Lee (Tekken 7) |
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n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Jab
h
7
2.03
+1
+8
i10
r17
Recovery is very slightly off-axis to the right, changing the tracking of follow up moves
Left Right Combo
h,h
7,9
2.83
-1
+5
i10
,i12
r20
- Move can be delayed 4f
- Jail from 1st attack
- Transition to r21 MS with f~n
- Transition input can be delayed 6f
h,h,m
7,9,14
-13
-2
i10
,i20~21
r31
- Move can be delayed 5f
- Input can be delayed 7f
- Combo from 2nd CH with 5f delay
Left Right Combo to Revolution Zwei
h,h,m,h
7,9,14,23
-3
+17a (+8a)
i10
,i21~23
r31
- Tailspin
- Input can be delayed 17f
- Move can be delayed 13f
- Combo from 3rd hit with 8f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
Left Right Mid Kick
h,h,m
7,9,10
- Input can be delayed 1f
- Holding 4 during startup will slow it by 1f for about every 2f held
- Jail from 2nd attack at i18
- Combo from 2nd hit at i19
- Transition to r33 HMS with 3
Left Right Max Mid
h,h,m
7,9,20
- Hold for 26f
- Tracks opposite direction to 1,2,4
h,h
7,5
-11
0
i10
,i16
- Move can be delayed 4f
- Jail from 1st attack with 2f delay
- Combo from 1st hit
h,h
10,8
2.99
-5
+6
i10
,i15~17
r22
- Input can be delayed 7f
- Move can be delayed 5f
- Jail from 1st attack with 4f delay
- Combo from 1st hit
- Transition to r22 HMS with 3+4
- Transition input can be delayed 6f
Combination Drei
h,h,m
10,8,18
4.36
- Floor break
- Input can be delayed 4f
- Combo from 2nd CH
Combination HĂŒnf
h,h,h
10,8,24
4.42
- Tailspin
- Input can be delayed 2f
- Combo from 2nd CH
Combination Vier
h,h,L
10,8,18
4.87
- Input can be delayed 11f
- Move can be delayed 8f
h,m
10,14
2.28
-13
-2
i10
,i20~21
r31
- Move can be delayed 5f
- Input can be delayed 7f
- Combo from 1st CH with 5f delay
Right Cross to Revolution Zwei
h,m,h
10,14,23
-3
+17a (+8a)
i10
,i21~23
r31
- Tailspin
- Input can be delayed 17f
- Move can be delayed 13f
- Combo from 2nd hit with 8f delay
- Transition to r37 HMS with 4
- Transition input can be delayed 29f
Mist Wolf Combination
m,h
16,18
2.61
-10
+1
i14
,i17
r29
- Move can be delayed 13f
- Jail from 1st attack with 2f delay
- Combo from 1st hit