Drilldown: Move

Move > reach: None & crush : cs1 or pc7

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alias:
alt:
parent:
target:
h (3) · l (1) · m (4) · m,m (1) · s (1)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
recv:
tot:
crush: (Click arrow to add another value)
block:
ch:

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