| Feng |
|---|
| Punishers (Tekken 8) |
|---|
This page is for Tekken 8. For Tekken 7, see Feng punishers (Tekken 7).
| Punishers for tricky moves | ||
|---|---|---|
| Various | Slide | {{{slide}}} |
| Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
| b+3 | {{{asuka-a}}} | |
| Bryan | df+2,3 | {{{bryan-a}}} |
| Claudio | f+2,2 | {{{claudio-a}}} |
| Jack-8 | d+1+2 | {{{jack-8-a}}} |
| King | db+4 | {{{king-a}}} |
| f,F+2 | {{{kuma-a}}} | |
| Law | df+3 | {{{law-a}}} |
| Paul | d+4,2:1+2 | {{{paul-a}}} |
| qcf+2 | {{{paul-b}}} | |
| Victor | f,F+2 | {{{victor-a}}} |
| Xiaoyu | BT.f+3+4,3+4 | {{{xiaoyu-a}}} |
| AOP.3+4 | {{{xiaoyu-b}}} | |
| Zafina |
|
{{{zafina-a}}} |
| Standing | |||
| Enemy | Move | Damage | Frames |
|---|---|---|---|
| -10 | 1,3 | 24 | +8~+9 |
| 1,2,2[1] | 26 | +3 | |
| -12 | b+4,2 | 29 | +3 |
| -13 | b+1+2[2] | 31 | +18a (+13) |
| -15 | uf+4 | 13 | +33a (+23) |
| df+4,3[3] | 36 | +15g | |
| -18 | f+4[4] | 19 | +52a |
| Crouching | |||
| -11 | ws4 | 18 | +7 |
| -13 | ws1,3 | 33 | +4c |
| -15 | ws3 | 15 | +33a (+23) |
| uf+4 | 13 | +33a (+23) | |
| -18 | FC.df+2 | 21 | +55a |
| Back-turned opponent | |||
| Grounded opponent | |||
Related moves
Name
Alt
Num
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Dancing Scorpion Sting
78
ws1,3
m,h
13,20
-6
+4c
i22~23
t71 r33
- Combo from 1st hit with 3F delay
- Move can be delayed by 10F
- Input can be delayed by 12F
- Unparryable by traditional kick parries (bug?)
Soaring Eagle
- u+4
- CD.uf+4
- CD.u+4
65
uf+4
m
13
-13
+33a (+23)
i15~17
- js9~28
- fs29~31
t48 r31
- Recovers 2F faster on hit (t46 r29)
Jab Roundhouse Combo
21
1,3
h,h
5,19
-5
+8~+9
i16~17
t53 r23
- Combo from 1st hit with 4F delay
- Move can be delayed by 1F
- Input can be delayed by 4F
Firestorm
20
1,2,2
h,h,h
5,9,12
-13
+3
i17
t69 r32
- Combo from 1st hit with 3F delay
- Transition to BT with B (-11/+5)
Lapping Waves
58
b+4,2
m,h
10,19
-6
+3
+20cg
i22
t65 r30
- Combo from 1st hit with 7F delay
- Move can be delayed by 6F
- Input can be delayed by 7F
- Transition to CD with df on hit or block (-1/+8/+25cg)
- Transition to r1 FC with DF~db (-2/+7/+24cg)
Soaring Eagle
- u+4
- CD.uf+4
- CD.u+4
65
uf+4
m
13
-13
+33a (+23)
i15~17
- js9~28
- fs29~31
t48 r31
- Recovers 2F faster on hit (t46 r29)
Twin Dragon
40
df+4,3
m,h
13,23
-4
+15g
+27a
i23~24
t66 r27
- Combo from 1st hit with 7F delay
f+4
h
19
-9
+52a
i18~19
t46 r27
- Good left sidestep tracking
- Transition to r22 BT with B (-5/+56a)
| Whiff punishers | |||||
| Move | Speed | Range | Damage | Risk | Hitbox |
|---|---|---|---|---|---|