Drilldown: Move

Move > damage : ,17 or 10 & recv: r32

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,h (1) · h (1) · ,l (2) · L (1) · ,m (2) · m (1) · ,M (2)
damage: (Click arrow to add another value)
reach:
tracksLeft:
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recv: (Click arrow to add another value)
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Showing below up to 10 results in range #1 to #10.

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