Feng |
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Movelist & frame data (Tekken 8) |
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Heat
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Heat Burst
R1
2+3
m
[12;12]
+1
+2c
i16
pc7~16
t92 r30
- Cancel to r45 with b,b on frame 42
- 2 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O.
Yinglong Mountain Crusher
H.2+3
m,t
20,35
+12
+0
i20~21
- 7 chip damage on block
- Transitions to STC on block, can cancel with b at +7 on block
Dancing Scorpion Sting
78
ws1,3
m,h
13,20
-6
+4c
i22~23
- Combo from 1st hit
- Move can be delayed
Jiaolong Sea Splitter
H.3+4
M
23
+12c g
+22d
i30~31
BT
- Partially consumes remaining Heat
- 5 chip damage on block
- +38d on aerial hit
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
Gulfing Sea Splitter
b+4,H.3+4
m,M
10,23
+7c g
+22d
i31~32
BT
- Combo from 1st hit
- 5 chip damage on block
- Partially consumes remaining Heat
- +38d on aerial hit
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
Essence of Nian Zhang Mie Ba
H.f,F+1+2*
m
30
+11
+22a (+12)
i39
- Partially uses remaining Heat Time
n
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Firestorm
20
1,2,2
h,h,h
5,9,12
-13
+3
i17
- Combo from 2nd hit
- Transition to -11 +5 BT with B
San Lian Heng
22
2,4,1
h,m,m
8,15,25
-12
+24d (+14)
i24
js12~19
- Combo from 2nd CH
- Move can be delayed
- Cancel to -13 -2 BT with B
Peacock Sweep
23
3,3,4
m,h,l
15,10,23
-12
+7c
+17d
i25~26
BT
- Combo from 2nd CH
- Move can be delayed
- Cancel to -13 -2 BT with B
Peacock Strike (Hold)
3,1+2*
m,m
15,35
+7
+23d (+13d)
i44~45
- 14 Chip Damage on block
- 16 Chip Damage on block in heat
Leaping Whirlwind Combo
25
3~4,3
m,l
27,11
-26
+19d (+12)
i18~20
cs6~
FC
- Combo from 1st hit
Jiaolong Sea Splitter
H.3+4
M
23
+12c g
+22d
i30~31
BT
- Partially consumes remaining Heat
- 5 chip damage on block
- +38d on aerial hit
- Creates an unblockable shockwave along the ground that is +7g on hit and forces the opponent to crouch. The shockwave comes out even if the kick itself whiffs, or is parried by certain parries like Jin's or Reina's. It can be absorbed by a Power Crush.
f
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Boar's Tusk
28
f+2,1,2
m,m,m
10,10,28
-19
+19d (+14)
i13~14
- Combo from 2nd hit
- Move can be delayed
Piercing Dragon
29
f+3,2
m,h
,10,17
-3
+8
+43d (+35)
i21~22
- Combo from 1st hit
- Move can be delayed
df
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Pau Lau Stinger
39
df+4,2,1+2
m,m,M
13,13,21
-19
+31a (+16)
i34~35
- Move can be delayed
Twin Dragon
40
df+4,3
m,h
13,23
-4
+15g
+27d
i23~24
- Combo from 1st hit
- Move can be delayed
d
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Mad Windmill
44
d+1+2,1
M,m
15,20
-12
+18a (+11)
i22~23
- Combo from 1st hit
- Move can be delayed
db
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rampaging Lion
45
db+1,2,4,3+4
m,m,M,m
15,18,3020
-3~0
+31a (+21)
i39~42
js
- Same attack as Spring Up (FUFT.b+3+4)
Spinning Neck Strike
46
db+1,4
m,h
15,23
-2
+24a (+15)
i24~25
- Combo from 1st hit
- Move can be delayed
Dragon Slayer
51
db+1+2,2
m,l
13,10
-12
-1
i29~30
cs8
FC
- Combo from 1st CH
- Move can be delayed
b
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Chin Breaker
55
b+3
m
21
+4
+6
+10d
i22~23
- 4 chip damage on block
- 6 chip damage on block in heat
- Transition into +6 +8 +12d CD on hit or block with df
Lapping Waves
58
b+4,2
m,h
10,19
-6
+3
+20cg
i22
t65 r30
- Balcony Break on CH
- Combo from 1st hit with 7F delay
- Transition into -1, +8, +25cg CD with df on hit or block
ub
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
u
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
uf
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Eagle Claw
62
uf+1
m
12
-5
+4
i18~19
js6
- +12 on crouching opponent
- Alternate input with uf or u
Assassin's Bow
66
uf+3+4,3
m,h,h,h
10,10,7,11
-6
+70a (+54)
,i17~18
- Combo from 1st hit
- causes 1st hit not to crush
Motion Input
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Tremor Stomp
f,F+3
M
33
+8c
+8c
i32~33
- 9 chip damage on block
- 12 chip damage on block in heat
- Transition to +8c +8c STC with f
Spreading Wings
70
f,F+4,3
m,m
15,21
-14
+32a (+25)
i20~21
js20
- Move can be powered up by delaying input (25 damage)
Nian Zhang Mie Ba
71
f,F+1+2
m
25
-9
+16a
i24~25
- Hold 1+2 to power up and deal more chip damage on block
Nian Zhang Mie Ba (charged)
f,F+1+2*
m
30
+6
+22a (+12)
i39
- Becomes Essence of Nian Zhang Mie Ba in Heat
Crouch
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dancing Dragon
77
ws1,2,1
m,m,m
13,16,20
-14
+12d (+3)
+32d (+24)
i17~18
- Combo from 2nd CH
- Move can be delayed
Dancing Scorpion Sting
78
ws1,3
m,h
13,20
-6
+4c
i22~23
- Combo from 1st hit
- Move can be delayed
SS (Sidestep)
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
BT
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Reverse Mighty Sweep Kick
95
BT.d+3
l
20
-26c
-3
+70a (+54)
i18~20
cs6~
FC
- Has clean hit effect
CD (Lingering Shadow)
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
STC (Shifting Clouds)
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Shifting Clouds
f+3+4
ps3
t44 r20
- Takes 20 Frames
- Parry State from 3~18 Frame
- Parries high and mid fist and feet moves (not elbows/knees/heads etc)
- Can be do it by QCF+3+4
- If 1 hit is parried, you can still do your STC move, if 2 hits are parried it launches
Bao Dan Po
101
STC.1
m
20
-15
+30a
i20~21
pc
- Absorb an attack to power up and deal more chip damage on block
Driller Hook Backhand
102
STC.2
h
18
-3
+25g
i14~15
- Transition to BT at +0 +28g with B
- Transition to CD at +1 +29g on hit or block with DF
Spiraling Tiger Kick
103
STC.3
h
25
+6
+23d
i22~23
BT
- 7 chip damage on block
- 9 chip damage on block in heat
Falcon Beak's Snare
STC.F+3+4
m
21
+53a
i18
ps
- Only occurs during STC after absorbing 2 attacks
KNP (Deceptive Step)
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Leaping Lion
111
KNP.3+4,3+4
M,m
30,20
-3~0
+31a (+21)
i39~42
js38
- Same attack as Spring Up (FUFT.b+3+4)
Others
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Enlighted Yellow Dragon Palm
R.df+1+2
m,t
55+
-18
+0d
i20
pc8~
r39
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage
Throws
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
1 | h | 5 | i10 | +1 | +8 | |
1 | m | 5 | i25~26 | -11 | +2 | |
2 | m | 5 | i16~17 | -14 | -3 | |
1 | h | 5 | i18~19 | -14 | -1 | |
3 | l | 8 | i18~20 | -21c | -2c | |
4 | m | 8 | i15~16 | -17 | -6 | |
2 | l | 7 | i30~31 | -20c | -9 | |
2 | l | 5 | i28~30 | -22c | +20a | |
2 | m | 7 | i26~27 | -20 | +12a (+5) | |
2 | m | 10 | i13~14 | -13 | +34a (+24) |