,4 | ||
|name=Inverted Axle | |name=Inverted Axle | ||
|inputLead=MS.3 | |inputLead=MS.3 | ||
Line 2,499: | Line 2,499: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=MS.3+4 | |id=Lee-MS.3+4 | ||
|name=Lee Sliding | |name=Lee Sliding | ||
|input=MS.3+4 | |input=MS.3+4 | ||
Line 2,513: | Line 2,513: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=MS.b,n | |id=Lee-MS.b,n | ||
|name=Sway | |name=Sway | ||
|input=MS.b,n | |input=MS.b,n | ||
Line 2,523: | Line 2,523: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Sway.4 | |id=Lee-Sway.4 | ||
|name=Spinning Axe Kick | |name=Spinning Axe Kick | ||
|input=Sway.4 | |input=Sway.4 | ||
Line 2,540: | Line 2,540: | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2 | |id=Lee-d/f+1,2 | ||
|name=10 Hit Combo (2) | |name=10 Hit Combo (2) | ||
|inputLead=d/f+1 | |inputLead=d/f+1 | ||
Line 2,559: | Line 2,559: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2 | |id=Lee-d/f+1,2,2 | ||
|name=10 Hit Combo (3) | |name=10 Hit Combo (3) | ||
|inputLead=d/f+1,2 | |inputLead=d/f+1,2 | ||
Line 2,578: | Line 2,578: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1 | |id=Lee-d/f+1,2,2,1 | ||
|name=10 Hit Combo (4) | |name=10 Hit Combo (4) | ||
|inputLead=d/f+1,2,2 | |inputLead=d/f+1,2,2 | ||
Line 2,598: | Line 2,598: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1,3 | |id=Lee-d/f+1,2,2,1,3 | ||
|name=10 Hit Combo (5) | |name=10 Hit Combo (5) | ||
|inputLead=d/f+1,2,2,1 | |inputLead=d/f+1,2,2,1 | ||
Line 2,617: | Line 2,617: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1,3,3 | |id=Lee-d/f+1,2,2,1,3,3 | ||
|name=10 Hit Combo (6) | |name=10 Hit Combo (6) | ||
|inputLead=d/f+1,2,2,1,3 | |inputLead=d/f+1,2,2,1,3 | ||
Line 2,633: | Line 2,633: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1,3,3,3 | |id=Lee-d/f+1,2,2,1,3,3,3 | ||
|name=10 Hit Combo (7) | |name=10 Hit Combo (7) | ||
|inputLead=d/f+1,2,2,1,3,3 | |inputLead=d/f+1,2,2,1,3,3 | ||
Line 2,648: | Line 2,648: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1,3,3,3,4 | |id=Lee-d/f+1,2,2,1,3,3,3,4 | ||
|name=10 Hit Combo (8) | |name=10 Hit Combo (8) | ||
|inputLead=d/f+1,2,2,1,3,3,3 | |inputLead=d/f+1,2,2,1,3,3,3 | ||
Line 2,664: | Line 2,664: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1,3,3,3,4,3 | |id=Lee-d/f+1,2,2,1,3,3,3,4,3 | ||
|name=10 Hit Combo (9) | |name=10 Hit Combo (9) | ||
|inputLead=d/f+1,2,2,1,3,3,3,4 | |inputLead=d/f+1,2,2,1,3,3,3,4 | ||
Line 2,680: | Line 2,680: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=d/f+1,2,2,1,3,3,3,4,3,4 | |id=Lee-d/f+1,2,2,1,3,3,3,4,3,4 | ||
|name=10 Hit Combo | |name=10 Hit Combo | ||
|inputLead=d/f+1,2,2,1,3,3,3,4,3 | |inputLead=d/f+1,2,2,1,3,3,3,4,3 |
Revision as of 05:28, 26 January 2021
Lee (Tekken 7) |
---|
Rage
Input
R.d+1+2
R.d/f+3+4
- Hit vs BT +10a (+1a)
- Bullet time 20f on hit
- Bullet time 10f on block
- Transition to r39 MS with f~n
- Transition input can be delayed 11f
n
1
1,2
- Move can be delayed 4f
- Jail from 1st attack
- Transition to r21 MS with f~n
- Transition input can be delayed 6f
1,2,2
- Move can be delayed 5f
- Input can be delayed 7f
- Combo from 2nd CH with 5f delay
1,2,2,3
- Tailspin
- Input can be delayed 17f
- Move can be delayed 13f
- Combo from 3rd hit with 8f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
1,2,4
- Input can be delayed 1f
- Holding 4 during startup will slow it by 1f for about every 2f held
- Jail from 2nd attack at i18
- Combo from 2nd hit at i19
- Transition to r33 HMS with 3
1,2,4*
- Hold for 26f
- Tracks opposite direction to 1,2,4
1,3
- Move can be delayed 4f
- Jail from 1st attack with 2f delay
- Combo from 1st hit
1,3:3:3
- Jail from 2nd attack
- 2f input window
2,1
- Input can be delayed 7f
- Move can be delayed 5f
- Jail from 1st attack with 4f delay
- Combo from 1st hit
- Transition to r22 HMS with 3+4
- Transition input can be delayed 6f
2,1,1
- Floor break
- Input can be delayed 4f
- Combo from 2nd CH
2,1,3
- Tailspin
- Input can be delayed 2f
- Combo from 2nd CH
2,1,4
- Input can be delayed 11f
- Move can be delayed 8f
2,2
- Move can be delayed 5f
- Input can be delayed 7f
- Combo from 1st CH with 5f delay
2,2,3
- Tailspin
- Input can be delayed 17f
- Move can be delayed 13f
- Combo from 2nd hit with 8f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
3
- Transition to r27 HMS with 4
- Transition input can be delayed 2f
3,3
- Move can be delayed 13f
- Jail from 1st attack with 2f delay
- Combo from 1st hit
3~3
- 13f input window
- Recovery slowed by 1f if 4 pressed during startup
4,3
- Jail from 1st attack
- Combo from 1st CH +25a (+18a)
4,3,3
- Floor break
- Move can be delayed 10f
- Input can be delayed 11f
- Combo from 2nd CH
4,3,4
- Move can be delayed 7f
- Combo from 1st CH +33a (+26a)
- Combo from 2nd CH with 5f delay
4,4,4
4,u+3
- Alternate input 4,u/f+3
- Move can be delayed 3f
- Input can be delayed 4f
- Combo from 1st CH +34a (+27a)
- Transition to r26 MS with f~n
- Transition input can be delayed 17f
1+2
- Homing
- Floor break
- Transition to r25 HMS with 3+4
- Transition input can be delayed 2f
f
f+2,1
- Move can be delayed 11f
- Input can be delayed 12f
- Combo from 1st hit with 10f delay
f+3,3,3
- Input can be delayed 1f
- Jail from 1st attack
f+3,3,3,3
- Input can be delayed 1f
- Combo from 1st hit
f+3,3,3,3,3
- Input can be delayed 1f
- Combo from 1st hit
f+3,3,3,3,3,4
- Tailspin
- Combo from 5th hit +61a (+44a)
- Move can be delayed 17f
- Input can be delayed 16f
- Transition to r35 HMS with 3
- Transition input can be delayed 26f
- Alternate input
- f+3,3,4
- f+3,3,3,4
- f+3,3,3,3,4
f+4,1
- Tailspin
- Move can be delayed 11f
- Input can be delayed 16f
- Combo from 1st CH with 6f delay
f+4,3
- Spike
- Move can be delayed 11f
- Input can be delayed 16f
- Combo from 1st CH with 9f delay
- Transition to r21 HMS with 4
f+1+2
- i13
- i28~29
f+3+4
- i30~32
- i34~36
- Spike
- Jail from 1st hit
d/f
d/f+2
- Hit vs crouch +4s
- Can evade jabs on frame 9
- Tracks right up to 18 frames sometimes
d/f+3,2
- Move can be delayed 4f
- Combo from 1st hit
d/f+3,2,3
- Move can be delayed 10f
- Combo from 2nd CH with 7f delay
d/f+4
- Transition to r27 HMS with 3
- Transition can be delayed 2f
d/f+1+2,3
- Tailspin
- Move can be delayed 13f
- Input can be delayed 16f
- Combo from 1st hit with 7f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
d
d+1
- Alternate input d/b+1
- Transition to r24 with f
- Transition input can be delayed 16f
d+3
- Transition to r31 HMS with 4
- Transition input can be delayed 10f
- Transition can be delayed 8f
d+4,4
- Often notated d+4,n+4
- Connects to 4 extensions
- Input can be delayed 11f
- Move can be delayed 10f
- Combo from 1st CH with 7f delay
d+4,4:3
- cs25~45
- js45~
- Technically a cancel from d+4,4
- 3 must be input on exactly the first frame of d+4,4 i.e., frame 13, or if d+4,4 is delayed, exactly one frame after 4
- Cancel to r53 HMS with 3+4 on frames ,2~37
d+4,d+4
- Often notated D+4,4
- Input can be delayed 13f
- Move can be delayed 12f
- Combo from 1st CH with 10f delay
d+4,d+4,4
- Often notated D+4,4,4
- Input can be delayed 10f
- Move can be delayed 11f
- Combo from 2nd CH
d+4,d+4,4,4
- Often notated D+4,4,4,4
- Move can be delayed 14f
- Combo from 3rd CH with 6f delay
- Transition to r30 HMS with 3
- Transition input can be delayed 2f
d+3+4
- cs25~45
- js45~
d/b
d/b+1+2
b
b+1
b+1,1
- Combo from 1st hit
- Cancel to r24 MS with f~n on frames 1~15
- Transition to r20 HMS with 3+4
- Transition input can be delayed 11 frames
b+1:1
- Combo from 1st hit
- Cancel to r24 MS with f~n on frames 1~15
- Transition to r20 HMS with 3+4
- Transition input can be delayed 11 frames
b+1:1,2
b+2
- Transition to r20 MS with f~n
- Transition input can be delayed 5f
b+2,4
- Input can be delayed 13f
- Move can be delayed 5f
- Combo from 1st hit with 8f delay
- Transition to r37 HMS with 3+4
- Transition input can be delayed 24f
b+2,4,3
- Tailspin
- Input can be delayed 5f
- Combo from 2nd CH +62a (+45a)
b+3,3
- Combo from 1st CH
- Transition to r28 MS with f~n
- Transition input can be delayed 5f
b+4
- Spike
- Hit vs crouch +18d
- Transition to r19 HMS with 3
- Transition adds tracking if input mid startup
u/b
u
u/f
u/f+3,1
- Floor break
- Combo from 1st hit
u/f+3+4
- Transition to r32 HMS with 3+4
- Transition input can be delayed 3f
Motion input
b,B+4
- Homing
- Tailspin
- Transition to r23 HMS with 3
- Can't be buffered
f,f,F+3,4
- Alternate input wr3,4
- Floor break
- Jail from 1st hit
- Transition to r26 HMS with 3
Throw
SS
SSL.3+4
- Tailspin
- Transition to r31 HMS with 3
SSR.3+4
- Tailspin
- Transition to r37 HMS with 4
WS
ws1,4
- Combo from 1st hit
- Transition to r28 HMS with 3
ws2,4
- Tailspin
- Combo from 1st hit
ws3,3
- Jail from 1st attack
- Transition to r33 HMS with 4
- Transition input can be delayed 2f
ws3,3,d/f+3,3
- Connect to INF
- Combo from 3rd hit
- Hit vs BT +3a
ws3,3,d+3,3,3
- Connect to INF
- Combo from 4th CH
- Hit vs BT +3a
INF 3,3
- Connect to INF
- Combo from 1st hit
- Hit vs BT +3a
INF d+3,3,3
- Connect to INF
- Combo from 2nd CH
- Hit vs BT +3a
INF u+3,3,3
- Connect to INF
- Combo from 2nd hit
- Hit vs BT +3a
ws4
- Transition to r27 HMS with 3
- Transition input can be delayed 2f
FC
FC.d+1
- Alternate input
- FC d/b+1
- FC d/f+1
- Transition to r24 with f
- Transition input can be delayed 16f
FC.d/f+4
FC.d/f,d,D/F+3
FC.u/b+4
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.u+4
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.u/f+4
- Transition to r26 HMS with 3
- Transition input can be delayed 17f
FC.U/F+4
FC.u/f+3+4
- i46~49
- i56~58
- Alternate input
- FC u+3+4
- FC u/b+3+4
HMS
HMS.b
HMS.1
- Cancel to HMS 3 with 3
- Cancel to r19 MS with f~n
HMS.1,1
- Jail from 1st attack
- Input can be delayed 6f
- Cancel to r22 MS with f~n
HMS.1,1,1
- Jail from 1st attack
- Input can be delayed 8f
- Cancel to r24 MS with f~n
HMS.1,1,1,1
- Jail from 1st attack
- Input can be delayed 8f
- Cancel to r24 MS with f~n
HMS.1,4
- Input can be delayed 10f
- Move can be delayed 9f
- Jail from 1st attack with 6f delay
- Combo from 1st hit
- Transition to r32 HMS with 3
- Transition input can be delayed 1f
HMS.3
- Homing
- Tailspin
- Hit vs BT +21a
- Hit without throw +7a (max range or from side)
HMS.u/f+3
- Wall bounce
- Transition to r30 FC with D
MS
f~n
- MS lasts 22 frames
- MS is in crouching state on frames 6~19
- Can't be buffered
MS.3,4
MS.3+4
MS.b,n
- Sway lasts 29 frames
- Can only be done when MS is in crouching state
- Gives access to ws moves for 4 frames
10 String
d/f+1,2
- Combo from 1st hit
- Input can be delayed 1f
d/f+1,2,2
- Combo from 1st hit
- Hit vs BT +13a (+3a)
d/f+1,2,2,1
- Jail from 3rd block
- Combo from 3rd CH
- Can't buffer attacks during recovery
d/f+1,2,2,1,3
- Combo from 4th hit
- Input can be delayed 1f
d/f+1,2,2,1,3,3
d/f+1,2,2,1,3,3,3
d/f+1,2,2,1,3,3,3,4
d/f+1,2,2,1,3,3,3,4,3
d/f+1,2,2,1,3,3,3,4,3,4