User:IronicallySerious/Test movelist

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Revision as of 08:57, 25 February 2021 by RogerDodger (talk | contribs)

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Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab
h
7
2.03
+1
+8
i10
r17
Recovery is very slightly off-axis to the right, changing the tracking of follow up moves
Left Right Combo
h,​h
7,​9
2.83
-1
+5
i10
,i12
r20
  • Move can be delayed 4f
  • Jail from 1st attack
  • Transition to r21 MS with f~n
  • Transition input can be delayed 6f
h,​h,​m
7,​9,​14
-13
-2
i10
,i20~21
r31
  • Move can be delayed 5f
  • Input can be delayed 7f
  • Combo from 2nd CH with 5f delay
Left Right Combo to Revolution Zwei
h,​h,​m,​h
7,​9,​14,​23
-3
+17a (+8a)
i10
,i21~23
r31
  • Tailspin
  • Input can be delayed 17f
  • Move can be delayed 13f
  • Combo from 3rd hit with 8f delay
  • Transition to r37 HMS with 4
  • Transition input can be delayed 29f
Left Right Mid Kick
h,​h,​m
7,​9,​10
-12
-1
i10
,i18
r31
  • Input can be delayed 1f
  • Holding 4 during startup will slow it by 1f for about every 2f held
  • Jail from 2nd attack at i18
  • Combo from 2nd hit at i19
  • Transition to r33 HMS with 3
Left Right Max Mid
h,​h,​m
7,​9,​20
-7
0
i10
,i30
r31
  • Hold for 26f
  • Tracks opposite direction to 1,2,4
h,​h
7,​5
-11
0
i10
,i16
  • Move can be delayed 4f
  • Jail from 1st attack with 2f delay
  • Combo from 1st hit
h,​h,​m
7,​5,​4
-10
+1
i10
,i9
  • Jail from 2nd attack
  • 3f input window
h,​h,​m,​h
7,​5,​4,​12
-18
i10
,i11
  • Jail from 2nd attack
  • 2f input window
Right Cross
h
10
2.07
+1
+8
i10
r18
h,​h
10,​8
2.99
-5
+6
i10
,i15~17
r22
  • Input can be delayed 7f
  • Move can be delayed 5f
  • Jail from 1st attack with 4f delay
  • Combo from 1st hit
  • Transition to r22 HMS with 3+4
  • Transition input can be delayed 6f
Combination Drei
h,​h,​m
10,​8,​18
4.36
-12
+3
i10
,i20~21
r30 FC
  • Floor break
  • Input can be delayed 4f
  • Combo from 2nd CH
Combination HĂŒnf
h,​h,​h
10,​8,​24
4.42
-4
+20a (+11a)
i10
,i24~26
r28
  • Tailspin
  • Input can be delayed 2f
  • Combo from 2nd CH
Combination Vier
h,​h,​L
10,​8,​18
4.87
-16
+0
i10
,i25~27
,cs16~
r33
  • Input can be delayed 11f
  • Move can be delayed 8f
h,​m
10,​14
2.28
-13
-2
i10
,i20~21
r31
  • Move can be delayed 5f
  • Input can be delayed 7f
  • Combo from 1st CH with 5f delay
Right Cross to Revolution Zwei
h,​m,​h
10,​14,​23
-3
+17a (+8a)
i10
,i21~23
r31
  • Tailspin
  • Input can be delayed 17f
  • Move can be delayed 13f
  • Combo from 2nd hit with 8f delay
  • Transition to r37 HMS with 4
  • Transition input can be delayed 29f
Mist Kick
m
16
2.23
-8
+7
i14
r27
  • Transition to r27 HMS with 4
  • Transition input can be delayed 2f
Mist Wolf Combination
m,​h
16,​18
2.61
-10
+1
i14
,i17
r29
  • Move can be delayed 13f
  • Jail from 1st attack with 2f delay
  • Combo from 1st hit

External links