n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Scattered Ashes
1,2
h,h
7,12
-1
+6
i10
,i13~14
t43 r18
- Jail from 1st hit with 5f delay
- Input can be delayed 5f
- Move can be delayed 4f
Absolve
1,3
h,l
7,11
-12
-1
i10
,i22
r31
- Combo from 1st CH with 3f delay
- Input can be delayed 5f
- Move can be delayed 4f
Circle of Judgement
2,1,2
h,m,m
10,13,25
- Combo from 2nd CH with 14f delay
- Input can be delayed 15f
- Move can be delayed 10f
Battle Scars
4,3
h,h
17,13
- Combo from 1st hit with 5f delay
- Combo from 1st CH with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
1+2,1+2
m,t
20,20
+0
i17
t82
- Combo from 1st hit
- Only comes out on hit
- Doesn't work at tip range
- Doesn't work in the side or back
- Not a timed input
Crimson Delta Edge
1+2,1+2,f+2
m,t,t
20,20,18
-5d or +0d
i17
STB
- Combo from 1st hit
- -5d vs FUFT when gaining STB
- +0d vs FUFA if already STB
- Deals 20 damage with input b,f+2
- Not a timed input
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Trinity of Pain
f+2,1,1+2
h,m,m
9,12,25
-18
+7a (-2)
i12
,i21~22
r37
- Combo from 1st CH with 13f delay
- Input can be delayed 13f
- Move can be delayed 10f
Deadly Sin to Starburst
f+2,2
h,m,sp
9,20
-27
+40a (+9)
i12
,i14
r46
- Combo from 1st hit
- Transition to r67 STB on hit without STB
- Input can be delayed 4f
Cross Arm Strike
f+1+2,1+2
m,m
10,20
-14
+4
i16
,i18
r36
- Combo from 1st hit with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dispel Magic
df+3,1
m,m
14,20
-12
+29a (+14)
i14
,i17
r36
- Combo from 1st hit with 14f delay
- Input can be delayed 14f
- Move can be delayed 10f
Dispel Force
df+3,2
m,h
14,10
-2
+4
i14
,i15
r21
- Combo from 1st hit with 14f delay
- Input can be delayed 14f
- Move can be delayed 9f
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Gravity Point
d+2,2
L,L
11,10
-12
+0
i20
,i11~12
cs1~
r30 FC
- Jail from 1st block
- Combo from 1st CH
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Twin Claws
db+2,1
s,m
8,12
-13
+3
i11
,i18
cs1~
r32 FC
- Alternate input hFC.2,1
- Combo from 1st CH
Lagrange Needle
db+4,3
l,h
7,10
-11
+0
i15
,i18
r30
- Jail from 1st attack
- Input can be delayed 1f
Nova Eruption
db+1+2
m,m
20,20
-4
+37a (+6)
i21 i56
r49
- Combo from 1st hit
- Evade with sidestep from 1st block
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crescent Heel
b+3,3
m,m
16,21
-12
+7C
LNC
i13
,i##
r
- Combo fron 1st CH.
- Input can be delayed.
Shining Wind to Starburst
b+4,1
m,h
10,18
-8
+13Sp
KDN
i17
,i##
r
- Combo from 1st hit.
- Input can be delayed 12f.
- Combo can be delayed 10 from 1st CH.
Shining Ray to Starburst
b+4,2
m,m,sp
10,20
-12
KDN
i17
,i##
r
- To Starburst after hit.
- Combo from 1st hit.
- Input can be delayed 12f.
- Combo can be delayed 11 from 1st CH.
Axial Ray
b+4,3
m,h
10,14
-12
-4
+1
i17
,i##
r
- Combo from 1st hit.
- Input can be delayed 12f.
- Combo can be delayed 8 from 1st CH.
f,F+2
m
14
-18
-7
i14
r
- Alternate input FCdf+2
- Can't be buffered fF
- and Start-up 15 in actualy.
- Meaty 2f.
Dual Guns
f,F+2,2
m,h,sp
14,20
-2C
KDN
i14
,i##
r
- Alternate input FCdf+2,2
- To Starburst after hit
- Forced to crouching upon hit.
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 15 from 1st hit
Bringer of Justice to Starburst
f,F+2,1+2
m,m
14,20
-13
KDN
i14
,i##
r
- Alternate input FCdf+2,1+2
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 13 from 1st hit
Orbit Slice to Starburst
f,F+1+2
m
23
-8
KDN
i17
r
- To Starburst after hit.
- Can't be buffered.
- Meaty 1f.
Wall Jumping Attack
b,b,ubwith back against wall
m
21
+0C
KDN
i36
r
- Can't be buffered
- Air Status 5f
- Invinciblity during 8 to 13f
Crouch Spin Knuckle
BT.d+1
sm
10
-2
+9
i10
r
- Alternate input d+2
- Returns to crouching.
Cross Arm Impact
During Starburstf+1+2,1+2
m,m
10,20
-9
KDN
i16
r
- Combo from 1st hit
- Input can be delayed
- Combo can be delayed 11 from 1st hit
Axion Burst
During Starburstd+1,2
m,m
16,23
+8
KDN
i17
r
- Combo from 1st hit
Nova Burst
During Starburstdb+1+2
m,ub(m)
20,20
KDN
KDN
i21
r
able to evade 2nd from 1st block
Avaritia
During Starburstb+4,3,2
m,h,m
10,14,38
-1
LNC
i17
r
{{{1}}}
Axino Burst
During Starburst WS1,2
m,m
12,23
+8
KDN
i12
r
- Combo from 1st hit.
Rage Drive to Starburst
During Rageb+4,2,f
m,m,sp
11,22
+7
KDN
i17
r
To Starburst after moving
Roche Limit
2+4
th(h)
35
1 or 2
-6F
RP
Head-sd
Fac-Up
Head-sd
Fac-Up
i12
r
- Long Range Throw
- Claudio lies down after throw
Avalaunche Throw
Approach from left side
th(h)
45
1
-3F
-3F
Right-sd
Fac-Up
Fac-Up
,i##
r
Prayer into the Void
Approach from right side
th(h)
40
2
-3F
-3F
Foot-sd
Fac-Up
Fac-Up
,i##
r
Sudden Shadow
Approach from behind
th(h)
50
disable
Foot-sd
Fac-Dwn
Fac-Dwn
,i##
r
10 Hit Combo | ||||||||||
Input | 2 | 1 | 3 | 1 | 4 | 3 | 2 | 4 | 3 | 2 |
---|---|---|---|---|---|---|---|---|---|---|
Hit level | h | m | m | m | l | h | m | m | h | m |
Damage | 10 | 13 | 6 | 10 | 5 | 7 | 10 | 15 | 10 | 20 |
Startup | ||||||||||
Block | +0 | -11 | -27 | -17 | -21 | -26 | -21 | -26 | -34 | -27 |
Hit | +6 | -5 | -16 | -11 | -10 | -15 | lnc | -15 | -15 | kdn |
Combo |