Xiaoyu |
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Bread n' butter
Bread n' butter combos are juggles that:
- Work on as many different launchers as possible
- Work on all body sizes
Launchers that require unique combos go straight to § Staples.
- Regular launch (e.g. df+2, uf+3)
- df+2, f+3,1 RDS 1,4 S! dash f+2,1,4 (65)
- Crouching recovery (e.g. CH FUFT.3)
- combo here
Mini-combos
Staples
Staple combos are juggles that:
- Can be done consistently by a skilled player
- Either work on all body sizes, or the characters it does work on are comprehensively listed
- Are not strictly worse than another combo listed in terms of difficulty, damage, wall carry, and oki
- df+2~1
- uf+3
- df+2, f+3,1 RDS.1,4 S! dash f+2,1,4 (65)
- 3
- f+4
- f,F+3 RDS.d+3,4 S! f+3,1,1+2
- ws2*
- CH ws2
- RDS uf,n+4 f+3,1 RDS.1,4 S! f+2,1,4 (72)
- ub+3+4
- b+3 RDS.2 RDS.2 RDS.1,4 S! f+2,1,4
Rage
- df+2
- combo for df+2 with rage here
Wall
- Regular carry (30% scaling)
- combo here
Float
- 1
- combo when you anti-air with jab here
Back-turned opponent
- df+2
- combo when you hit df+2 in the back
Stage break
- Howard Estate
- big boy break all the walls combo here
Extras
Extra combos are juggles that are:
- Strictly worse than one of the § Staples; or
- Too inconsistent to be a staple; or
- Joke combos for style points.
External links
Unformatted
RDS d+4
ff+3+4 41
4~3 39
d/b+3+4 | d+4 37
SS+3 39
SS+4 36
FC d/f+4,4 | ws+4 (wall only) 46
ws+2* | RDS 4 (wall only) 46
AOP 4~3
cc | d/f+2~1
FC d+3
Ws+4 (On Wakeup)
1+2 | 4~3
CH (1), d+2 | RDS b+3
CH RDS (2,) 1 | 1,d+2
CH b+3 | RDS d+4
RDS d+4 | CH ff+3+4 | 4~3
CH d/b+3 | f+1+2
CH d/b+4 | ff+3
d/f+3 | d+3
RDS d+4 | ff+3+4