- This page is for Tekken 8. For Tekken 7, see Asuka (Tekken 7). Asuka Kazama is a solid defensive character that is a good pick for beginner players looking...3 KB (428 words) - 17:48, 3 June 2024
- is a combo extension mechanic introduced in Tekken 7, replacing the bound mechanic from Tekken 6 and Tekken Tag Tournament 2. Each character's tailspin...12 KB (1,788 words) - 05:07, 20 October 2024
- This page is for Tekken 8. For Tekken 7, see Feng punishers (Tekken 7). +5 if you transition to BT with B (1,2,2~B) Heat Engager. +18a (+13) when already...982 bytes (61 words) - 19:27, 19 April 2024
- (tornado in Tekken 8, tailspin in Tekken 7), that allows further extending a combo. Without combo extenders, most combos would end after 4-5 hits due to...13 KB (2,243 words) - 16:11, 11 June 2024
- in the jump. Frame Input State 1 u 2 u 3 u 4 u 5 u 6 u 7 u 8 u 9 n Frame Input State 1 u 2 u 3 u 4 u 5 u 6 u 7 u 8 u 9 u 10 n The d can be held for up...15 KB (1,181 words) - 03:01, 18 May 2024
- circumstances). These moves have a blue-green claw swipe as a visual indicator. (In Tekken 7, they emit white sparks as a visual indicator.) The following tests are...7 KB (1,031 words) - 19:25, 8 June 2024
- This page is for Tekken 8. For Tekken 7, see Paul (Tekken 7). Paul Phoenix is a strong, fundamentally sound character who is often mistaken as an overpowering...5 KB (640 words) - 11:02, 1 October 2024
- frames 1~5 #Generic-FDFT.4 FDFT.4 m 10 -14 -5 +17a (+7a) i19 cs1~5 r33 Clean hit +17a (+7a) Wall break on counter or clean hit Grounded on frames 1~5 #Generic-FDFA...14 KB (4,733 words) - 18:06, 6 September 2024
- -15 101 86 72 -19 108 93 79 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 105 110 Crouching punishment -10 5 -11 15 -12 15 -13 23 -14 58...4 KB (416 words) - 23:06, 5 February 2024
- 65 -20 75 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 Crouching punishment -10 5 -11 16 -12 16 -13 34 -14 34 -15 65 -16 73 -23 77 0 5 10 15 20 25...2 KB (280 words) - 07:56, 4 February 2024
- -15 67 -23 78 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 Crouching punishment -10 5 -11 14 -12 14 -13 35 -14 35 -15 73 -23 78 0 5 10 15 20 25 30 35...4 KB (516 words) - 03:37, 4 February 2024
- This page is for Tekken 7. For Tekken 8, see Lidia. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Lidia is a high speed pressure character...3 KB (499 words) - 18:41, 27 May 2024
- 71 -21 98 94 78 71 -23 98 94 78 0 5 10 15 20 25 30 35 40 45 50 55 60 65 70 75 80 85 90 95 100 Crouching punishment -10 5 -11 20 -12 20 -13 70 56 32 -14 56...2 KB (253 words) - 03:27, 4 February 2024
- punishOkizemePressureDefenseTricky Marduk is one of the most explosive characters in Tekken. He is best known for his high damage, brutal mix ups, some of the best...2 KB (287 words) - 03:28, 4 February 2024
- For terms of art relating to Tekken, see Jargon Notation is used throughout both this wiki and the wider Tekken community as shorthand for game input,...22 KB (2,561 words) - 10:31, 7 May 2024
- This page is for Tekken 7. For Tekken 8, see Paul. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Paul is a defensive character whose...3 KB (400 words) - 03:41, 4 February 2024
- This page is for Tekken 7. For Tekken 8, see Bryan. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Bryan is an absolute CH monster...3 KB (566 words) - 03:34, 4 February 2024
- This page is for Tekken 7. For Tekken 8, see Jin. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Jin is one of the most well-rounded...4 KB (577 words) - 04:22, 12 February 2024
- Katarina changelog (section 5.00, 17 Aug 2022)Version 5.00 df+1 Frame advantage on block improved from -2 to -1, Recovery reduced by 1 frame. df+1,1 ws1,1 Frame advantage on block improved from -5 to -4...49 bytes (240 words) - 02:49, 29 June 2022
- HAR with F #Katarina-uf+4,4,4,4,4 Wing Cutter (5) uf+4,4,4,4,4 m,m,m,h,h 10,10,10,10,21 -6 +5 +5 i21 #Katarina-uf+4,4,4,4,4,4 Wing Cutter uf+4...30 KB (3,061 words) - 03:36, 19 January 2024