Lidia movelist (Tekken 7): Difference between revisions

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Line 40: Line 40:
|damageLead=23
|damageLead=23
|damage=,20
|damage=,20
|startupRoot=,i20
|startupRoot=i20
|startup=i23~25
|startup=,i23~25
|recv=
|recv=
|block=-12c
|block=-12c
Line 48: Line 48:
* Jail from 1st block
* Jail from 1st block
* Combo from 1st hit [[Lidia combos#Mini-combos|+24d]]}}
* Combo from 1st hit [[Lidia combos#Mini-combos|+24d]]}}
}}
== n ==
{{MoveData
|id=Lidia-1,2,2
|name=Flurry to Mid Chaser
|inputLead=1,2
|input=,2
|targetLead=h,m
|target=,m
|damageLead=7,8
|damage=,10
|startupRoot=i10
|startup=,i22
|block=-10
|hit=+8
|notes={{Plainlist|
* Combo from 2nd hit
* Transition to CFO on hit}}
}}
}}


Line 115: Line 136:
|hit=+14a (+5a)
|hit=+14a (+5a)
|notes=Wall break
|notes=Wall break
}}
== HNE ==
{{MoveData
|id=Lidia-CFO.n,f
|name=Heaven and Earth
|input=CFO.n,f
|recv=HNE
}}
{{MoveData
|id=Lidia-HNE.1
|name=Magpie Strike
|input=HNE.1
|target=m
|damage=21
|startup=i16
|block=-6
|hit=[[Lidia combos#Staples|+60a]]
}}
{{MoveData
|id=Lidia-HNE.2
|name=Low Chop
|input=HNE.2
|target=L
|damage=25
|startup=i20~21
|block=-13
|hit=+4c
|ch=[[Lidia combos#Staples|+29a]]
|crush=cs
|recv=FC
}}
{{MoveData
|id=Lidia-HNE.1+2
|name=Morote-zuki
|input=HNE.1+2
|target=h
|damage=25
|startup=i16
|block=[[Lidia combos#Mini-combos|+14]]
|hit=[[Lidia combos#Mini-combos|+39d (+31d)]]
|notes={{Plainlist|
* Guard break
* Wall break}}
}}
== CFT ==
{{MoveData
|id=Lidia-b+3+4
|name=Cat Foot Stance II
|input=b+3+4
|recv=CFT
}}
{{MoveData
|id=Lidia-CFT.1
|name=Mid Left Jab
|input=CFT.1
|target=m
|damage=27
|startup=i20
|block=-9
|hit=+17a (+8a)
|ch=[[Lidia combos#Mini-combos|+37a (+29a)]]
|notes=Wall break
}}
{{MoveData
|id=Lidia-CFT.2
|input=CFT.2
|target=h
|damage=17
|startup=i14~15
|block=-9
|hit=+2
}}
{{MoveData
|id=Lidia-CFT.2,3
|inputLead=CFT.2
|input=,3
|targetLead=h
|target=,m
|damageLead=17
|damage=,15
|startupRoot=i14~15
|startup=,i18~19
|block=-6
|hit=+5
|notes=Jail from 1st attack
}}
{{MoveData
|id=Lidia-CFT.2,3,1
|name=Enlightenment
|inputLead=CFT.2,3
|input=,1
|targetLead=h,m
|target=,m
|damageLead=17,15
|damage=,25
|startupRoot=i14~15
|startup=,i18
|block=-7
|hit=+13a (+4a)
|notes={{Plainlist|
* Wall bounce
* Combo from 2nd counter hit}}
}}
{{MoveData
|id=Lidia-CFT.3
|name=High Left Reverse Hook
|input=CFT.3
|target=h
|damage=23
|startup=i13~14
|block=-4
|hit=+11g
|ch=[[Lidia combos#Staples|+63a (+43a)]]
|notes=Tailspin
}}
{{MoveData
|id=Lidia-CFT.4
|input=CFT.4
|target=L
|damage=10
|startup=i19~20
|crush=cs
|block=-26
|hit=+15a
|notes=Staggers on block
}}
{{MoveData
|id=Lidia-CFT.4,4
|name=Crouching Tiger, Rising Dragon
|inputLead=CFT.4
|input=,4
|targetLead=L
|target=,M
|damageLead=10
|damage=,25
|startupRoot=i19~20
|startup=,i38~39
|crush=,js
|block=-14
|hit=+5d
|notes=Combo from 1st hit -5d
}}
}}

Revision as of 13:06, 23 March 2021

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art

R.d+1+2

m
55–82
-22
0d
i20
pc8~19
Damage increases with lower health
Rage Drive 1

R.f,F+2+3

m,​m,​h,​m,​h
16,​3,​3,​3,​5
+27g
i13
  • Attacks after 1st only come out on hit
  • Recovers in CFO on block
Rage Drive 2

R.TAW.4,2

L,​M
23,​20
-12c
i20
,i23~25
  • Jail from 1st block
  • Combo from 1st hit +24d

n

Flurry to Mid Chaser

1,​2,2

h,​m,​m
7,​8,​10
-10
+8
i10
,i22
  • Combo from 2nd hit
  • Transition to CFO on hit

CFO

Cat Foot Stance I

f+3+4

CFO
Sashi-te

CFO.1

h
22
+4
+40 (-18)
i19
Mid Chop

CFO.2

m
17
-9
+4
i17
High Left Reverse Roundhouse Kick

CFO.3

h
28
-1
i26~27
Tailspin
Muramasa

CFO.4

l
20
+8c
i28
Vacuity

CFO.n,b

Vacuity to Swift High Jab

CFO.n,b,1

h!
45
+14a (+5a)
i16~18
Wall break

HNE

Heaven and Earth

CFO.n,f

HNE
Magpie Strike

HNE.1

m
21
-6
i16
Low Chop

HNE.2

L
25
-13
+4c
i20~21
cs
FC
Morote-zuki

HNE.1+2

h
25
  • Guard break
  • Wall break

CFT

Cat Foot Stance II

b+3+4

CFT
Mid Left Jab

CFT.1

m
27
-9
+17a (+8a)
i20
Wall break

CFT.2

h
17
-9
+2
i14~15

CFT.2,3

h,​m
17,​15
-6
+5
i14~15
,i18~19
Jail from 1st attack
Enlightenment

CFT.2,​3,1

h,​m,​m
17,​15,​25
-7
+13a (+4a)
i14~15
,i18
  • Wall bounce
  • Combo from 2nd counter hit
High Left Reverse Hook

CFT.3

h
23
-4
+11g
i13~14
Tailspin

CFT.4

L
10
-26
+15a
i19~20
cs
Staggers on block
Crouching Tiger, Rising Dragon

CFT.4,4

L,​M
10,​25
-14
+5d
i19~20
,i38~39
,js
Combo from 1st hit -5d