Drilldown: Move

Move > name: None & recv: r33 & ch: None

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image:
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,h (1) · h (1) · L (2) · ,m (3) · m (5) · M (1)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:
block:
ch: (Click arrow to add another value)

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