No edit summary |
(merge current movelist with geppo scrape) |
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Line 1: | Line 1: | ||
{{King}} | {{King}} | ||
== | == Rage == | ||
{{Sticky|{{MoveDataHeader}}}} | {{Sticky|{{MoveDataHeader}}}} | ||
{{MoveData| | {{MoveData | ||
|id=King-R.df+1+2 | |||
|name=Rage Art | |||
|input=R.df+1+2 | |||
|damage=55 | |||
|target=m,th | |||
|startup=i20 | |||
|recv=r | |||
|block=-22 | |block=-22 | ||
|hit=Th | |||
|crush=pc8~ | |||
|notes=Special animation when King & Kazuchika Okada Costume (Full-Face, Entire Body, Upper Accessory) is equipped | |||
|hit= | |||
| | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-R.db+1+2 | |||
|id=King- | |name=Rage Drive | ||
| | |input=R.db+1+2 | ||
| | |damage=24 | ||
|damage= | |||
|target=m | |target=m | ||
|startup= | |startup=i20~21 | ||
|recv=r | |||
|block=+8c | |||
|hit=LNC | |||
|notes=Forces an opponent to crouching on block.Special effect when approach mid-air enemy. | |||
}} | }} | ||
{{MoveData | |||
== n == | |||
|id=King- | |||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-1 | ||
| | |input=1 | ||
| | |damage=7 | ||
| | |target=h | ||
|startup=i10 | |||
|recv=r | |||
|block=+1 | |||
|hit=+8 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2 | |id=King-1,2 | ||
|name=Palm Strike | |||
|input=,2 | |||
|inputLead=1 | |inputLead=1 | ||
| | |damage=,15 | ||
|damageLead=7 | |damageLead=7 | ||
| | |target=,h | ||
|targetLead=h | |||
|startup=i | |||
|startupRoot=i10 | |||
|recv=r | |||
|block=-1 | |||
|hit=+6 | |hit=+6 | ||
| | |notes=Combo from 1st hit. | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,2+4 | |id=King-1,2,2+4 | ||
|name=Palm Strike to Head Jammer | |||
|input=,2+4 | |||
|inputLead=1,2 | |inputLead=1,2 | ||
| | |damage=,30 | ||
|damageLead=7,15 | |damageLead=7,15 | ||
| | |target=,th(h) | ||
|targetLead=h,h | |targetLead=h,h | ||
| | |startup=i | ||
| | |startupRoot=i10 | ||
|recv=r | |||
|hit=Th | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,d+2+4 | |id=King-1,2,d+2+4 | ||
|name=Palm Strike to V Driver | |||
|input=,d+2+4 | |||
|inputLead=1,2 | |inputLead=1,2 | ||
| | |damage=,45 | ||
|damageLead=7,15 | |damageLead=7,15 | ||
| | |target=,th(l) | ||
|targetLead=h,h | |targetLead=h,h | ||
| | |startup=i | ||
| | |startupRoot=i10 | ||
|recv=r | |||
|hit=Th | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,1 | |id=King-1,2,1 | ||
|name=Palm Attack to Uppercut | |||
|input=,1 | |||
|inputLead=1,2 | |inputLead=1,2 | ||
| | |damage=,10 | ||
|damageLead=7,15 | |damageLead=7,15 | ||
| | |target=,m | ||
|targetLead=h,h | |targetLead=h,h | ||
| | |startup=i24~25 | ||
| | |startupRoot=i10 | ||
|recv=r | |||
|block=-4 | |||
|hit=+5 | |||
|ch=+10 | |||
|notes=Can't be buffered Left Attack. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,1,2+4 | |id=King-1,2,1,2+4 | ||
|name=Palm Upper to Suplex | |||
|input=,2+4 | |||
|inputLead=1,2,1 | |inputLead=1,2,1 | ||
| | |damage=,40 | ||
|damageLead=7,15,10 | |damageLead=7,15,10 | ||
| | |target=,th(h) | ||
|targetLead=h,h,m | |targetLead=h,h,m | ||
| | |startup=i | ||
| | |startupRoot=i10 | ||
|recv=r | |||
|hit=Th | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1,2,1,d+2+4 | |id=King-1,2,1,d+2+4 | ||
|name=Palm Upper to V Driver | |||
|input=,d+2+4 | |||
|inputLead=1,2,1 | |inputLead=1,2,1 | ||
| | |damage=,45 | ||
|damageLead=7,15,10 | |damageLead=7,15,10 | ||
| | |target=,th(l) | ||
|targetLead=h,h,m | |targetLead=h,h,m | ||
| | |startup=i | ||
| | |startupRoot=i10 | ||
|recv=r | |||
|hit=Th | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|block= | |id=King-2 | ||
|name=Right Jab | |||
|input=2 | |||
|damage=10 | |||
|target=h | |||
|startup=i10 | |||
|recv=r | |||
|block=+1 | |||
|hit=+7 | |||
}} | |||
{{MoveData | |||
|id=King-2,1 | |id=King-2,1 | ||
|name=Jab Uppercut | |||
|input=,1 | |||
|inputLead=2 | |inputLead=2 | ||
| | |damage=,15 | ||
|damageLead=10 | |damageLead=10 | ||
| | |target=,m | ||
|targetLead=h | |||
|startup=i | |||
|startupRoot=i10 | |||
|recv=r | |||
|block=-1 | |||
|hit=+7 | |hit=+7 | ||
| | |notes=Combo from 1st hit. | ||
|target= | }} | ||
|startup= | {{MoveData | ||
|id=King-3 | |||
|name=Face Kick | |||
|input=3 | |||
|damage=25 | |||
|target=h | |||
|startup=i17 | |||
|recv=r | |||
|block=-14 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=King-4 | |||
|name=High Kick | |||
|input=4 | |||
|damage=20 | |||
|target=h | |||
|startup=i13 | |||
|recv=r24 | |||
|tot=37 | |||
|block=-5 | |||
|hit=+6 | |||
|ch=LNC | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+2 | |id=King-1+2 | ||
|name=Head Spinner (1) to BT | |||
|input=1+2 | |input=1+2 | ||
|damage=18 | |damage=18 | ||
|target=m | |target=m | ||
|startup=18 | |startup=i18~20 | ||
|recv=r | |||
|block=-11 | |||
|hit=-2 | |||
|ch=+0 | |||
}} | |||
{{MoveData | |||
|id=King-1+2,1,B | |||
|name=Head Spinner (1) to Cancel | |||
|input=,1,B | |||
|inputLead=1+2 | |||
|damageLead=18 | |||
|target=,sp | |||
|targetLead=m | |||
|startup=i | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=-18 | |||
|hit=-9 | |||
|ch=-7 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+2,1 | |id=King-1+2,1 | ||
|name=Head Spinner | |||
|input=,1 | |||
|inputLead=1+2 | |inputLead=1+2 | ||
| | |damage=,21 | ||
|damageLead=18 | |damageLead=18 | ||
| | |target=,m | ||
|targetLead=m | |targetLead=m | ||
| | |startup=i | ||
| | |startupRoot=i18 | ||
|recv=r | |||
|block=-13 | |||
|hit=KDN | |||
|notes=Combo from 1st hit. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+2,3 | |id=King-1+2,3 | ||
|name=Brutal Sting | |||
|input=,3 | |||
|inputLead=1+2 | |inputLead=1+2 | ||
| | |damage=,25 | ||
|damageLead=18 | |damageLead=18 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
| | |startup=i24~25 | ||
| | |startupRoot=i18 | ||
|recv=r | |||
|block=-3 | |||
|hit=KDN | |||
|notes=Combo from 1st hit. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-1+4 | |id=King-1+4 | ||
|name=Moonsault Body Press | |||
|input=1+4 | |input=1+4 | ||
|damage=23 | |damage=23 | ||
| | |target=ub(m) | ||
| | |startup=i52~58 | ||
| | |recv=r | ||
|block=KDN | |||
|hit=KDN | |||
|notes=Shift to down after moving. | |||
}} | }} | ||
{{MoveData | |||
== f == | |||
|id=King- | |||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-f+2 | ||
| | |input=f+2 | ||
| | |damage=12 | ||
| | |target=m | ||
|startup=i15~16 | |||
|recv=r30 | |||
|tot=45 | |||
|block=-11 | |||
|hit=+2 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2,1 | |id=King-f+2,1 | ||
|name=Elbow Impact | |||
|input=,1 | |||
|inputLead=f+2 | |inputLead=f+2 | ||
| | |damage=,25 | ||
|damageLead=12 | |damageLead=12 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
| | |startup=i18~19 | ||
| | |startupRoot=i15~16 | ||
|recv=r | |||
|block=-9 | |||
|hit=KDN | |||
|notes=Combo from 1st hit.Input can be delayed. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2,d+1 | |id=King-f+2,d+1 | ||
|input=,d+1 | |||
|inputLead=f+2 | |inputLead=f+2 | ||
| | |damage=,15 | ||
|damageLead=12 | |damageLead=12 | ||
|target=,m | |target=,m | ||
|startup= | |targetLead=m | ||
|startup=i | |||
|startupRoot=i15 | |||
|recv=r | |||
|block=-13c | |||
|hit=+2c | |||
|notes=Forces an opponent to crouching on block or hit.Input can be delayed. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2,d+1,2 | |id=King-f+2,d+1,2 | ||
|name=Jaguar Smash Combo | |||
|input=,2 | |||
|inputLead=f+2,d+1 | |inputLead=f+2,d+1 | ||
| | |damage=,16 | ||
|damageLead=12,15 | |damageLead=12,15 | ||
|target=,m | |target=,m | ||
|startup=15~16 | |targetLead=m,m | ||
|startup=i~1 | |||
|startupRoot=i15 | |||
|recv=r | |||
|block=-15 | |||
|hit=LNC | |||
|notes=Combo from 2nd hit.Input can be delayed.Combo can be delayed 13f from hit. | |||
}} | |||
{{MoveData | |||
|id=King-f+3 | |||
|name=Front Kick | |||
|input=f+3 | |||
|damage=18 | |||
|target=m | |||
|startup=i15~16 | |||
|recv=r27 | |||
|tot=42 | |||
|block=-8 | |||
|hit=+1 | |||
|ch=+9 | |||
}} | |||
{{MoveData | |||
|id=King-f+3(must hit)1+2just | |||
|name=Front Kick to DDT | |||
|input=(must hit)1+2just | |||
|inputLead=f+3 | |||
|damage=,20 | |||
|damageLead=18 | |||
|target=,th | |||
|targetLead=m | |||
|startup=i | |||
|startupRoot=i15~16 | |||
|recv=r | |||
|hit=Th | |||
}} | |||
{{MoveData | |||
|id=King-f+4 | |||
|name=Rolling Sobat | |||
|input=f+4 | |||
|damage=25 | |||
|target=m | |||
|startup=i18 | |||
|recv=r | |||
|block=-9 | |||
|hit=KDN | |||
|notes=Meaty 1f in actualy | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+2 | |id=King-f+1+2 | ||
|name=Shadow Lariat | |||
|input=f+1+2 | |input=f+1+2 | ||
|damage=23 | |damage=23 | ||
|target=h | |target=h | ||
|startup= | |startup=i17~18 | ||
|recv=r31 | |||
|tot=48 | |||
|block=-1 | |||
|hit=KDN | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+2hold | |||
|id=King-f+1+ | |name=Jaguar Lariat | ||
|input=f+1+2 | |input=hold | ||
| | |inputLead=f+1+2 | ||
| | |damageLead=23 | ||
| | |target=b(h) | ||
| | |targetLead=h | ||
| | |startup=i29~32 | ||
|startupRoot=i17~18 | |||
|recv=r | |||
|block=KDN | |||
|hit=KDN | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+3+4 | |id=King-f+3+4 | ||
|name=Exploder | |||
|input=f+3+4 | |input=f+3+4 | ||
|damage=25 | |damage=25 | ||
|target=h | |||
|target=h | |startup=i38~40 | ||
|startup= | |recv=r | ||
|block=+7 | |||
|hit=KDN | |||
|crush=js9~ | |||
|notes=Shift to down after moving. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+1+4 | |id=King-f+1+4 | ||
|name=Body Check | |||
|input=f+1+4 | |input=f+1+4 | ||
|damage=21 | |damage=21 | ||
|target=m | |target=m | ||
|startup= | |startup=i17~19 | ||
|recv=r28 | |||
|tot=45 | |||
|block=+3 | |||
|hit=+7 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f+2+3 | |id=King-f+2+3 | ||
|name=Shoulder Tackle | |||
|input=f+2+3 | |input=f+2+3 | ||
|damage=27 | |damage=27 | ||
|target=m | |target=m | ||
|startup= | |startup=i23~30 | ||
|recv=r | |||
|block=-12 | |||
|hit=KDN | |||
}} | |||
== df == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-df+1 | |||
|name=Elbow Smash | |||
|input=df+1 | |||
|damage=15 | |||
|target=m | |||
|startup=i14~15 | |||
|recv=r27 | |||
|tot=41 | |||
|block=-1 | |||
|hit=+3 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+1,2 | |||
|id=King- | |name=Elbow Sting | ||
| | |||
|input=,2 | |input=,2 | ||
| | |inputLead=df+1 | ||
|damage=,15 | |||
|damageLead=15 | |damageLead=15 | ||
| | |target=,m | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i18~19 | ||
|startup= | |startupRoot=i14~15 | ||
|recv=r | |||
|block=-10 | |||
|hit=+5 | |||
|notes=Combo from 1st hit.Input can be delayed.Combo can be delayed 7f from hit.Combo can be delayed 12f from CH. | |||
}} | |||
{{MoveData | |||
|id=King-df+2 | |||
|name=Smash Hook | |||
|input=df+2 | |||
|damage=12 | |||
|target=m | |||
|startup=i13 | |||
|recv=r25 | |||
|tot=38 | |||
|block=-6 | |||
|hit=+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+2,1 | |||
|id=King- | |name=Double Hook Disaster | ||
| | |||
|input=,1 | |input=,1 | ||
| | |inputLead=df+2 | ||
|damage=,15 | |||
|damageLead=12 | |damageLead=12 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i20~21 | ||
|startup= | |startupRoot=i13 | ||
|recv=r | |||
|block=-4 | |||
|hit=KDN | |||
|notes=Combo from 1st CH.Input can be delayed 13f.Combo can be delayed 13f from CH. | |||
}} | |||
{{MoveData | |||
|id=King-df+3 | |||
|name=Mid Kick | |||
|input=df+3 | |||
|damage=17 | |||
|target=m | |||
|startup=i14 | |||
|recv=r28 | |||
|tot=42 | |||
|block=-9 | |||
|hit=+6 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+3,4 | |||
|id=King- | |name=Lasso Kick | ||
| | |||
|input=,4 | |input=,4 | ||
| | |inputLead=df+3 | ||
|damage=,23 | |||
|damageLead=17 | |damageLead=17 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i | ||
|startup= | |startupRoot=i14 | ||
|recv=r | |||
|block=+0 | |||
|hit=KDN | |||
|notes=Combo from 1st CH.Disable from 1st whiff.Shift to down after moving. | |||
}} | |||
{{MoveData | |||
|id=King-df+4 | |||
|name=Side Low Kick | |||
|input=df+4 | |||
|damage=10 | |||
|target=l | |||
|startup=i14~15 | |||
|recv=r | |||
|block=-14 | |||
|hit=-3 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+4,3 | |||
|id=King- | |||
|input=,3 | |input=,3 | ||
| | |inputLead=df+4 | ||
|damage=,11 | |||
|damageLead=10 | |damageLead=10 | ||
| | |target=,h | ||
|targetLead=l | |||
|startup=i | |||
|startupRoot=i14~15 | |||
|recv=r | |||
|block=-5 | |||
|hit=+6 | |hit=+6 | ||
| | |notes=Combo from 1st CH. | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+4,3,4 | |||
|id=King- | |name=Mincer | ||
| | |||
|input=,4 | |input=,4 | ||
| | |inputLead=df+4,3 | ||
|damage=,27 | |||
|damageLead=10,11 | |damageLead=10,11 | ||
| | |target=,m | ||
|targetLead=l,h | |targetLead=l,h | ||
| | |startup=i28~29 | ||
| | |startupRoot=i14~15 | ||
|recv=r | |||
|block=-15 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|crush=js18~ | |||
|notes=Combo from 2nd CH. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-df+4,3,4,B | |||
|id=King- | |name=Mincer to BT | ||
| | |||
|input=,B | |input=,B | ||
|ch= | |inputLead=df+4,3,4 | ||
|damageLead=10,11,27 | |||
|targetLead=l,h,m | |||
|startup=i28~29 | |||
|startupRoot=i14~15 | |||
|recv=r | |||
|block=-8 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|crush=js18~ | |||
|notes=Combo from 2nd CH. | |||
}} | |||
{{MoveData | |||
|id=King-df+4,3,db | |||
|name=Mincer Low | |||
|input=,db | |||
|inputLead=df+4,3 | |||
|damage=,20 | |||
|damageLead=10,11 | |damageLead=10,11 | ||
| | |target=,l | ||
|targetLead=l,h | |targetLead=l,h | ||
|target=, | |startup=i | ||
|startup= | |startupRoot=i14~15 | ||
|recv=r | |||
|block=-13 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|crush=js25~ | |||
|notes={{Plainlist| | |||
* Alternate input d+4 | |||
* Returns to crouching.Shift to down after block or whiff.}} | |||
}} | |||
{{MoveData | |||
|id=King-df+3+4 | |||
|name=Frankensteiner | |||
|input=df+3+4 | |||
|damage=15(,30) | |||
|target=sm,th(h) | |||
|startup=i28~35 | |||
|recv=r | |||
|block=-18 | |||
|hit=-7c | |||
|notes=Forces an opponent to crouching on hit.Throw(H) when close to.Damage () is throw bonus.Shift to down after throw failed. | |||
}} | |||
== d == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-db+1 | |||
|name=Crouch Jab | |||
|input=db | |||
|damage=5 | |||
|target=sm | |||
|startup=i10 | |||
|recv=r | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Alternate input d+1 | |||
* Returns to crouching.Returns to standing when input F.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-db+1,2 | |||
|id=King- | |name=Jab Uppercut | ||
| | |input=db+1,2 | ||
| | |damage=5,13 | ||
| | |target=sm,m | ||
| | |startup=i15~17 | ||
| | |startupRoot=i10 | ||
| | |recv=r | ||
| | |block=-11 | ||
| | |hit=+0 | ||
| | |notes={{Plainlist| | ||
* Alternate input d+1 or FCdb or d+1,2 | |||
* Combo from 1st CH.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+2 | |||
|id=King-d | |name=Crouch Straight | ||
|input=d | |input=d+2 | ||
| | |damage=8 | ||
| | |target=sm | ||
| | |startup=i11 | ||
| | |recv=r | ||
| | |block=-4 | ||
|hit=+7 | |||
|notes=Returns to crouching. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3 | |||
|id=King-d | |name=Stomp | ||
|input=d | |input=d+3 | ||
| | |damage=12 | ||
| | |target=l | ||
| | |startup=i17 | ||
| | |recv=r | ||
| | |block=-12 | ||
|hit=+1 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+4 | |||
|id=King-d+ | |name=Crouch Chin Kick | ||
| | |input=d+4 | ||
|input= | |damage=7 | ||
| | |target=l | ||
| | |startup=i14 | ||
| | |recv=r | ||
| | |block=-13 | ||
| | |hit=-2 | ||
| | |notes=Returns to crouching. | ||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+1+2 | |id=King-d+1+2 | ||
|name=Atlas' Hammer | |||
|input=d+1+2 | |input=d+1+2 | ||
|damage=21 | |damage=21 | ||
| | |target=m | ||
| | |startup=i23 | ||
| | |recv=r | ||
|block=-24 | |||
|hit=LNC | |||
|crush=cs6~ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4 | |||
|id=King-d+3 | |input=d+3+4 | ||
|input=d+3 | |||
|damage=14 | |damage=14 | ||
|target=l | |||
|target=l | |startup=i16 | ||
|startup= | |recv=r | ||
|block=-25 | |block=-25 | ||
|hit=-9 | |hit=-9 | ||
| | |crush=cs6~ | ||
| | |notes={{Plainlist| | ||
* Alternate input FCdf+4 | |||
* Returns to crouching.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4,4 | |id=King-d+3+4,4 | ||
|input=,4 | |||
|inputLead=d+3+4 | |inputLead=d+3+4 | ||
| | |damage=,7 | ||
|damageLead=14 | |damageLead=14 | ||
| | |target=,l | ||
|targetLead=l | |||
|startup=i | |||
|startupRoot=i16 | |||
|recv=r | |||
|block=-25 | |||
|hit=-9 | |hit=-9 | ||
| | |crush=cs1~ | ||
| | |notes=Returns to crouching. | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+3+4,4*2 | |||
|id=King-d+3+4,4 | |name=Stagger Kick | ||
|input=*2 | |||
|inputLead=d+3+4,4 | |inputLead=d+3+4,4 | ||
| | |damage=,7 | ||
|damageLead=14,7 | |damageLead=14,7 | ||
| | |targetLead=l,l | ||
|startup=i | |||
|startupRoot=i16 | |||
|recv=r | |||
|block=-29 | |||
|hit=+7 | |hit=+7 | ||
| | |crush=cs1~ | ||
| | |notes=Returns to crouching. | ||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-d+3+4,4*3 | |||
|name=Stagger Kicks | |||
|input=*3 | |||
|inputLead=d+3+4,4 | |||
|damage=,7,4,3 | |||
|damageLead=14,7 | |||
|targetLead=l,l | |||
|startup=i | |||
|startupRoot=i16 | |||
|recv=r | |||
|block=-26 | |block=-26 | ||
|hit=+15 | |hit=+15 | ||
| | |crush=cs1~ | ||
| | |notes=Returns to crouching.Enable after 1st CH.Disable Run d3+4. | ||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-During Stagger Kicks2 | |||
|name=Stagger Kick Spinning Uppercut | |||
|input=During Stagger Kicks2 | |||
|damage=10 | |||
|target=~m | |||
|startup=i | |||
|recv=r | |||
|block=-15 | |block=-15 | ||
|hit=KDN | |||
|crush=cs1~21 | |||
|hit= | |||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d+2+3 | |id=King-d+2+3 | ||
|name=Corporate Elbow | |||
|input=d+2+3 | |input=d+2+3 | ||
|damage=25 | |damage=25 | ||
|target=m | |target=m | ||
|startup= | |startup=i30~35 | ||
|recv=r | |||
|block=-8c | |||
|hit=+0c | |||
|crush=js21~ | |||
|notes=Forces an opponent to crouching on block or hit. | |||
}} | |||
== db == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-db+2 | |||
|name=Brain Chop | |||
|input=db+2 | |||
|damage=21 | |||
|target=m | |||
|startup=i25 | |||
|recv=r | |||
|block=-5c | |||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block. | |||
}} | |||
{{MoveData | |||
|id=King-db+3 | |||
|name=Crouching Low Kick | |||
|input=db+3 | |||
|damage=17 | |||
|target=l | |||
|startup=i23 | |||
|recv=r | |||
|block=-16 | |||
|hit=+2c | |||
|ch=KDN | |||
|notes=Forces an opponent to crouching on NH.Returns to crouching. | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|block=-13 | |id=King-db+4 | ||
|name=Low Drop Kick | |||
|input=db+4 | |||
|damage=20 | |||
|target=l | |||
|startup=i29~31 | |||
|recv=r | |||
|block=-20 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Returns to crouching.Shift to down from block or whiff. | |||
}} | |||
== b == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-b+1 | |||
|name=Quick Hook | |||
|input=b+1 | |||
|damage=13 | |||
|target=h | |||
|startup=i12 | |||
|recv=r27 | |||
|tot=39 | |||
|block=-8 | |||
|hit=+3 | |||
|ch=KDN | |||
}} | |||
{{MoveData | |||
|id=King-b+1,2 | |id=King-b+1,2 | ||
|name=Quick Hook Uppercut | |||
|input=,2 | |||
|inputLead=b+1 | |inputLead=b+1 | ||
| | |damage=,20 | ||
|damageLead=13 | |damageLead=13 | ||
| | |target=,h | ||
|targetLead=h | |||
|startup=i | |||
|startupRoot=i12 | |||
|recv=r | |||
|block=-13 | |||
|hit=+5 | |hit=+5 | ||
| | |notes=Combo from 1st hit.Input can be delayed.Combo can be delayed 8f from hit. | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1,4 | |id=King-b+1,4 | ||
|name=Quick Hook Heel Kick | |||
|input=,4 | |||
|inputLead=b+1 | |inputLead=b+1 | ||
| | |damage=,23 | ||
|damageLead=13 | |damageLead=13 | ||
| | |target=,m | ||
|targetLead=h | |targetLead=h | ||
|target= | |startup=i26~28 | ||
|startup= | |startupRoot=i12 | ||
|recv=r FUFT | |||
|block=-9 | |||
|hit=KDN | |||
|crush=js16~ | |||
|notes=Input can be delayed. | |||
}} | |||
{{MoveData | |||
|id=King-b+2 | |||
|name=Chupacabra | |||
|input=b+2 | |||
|damage=12 | |||
|target=h | |||
|startup=i14 | |||
|recv=r24 | |||
|tot=38 | |||
|block=-5 | |||
|hit=+1 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2,1 | |||
|id=King-b+2,1 | |name=Chupacabra to Spinning Back Elbow | ||
|input=,1 | |||
|inputLead=b+2 | |inputLead=b+2 | ||
| | |damage=,25 | ||
|damageLead=12 | |damageLead=12 | ||
| | |target=,h | ||
|targetLead=h | |targetLead=h | ||
| | |startup=i | ||
| | |startupRoot=i14 | ||
|recv=r | |||
|block=-9 | |||
|hit=KDN | |||
|notes=Combo from 1st hit.Input can be delayed. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2,1+2 | |||
|id=King-b+2,1 | |name=Chupacabra to Head Butt | ||
|input=,1+2 | |||
|inputLead=b+2 | |inputLead=b+2 | ||
| | |damage=,22 | ||
|damageLead=12 | |||
|damageLead= | |target=,h | ||
| | |||
|targetLead=h | |targetLead=h | ||
| | |startup=i24~25 | ||
| | |startupRoot=i14 | ||
|recv=r | |||
|block=+2c | |||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block.Input can be delayed. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2,4 | |id=King-b+2,4 | ||
|name=Chupacabra to Olympia Slam | |||
|input=,4 | |||
|inputLead=b+2 | |inputLead=b+2 | ||
| | |damage=,18(,20) | ||
|damageLead=12 | |damageLead=12 | ||
| | |target=,m,th | ||
|targetLead=h | |targetLead=h | ||
|target=, | |startup=i | ||
|startup= | |startupRoot=i14 | ||
|recv=r | |||
|block=-9 | |||
|hit=Th | |||
|notes=Input can be delayed.Damage () is throw bonus.Side or behind hit +9f.Input can be delayed | |||
}} | |||
{{MoveData | |||
|id=King-b+3 | |||
|name=Toll Kick | |||
|input=b+3 | |||
|damage=23 | |||
|target=h | |||
|startup=i16~18 | |||
|recv=r | |||
|block=-10 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=King-トラースキック (must hit front)1+2 | |||
|name=Guillotine Drop | |||
|input=トラースキック (must hit front)1+2 | |||
|damage=23(,20) | |||
|target=h,th | |||
|startup=i | |||
|recv=r | |||
|hit=Th | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+4 | |||
|id=King- | |name=Disgraceful Kick | ||
| | |input=b+4 | ||
| | |||
|damage=25 | |damage=25 | ||
|hit= | |target=h | ||
|target=m ( | |startup=i17 | ||
|startup= | |recv=r | ||
|block=+2F | |||
|hit=KDN | |||
|notes=Meaty 3f in actualy | |||
}} | |||
== u == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-ub+1 | |||
|name=Water Parting Chop | |||
|input=ub+1 | |||
|damage=21 | |||
|target=h | |||
|startup=i20~21 | |||
|recv=r | |||
|block=-3 | |||
|hit=KDN | |||
|notes=Meaty 1f in actualy | |||
}} | |||
{{MoveData | |||
|id=King-u+1 | |||
|name=Jumping Knuckle | |||
|input=u+1 | |||
|damage=12 | |||
|target=m | |||
|startup=i18 | |||
|recv=r | |||
|block=-12 | |||
|hit=-1 | |||
|notes=Alternate input uf+1 | |||
}} | |||
{{MoveData | |||
|id=King-ub+2 | |||
|name=High Elbow Drop | |||
|input=b+2 | |||
|inputLead=u | |||
|damageLead=12 | |||
|targetLead=m | |||
|startup=i48~52 | |||
|recv=r | |||
|block=-18c | |||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block.Shift to down after moving. | |||
}} | |||
{{MoveData | |||
|id=King-u+2 | |||
|name=High Elbow Drop | |||
|input=u+2 | |||
|damage=35 | |||
|target=m | |||
|startup=i48~52 | |||
|recv=r | |||
|block=-18c | |||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block.Shift to down after moving. | |||
}} | |||
{{MoveData | |||
|id=King-uf+2 | |||
|name=High Elbow Drop | |||
|input=f+2 | |||
|inputLead=u | |||
|damageLead=12 | |||
|targetLead=m | |||
|startup=i48~52 | |||
|recv=r | |||
|block=-18c | |||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block.Shift to down after moving. | |||
}} | |||
{{MoveData | |||
|id=King-ub+3 | |||
|name=Sobat | |||
|input=b+3 | |||
|inputLead=u | |||
|damageLead=12 | |||
|targetLead=m | |||
|startup=i23 | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=-19 | |||
|hit=KDN | |||
|notes=Alternate input u+3 | |||
}} | |||
{{MoveData | |||
|id=King-uf+3 | |||
|name=Falling Heel Kick (early) | |||
|input=f+3 | |||
|inputLead=u | |||
|damageLead=12 | |||
|targetLead=m | |||
|startup=i22~23 | |||
|recv=r | |||
|block=-10 | |||
|hit=KDN | |||
|notes=Shift to down after moving. | |||
}} | |||
{{MoveData | |||
|id=King-uf+3 | |||
|name=Falling Heel Kick | |||
|input=f+3 | |||
|inputLead=u | |||
|damageLead=12 | |||
|targetLead=m | |||
|startup=i24~27 | |||
|recv=r | |||
|block=-20 | |||
|hit=KDN | |||
|notes=Shift to down after moving.Meaty 3f in actualy. | |||
}} | |||
{{MoveData | |||
|id=King-ub+4 | |||
|name=Jumping Knee Lift | |||
|input=b+4 | |||
|inputLead=u | |||
|targetLead=m | |||
|startup=i15~16 | |||
|recv=r | |||
|block=-20 | |||
|hit=-8 | |||
}} | |||
{{MoveData | |||
|id=King-u+4 | |||
|name=Jumping Knee Lift | |||
|input=u+4 | |||
|damage=15 | |||
|target=m | |||
|startup=i15~16 | |||
|recv=r | |||
|block=-13 | |||
|hit=KDN | |||
|ch=LNC | |||
}} | |||
{{MoveData | |||
|id=King-uf+4 | |||
|name=Jumping Knee Lift | |||
|input=f+4 | |||
|inputLead=u | |||
|targetLead=m | |||
|startup=i15~16 | |||
|recv=r | |||
|block=-13 | |||
|hit=LNC | |||
}} | |||
{{MoveData | |||
|id=King-uf+1+2 | |||
|name=Capital Punishment | |||
|input=f+1+2 | |||
|inputLead=u | |||
|damageLead=12 | |||
|targetLead=m | |||
|startup=i35~36 | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=+2c | |||
|hit=KDN | |||
|crush=js9~33 | |||
|notes=Forces an opponent to crouching on block. | |||
}} | |||
{{MoveData | |||
|id=King-uf+1+2hold | |||
|name=Burning Knuckle | |||
|input=hold | |||
|inputLead=uf+1+2 | |||
|damageLead=12 | |||
|target=b(m) | |||
|targetLead=m | |||
|startup=i67~68 | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=KDN | |||
|hit=KDN | |||
|crush=js16~ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-uf+3+4 | |||
|id=King- | |name=Neck Cutter Kick | ||
|input= | |input=f+3+4 | ||
| | |inputLead=u | ||
| | |damageLead=12 | ||
| | |targetLead=m | ||
| | |startup=i23~24 | ||
| | |startupRoot=i18 | ||
|recv=r | |||
|block=-16 | |||
|hit=KDN | |||
|crush=js5~ | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-uf☆4 | ||
| | |name=Delay Rising Toekick | ||
|input=u | |input=f☆4 | ||
| | |inputLead=u | ||
| | |damageLead=12 | ||
| | |targetLead=m | ||
| | |startup=i23 | ||
| | |startupRoot=i18 | ||
|recv=r | |||
|block=-11 | |||
|hit=LNC | |||
}} | }} | ||
{{MoveData| | |||
== Motion input == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-f,f☆2 | |||
|name=Stomach Smash | |||
|input=f,f☆2 | |||
|damage=15(,35) | |||
|target=l | |||
|startup=i18 | |||
|recv=r | |||
|block=-14 | |block=-14 | ||
| | |hit=+1c | ||
|ch=Th | |||
|crush=cs6~ | |||
|ch= | |notes=Forces an opponent to crouching on NH.Start-up 19f in actualy.During CH to Jaguar Hammer.Damage () is throw bonus. | ||
| | |||
| | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|id=King-f,f☆1+2 | |||
|name=Lay Off | |||
|input=f,f☆1+2 | |||
|target=m | |||
|startup=i9 | |||
|recv=r23 | |||
|tot=32 | |||
|block=+0 | |block=+0 | ||
| | |hit=+7 | ||
|ch=+18 | |ch=+18 | ||
|damage=+ | |notes=Start-up 10f in actualy. | ||
| | }} | ||
{{MoveData | |||
|id=King-f,F+1 | |||
|name=Jaguar Hook | |||
|input=f,F+1 | |||
|damage=21 | |||
|target=m | |||
|startup=i22~23 | |||
|recv=r | |||
|block=-5 | |||
|hit=+14<sup>Sp</sup> | |||
|ch=KDN | |||
|notes=Start-up 23f in actualy. | |||
}} | |||
{{MoveData | |||
|id=King-f,F+2 | |||
|name=Rolling Elbow | |||
|input=f,F+2 | |||
|damage=19 | |||
|target=m | |target=m | ||
|startup= | |startup=i31~32 | ||
|recv=r | |||
|block=+2c | |||
|hit=+4c | |||
|notes=Forces an opponent to crouching on block or hit.Start-up 20f in actualy. | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
| | |id=King-f,F+2,B | ||
|name=Rolling Elbow to Cancel | |||
|input=,B | |||
|inputLead=f,F+2 | |||
|damageLead=19 | |||
|target=p | |||
|targetLead=m | |||
|startup=i | |||
|startupRoot=i31~32 | |||
|recv=r | |||
|tot=33 | |||
}} | |||
{{MoveData | |||
|id=King-f,F+2,1 | |id=King-f,F+2,1 | ||
|name=Clothesline Combo | |||
|input=,1 | |||
|inputLead=f,F+2 | |inputLead=f,F+2 | ||
| | |damage=,25 | ||
|damageLead=19 | |damageLead=19 | ||
| | |target=,h | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i | ||
|startup= | |startupRoot=i31~32 | ||
|recv=r | |||
|block=-1 | |||
|hit=KDN | |||
|notes=Combo from 1st hit.Input can be delayed.Combo can be delayed 11f from hit. | |||
}} | |||
{{MoveData | |||
|id=King-f,F+4 | |||
|name=Konvict Kick | |||
|input=f,F+4 | |||
|damage=25(,20) | |||
|target=m | |||
|startup=i15 | |||
|recv=r | |||
|block=-15 | |||
|hit=KDN | |||
|ch=Th | |||
|notes=Start-up 16f in actualy.CH connect to DDT.Damage () is throw bonus. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+1+2 | |id=King-f,F+1+2 | ||
| | |name=Flying Cross Chop | ||
|input=,F+1+2 | |input=f,F+1+2 | ||
|damage=21 | |damage=21 | ||
|target=h | |||
|target=h | |startup=i20~38 | ||
|startup= | |recv=r | ||
|block=-5 | |||
|hit=KDN | |||
|crush=js18~ | |||
|notes=Start-up 21f in actualy. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+1+2 | |||
|id=King-f,F+1+2 | |name=Flying Cross Chop (latter) | ||
| | |input=f,F+1+2 | ||
|input=,F+1+2 | |||
|damage=21 | |damage=21 | ||
| | |target=l | ||
| | |startup=i39-45 | ||
| | |recv=r | ||
|block=-26 | |||
|hit=KDN | |||
|crush=js18~ | |||
|notes=Meaty 3f in actualy. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+2+3 | |||
|id=King-f,F+2+3 | |name=Diving Body Press (close) | ||
| | |input=f,F+2+3 | ||
|input=,F+2+3 ( | |damage=20(,15) | ||
| | |target=m,th | ||
| | |startup=i21~25 | ||
| | |recv=r | ||
| | |block=-17c | ||
| | |hit=Th | ||
| | |crush=js12~ | ||
| | |notes=Forces an opponent to crouching on block.Start-up 22f in actualy.Damage () is throw bonus. | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,F+2+3 | |id=King-f,F+2+3 | ||
| | |name=Diving Body Press | ||
|input=,F+2+3 | |input=f,F+2+3 | ||
|damage=20 | |damage=20 | ||
|hit=- | |target=m | ||
|target= | |startup=i26~43 | ||
|startup= | |recv=r | ||
|block=-12c | |||
|hit=-15c | |||
|crush=js12~ | |||
|notes=Forces an opponent to crouching on block or hit.Meaty 17f in actualy. | |||
}} | |||
{{MoveData | |||
|id=King-f,F+3+4 | |||
|name=Exploder | |||
|input=f,F+3+4 | |||
|damage=25 | |||
|target=h | |||
|startup=i28~30 | |||
|recv=r | |||
|block=+7 | |||
|hit=KDN | |||
|crush=js9~ | |||
|notes=Start-up 26f in actualy.Shift to down afte whiff. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,f,f+3 | |id=King-f,f,f+3 | ||
| | |name=Strong Knee | ||
|input=,f+3 | |input=f,f,f+3 | ||
|damage=25 | |damage=25 | ||
|target=m | |target=m | ||
|startup= | |startup=i20~25 | ||
|recv=r | |||
|block=+3 | |||
|hit=KDN | |||
|notes=<span class="patch">(Ver.5.01)・Frame disadvantage when blocking has been changed from ±0f to +3f.</span> | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,f,f+3+4 | |id=King-f,f,f+3+4 | ||
| | |name=Running Exploder | ||
|input=,f+3+4 | |input=f,f,f+3+4 | ||
|damage=40 | |damage=40 | ||
|hit= | |target=m | ||
|target= | |startup=i28~34 | ||
|startup= | |recv=r | ||
|block=+17g | |||
|hit=KDN | |||
|crush=js9~ | |||
|notes=Meaty 5f in actualy. | |||
}} | |||
{{MoveData | |||
|id=King-Run4 | |||
|input=Run4 | |||
|damage=22 | |||
|target=l | |||
|startup=i14 | |||
|recv=r | |||
|block=-25 | |||
|hit=-9 | |||
|crush=cs6~ | |||
|notes=Returns to crouching. | |||
}} | |||
== Crouch == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-FCdb | |||
|name=Crouch Jab | |||
|input=FCdb | |||
|damage=5 | |||
|target=sm | |||
|startup=i10 | |||
|recv=r | |||
|block=-5 | |||
|hit=+6 | |||
|notes={{Plainlist| | |||
* Alternate input d+1 | |||
* Returns to crouching.Returns to standing when input F.}} | |||
}} | |||
{{MoveData | |||
|id=King-FCdb | |||
|name=Crouch Straight | |||
|input=FCdb | |||
|damage=8 | |||
|target=sm | |||
|startup=i11 | |||
|recv=r | |||
|block=-4 | |||
|hit=+7 | |||
|notes={{Plainlist| | |||
* Alternate input d+2 | |||
* Returns to crouching.}} | |||
}} | |||
{{MoveData | |||
|id=King-FC3 | |||
|name=Crouch Spin Kick | |||
|input=FC3 | |||
|damage=12 | |||
|target=l | |||
|startup=i18 | |||
|recv=r | |||
|block=-16 | |||
|hit=-2 | |||
|notes=Returns to crouching. | |||
}} | |||
{{MoveData | |||
|id=King-FC.4 | |||
|name=Crouch Chin kick | |||
|input=FC.4 | |||
|damage=10 | |||
|target=l | |||
|startup=i14 | |||
|recv=r | |||
|block=-13 | |||
|hit=-2 | |||
|notes={{Plainlist| | |||
* Alternate input d+4 | |||
* Returns to crouching.}} | |||
}} | |||
{{MoveData | |||
|id=King-FCdf+1 | |||
|name=Leg Breaker | |||
|input=FCdf+1 | |||
|damage=20 | |||
|target=l | |||
|startup=i32~34 | |||
|recv=r | |||
|block=-12 | |||
|hit=KDN | |||
|crush=cs1~ | |||
|notes=Returns to crouching. | |||
}} | |||
{{MoveData | |||
|id=King-FCdf+2 | |||
|name=Body Blow | |||
|input=FCdf+2 | |||
|damage=21 | |||
|target=m | |||
|startup=i15 | |||
|recv=r | |||
|block=-14 | |||
|hit=KDN | |||
}} | |||
== WS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-WS1 | |||
|name=Upperecut | |||
|input=WS1 | |||
|damage=12 | |||
|target=m | |||
|startup=i10~11 | |||
|recv=r | |||
|block=-3 | |||
|hit=+4 | |||
|notes=Usually hits on i11. Needs to be very close to hit on i10. | |||
}} | |||
{{MoveData | |||
|id=King-WS2 | |||
|input=WS2 | |||
|damage=11 | |||
|target=m | |||
|startup=i14 | |||
|recv=r | |||
|block=-9 | |||
|hit=+1 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-WS2,2 | |||
|id=King- | |name=Round Trip Chop | ||
| | |||
|input=,2 | |input=,2 | ||
| | |inputLead=WS2 | ||
|damage=,25 | |||
|damageLead=11 | |damageLead=11 | ||
| | |target=,m | ||
|targetLead=m | |targetLead=m | ||
|target= | |startup=i15~16 | ||
|startup= | |startupRoot=i14 | ||
|recv=r | |||
|block=-12 | |||
|hit=+12<sup>Sp</sup> | |||
|notes=Combo from 1st hit.Input can be delayed.Combo can be delayed 9f from hit.Combo can be delayed 16f from CH. | |||
}} | |||
{{MoveData | |||
|id=King-WS3 | |||
|name=Stomping Kick | |||
|input=WS3 | |||
|damage=28 | |||
|target=h | |||
|startup=i16 | |||
|recv=r | |||
|block=+0 | |||
|hit=KDN | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-WS4 | |||
|id=King- | |name=Toe Smash | ||
| | |input=WS4 | ||
| | |||
|damage=20 | |damage=20 | ||
|target=m | |target=m | ||
|startup= | |startup=i11~12 | ||
|recv=r | |||
|block=-6 | |||
|hit=+5 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-WS1+2 | |||
|id=King- | |name=Snap Uppercut | ||
|input= | |input=WS1+2 | ||
|damage=20 | |damage=20 | ||
|target=m | |target=m | ||
|startup= | |startup=i18~19 | ||
|recv=r | |||
|block=-10 | |||
|hit=LNC | |||
}} | }} | ||
{{MoveData| | |||
== SS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-SS2 | |||
|name=Victory Palm | |||
|input=SS2 | |||
|damage=25 | |||
|target=h | |||
|startup=i19~20 | |||
|recv=r | |||
|block=-5 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=King-SS3+4 | |||
|name=Deadly Boomerang | |||
|input=SS3+4 | |||
|damage=50 | |||
|target=h | |||
|startup=i27~31 | |||
|recv=r | |||
|block=+11g<br>+21w | |||
|hit=KDN | |||
|crush=js11~ | |||
|notes=Shift to down after moving.<span class="patch">(Ver.5.00)・Changed the opponent's behavior on block (-1f to +11<sup>G</sup>F). Wall crush inducing guard is implemented.・Improved the homing performance.</span> | |||
}} | |||
== BT == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-BT.1 | |||
|name=Spin Knuckle Jab | |||
|input=BT.1 | |||
|damage=15 | |||
|target=h | |||
|startup=i8 | |||
|recv=r | |||
|block=-8 | |||
|hit=+3 | |||
|notes=Alternate input 2 | |||
}} | |||
{{MoveData | |||
|id=King-BT.3 | |||
|name=Blind Kick | |||
|input=BT.3 | |||
|damage=18 | |||
|target=m | |||
|startup=i13 | |||
|recv=r | |||
|block=-13 | |block=-13 | ||
|id=King- | |hit=+9 | ||
|input= | |ch=KDN | ||
| | }} | ||
{{MoveData | |||
|id=King-BT.3(must hit)1+2just | |||
|name=Blind Kick to Neck Breaker | |||
|input=(must hit)1+2just | |||
|inputLead=BT.3 | |||
|damage=,20 | |||
|damageLead=18 | |||
|target=,th | |||
|targetLead=m | |||
|startup=i | |||
|startupRoot=i13 | |||
|recv=r | |||
|hit=Th | |||
}} | |||
{{MoveData | |||
|id=King-BT.4 | |||
|name=Spin Kick | |||
|input=BT.4 | |||
|damage=18 | |||
|target=h | |||
|startup=i10 | |||
|recv=r | |||
|block=-8 | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=King-BT.1+2 | |||
|name=Atomic Blaster | |||
|input=BT.1+2 | |||
|damage=50 | |||
|target=ub(h) | |||
|startup=i26~30 | |||
|recv=r | |||
|block=KDN | |||
|hit=KDN | |||
|notes=Start-up 26f (very short). | |||
}} | |||
{{MoveData | |||
|id=King-BT.1+4 | |||
|name=Moonsault Body Press | |||
|input=BT.1+4 | |||
|damage=30 | |||
|target=ub(m) | |||
|startup=i41~47 | |||
|recv=r | |||
|block=KDN | |||
|hit=KDN | |||
}} | |||
{{MoveData | |||
|id=King-BT.d+1 | |||
|name=Crouch Spin Knuckle | |||
|input=BT.d+1 | |||
|damage=10 | |damage=10 | ||
|hit=- | |target=sm | ||
|target=l | |startup=i10 | ||
|startup= | |recv=r | ||
|block=-2 | |||
|hit=+9 | |||
|notes={{Plainlist| | |||
* Alternate input d+2 | |||
* Returns to crouching.}} | |||
}} | |||
{{MoveData | |||
|id=King-BT.d+3 | |||
|name=Crouch Spin Kick | |||
|input=BT.d+3 | |||
|damage=12 | |||
|target=l | |||
|startup=i10 | |||
|recv=r | |||
|block=-11 | |||
|hit=+3 | |||
|notes=Returns to crouching. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-BT.d+4 | |||
|id=King- | |name=Low Drop Kick | ||
|input= | |input=BT.d+4 | ||
|damage=20 | |damage=20 | ||
|hit= | |target=l | ||
|target= | |startup=i22~24 | ||
|startup= | |recv=r | ||
|block=-17 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Returns to crouching.Shift to down after block or whiff. | |||
}} | |||
{{MoveData | |||
|id=King-BT.uf+3 | |||
|name=Reverse Jump Kick | |||
|input=BT.uf+3 | |||
|damage=- | |||
|target=m | |||
|startup=i | |||
|recv=r | |||
|hit=LNC | |||
|notes=Alternate input uf+4 | |||
}} | |||
== Other == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-1+2+3+4 | |||
|name=Charge | |||
|input=1+2+3+4 | |||
|damage=- | |||
|target=sp | |||
|startup=i | |||
|recv=r | |||
|tot=230 | |||
|notes=Shift to charging.Cancel with input any after 60f.Can not cancel with input 1+2+3+4 after 120f. | |||
}} | |||
{{MoveData | |||
|id=King-Charge with advanced input start-up 1F1+2+3+4 | |||
|name=Charge | |||
|input=Charge with advanced input start-up 1F1+2+3+4 | |||
|damage=- | |||
|target=sp | |||
|startup=i | |||
|recv=r | |||
|tot=230 | |||
|notes=Shift to charging.Keep charging longer than normal.Can not cancel with input anything. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-While down (facing up)1+2 | |||
|id=King- | |name=Special Standing | ||
| | |input=While down (facing up)1+2 | ||
| | |damage=10 | ||
|damage= | |||
|target=m | |target=m | ||
|startup= | |startup=i77~79 | ||
|recv=r | |||
|block=+0 | |||
|hit=KDN<br><span class="sub_letter">(+22)</span> | |||
|notes=Upper Accessory:Championship Belt | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=- | |block=-27~-16 | ||
|id=King- | |id=King-FUFT 3+4 | ||
|input= | |input=FUFT 3+4 | ||
|ch=KND | |ch=KND | ||
|damage=25 | |damage=25 | ||
|hit=KND | |hit=KND | ||
|target= | |target=m | ||
|startup= | |startup=16~28b? | ||
}} | }} | ||
{{MoveData| | {{MoveData | ||
| | |id=King-With back against wallb,b,ub | ||
| | |name=Wall Jumping Attack (early) | ||
| | |input=With back against wallb,b,ub | ||
| | |damage=45 | ||
| | |target=th(h) | ||
| | |startup=i43~48 | ||
| | |recv=r | ||
| | |block=+0c | ||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block.Air Status 5f.Invinciblity during 8 to 13f. | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
| | |id=King-With back against wallb,b,ub | ||
| | |name=Wall Jumping Attack (latter) | ||
| | |input=With back against wallb,b,ub | ||
| | |damage=21 | ||
| | |target=m | ||
| | |startup=i49 | ||
| | |recv=r | ||
| | |block=-9c | ||
|hit=KDN | |||
|notes=Forces an opponent to crouching on block.Air Status 5f.Invinciblity during 8 to 13f.Meaty 8f in actualy. | |||
}} | }} | ||
{{MoveData | |||
== JS == | |||
{{MoveDataHeader}} | |||
{{MoveData | |||
|id=King-3+4 | |id=King-3+4 | ||
|name=Jaguar Step | |||
|input=3+4 | |input=3+4 | ||
|damage=- | |damage=- | ||
| | |target=sp | ||
| | |startup=i | ||
| | |recv=r | ||
|tot=34 | |||
|notes=Continue step 3+4 Hold.Shift to down Over 5 spins.Cost 23f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+3+4 | |id=King-b+3+4 | ||
|name=Reverse Jaguar Step | |||
|input=b+3+4 | |input=b+3+4 | ||
|damage=- | |damage=- | ||
| | |target=sp | ||
| | |startup=i | ||
| | |recv=r | ||
|tot=34 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS1 | |||
|id=King- | |name=Jaguar Step to Hook | ||
| | |input=JS1 | ||
| | |||
|damage=21 | |damage=21 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv=r | |||
|block=-5 | |||
|hit=KDN | |||
|notes=Total Start-up 43f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold1 | |||
|id=King- | |name=Jaguar Step to Hook (2 spin) | ||
| | |input=JS hold1 | ||
| | |||
|damage=25 | |damage=25 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv=r | |||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 75f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold1 | |||
|id=King- | |name=Jaguar Step to Hook (3 spin) | ||
| | |input=JS hold1 | ||
| | |||
|damage=31 | |damage=31 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv=r | |||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 103f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold1 | |||
|id=King- | |name=Jaguar Step to Hook (4 spin) | ||
| | |input=JS hold1 | ||
| | |||
|damage=31 | |damage=31 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv=r | |||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 135f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold1 | |||
|id=King- | |name=Jaguar Step to Hook (5 spin) | ||
| | |input=JS hold1 | ||
| | |||
|damage=31 | |damage=31 | ||
|target=h | |target=h | ||
|startup= | |startup=i19~20 | ||
|recv=r | |||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 167f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS2 | |||
|id=King- | |name=Jaguar Step to Elbow | ||
| | |input=JS2 | ||
| | |||
|damage=15 | |damage=15 | ||
|target=m | |target=m | ||
|startup= | |startup=i11 | ||
|recv=r | |||
|block=-9 | |||
|hit=+12c | |||
|notes=Forces an opponent to crouching on hit. Total Start-up 35f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold2 | |||
|id=King- | |name=Jaguar Step to Elbow (2 spin) | ||
| | |input=JS hold2 | ||
| | |||
|damage=18 | |damage=18 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=-2 | |||
|hit=+12c | |||
|notes=Forces an opponent to crouching on hit. Total Start-up 67f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold2 | |||
|id=King- | |name=Jaguar Step to Elbow (3 spin) | ||
| | |input=JS hold2 | ||
| | |||
|damage=22 | |damage=22 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+0c | |||
|hit=+12c | |||
|notes=Forces an opponent to crouching on block or hit. Total Start-up 99f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold2 | |||
|id=King- | |name=Jaguar Step to Elbow (4 spin) | ||
| | |input=JS hold2 | ||
| | |||
|damage=22 | |damage=22 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+0c | |||
|hit=+12c | |||
|notes=Forces an opponent to crouching on block or hit. Total Start-up 131f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold2 | |||
|id=King- | |name=Jaguar Step to Elbow (5 spin) | ||
| | |input=JS hold2 | ||
| | |||
|damage=22 | |damage=22 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+0c | |||
|hit=+12c | |||
|notes=Forces an opponent to crouching on block or hit. Total Start-up 163f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS3 | |||
|id=King- | |name=Jaguar Step to sobat | ||
| | |input=JS3 | ||
| | |||
|damage=23 | |damage=23 | ||
| | |target=m | ||
| | |startup=i22 | ||
| | |recv=r | ||
|block=-5 | |||
|hit=KDN | |||
|notes=Total Start-up 46f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold3 | |||
|id=King- | |name=Jaguar Step to sobat (2 spin) | ||
| | |input=JS hold3 | ||
| | |||
|damage=27 | |damage=27 | ||
| | |target=m | ||
| | |startup=i | ||
| | |recv=r | ||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 74f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold3 | |||
|id=King- | |name=Jaguar Step to sobat (3 spin) | ||
| | |input=JS hold3 | ||
| | |||
|damage=34 | |damage=34 | ||
| | |target=m | ||
| | |startup=i | ||
| | |recv=r | ||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 106f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold3 | |||
|id=King- | |name=Jaguar Step to sobat (4 spin) | ||
| | |input=JS hold3 | ||
| | |||
|damage=34 | |damage=34 | ||
| | |target=m | ||
| | |startup=i | ||
| | |recv=r | ||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 138f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold3 | |||
|id=King- | |name=Jaguar Step to sobat (5 spin) | ||
| | |input=JS hold3 | ||
| | |||
|damage=34 | |damage=34 | ||
| | |target=m | ||
| | |startup=i | ||
| | |recv=r | ||
|block=-1 | |||
|hit=KDN | |||
|notes=Total Start-up 170f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS3,2+3 | |||
|id=King- | |name=Jaguar Step to sobat & Press (close) | ||
| | |input=,2+3 | ||
|input=,2+3 ( | |inputLead=JS3 | ||
| | |damage=(,15) | ||
| | |damageLead=23 | ||
| | |target=,th | ||
| | |targetLead=m | ||
| | |startup= | ||
| | |startupRoot=i22 | ||
| | |recv=r | ||
|block=-17c | |||
|hit=Th | |||
|notes=Forces an opponent to crouching on block.Damage () is throw bonus. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS3,2+3 | |||
|id=King- | |name=Jaguar Step to sobat & Press | ||
| | |||
|input=,2+3 | |input=,2+3 | ||
| | |inputLead=JS3 | ||
| | |damageLead=23 | ||
| | |targetLead=m | ||
| | |startup= | ||
| | |startupRoot=i22 | ||
|recv=r | |||
|block=-12c | |||
|hit=-15c | |||
|notes=Forces an opponent to crouching on block or hit. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS4 | |||
|id=King- | |name=Jaguar Step to High Kick | ||
| | |input=JS4 | ||
| | |||
|damage=40 | |damage=40 | ||
|target=h | |target=h | ||
|startup= | |startup=i17 | ||
|recv=r | |||
|block=+8 | |||
|hit=KDN | |||
|notes=Total Start-up 41f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold4 | |||
|id=King- | |name=Jaguar Step to High Kick (2 spin) | ||
| | |input=JS hold4 | ||
| | |||
|damage=42 | |damage=42 | ||
| | |target=ub(h) | ||
| | |startup=i | ||
| | |recv=r | ||
|block=KDN | |||
|hit=KDN | |||
|notes=Total Start-up 73f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold4 | |||
|id=King- | |name=Jaguar Step to High Kick (3 spin) | ||
| | |input=JS hold4 | ||
| | |||
|damage=52 | |damage=52 | ||
| | |target=ub(h) | ||
| | |startup=i | ||
| | |recv=r | ||
|block=KDN | |||
|hit=KDN | |||
|notes=Total Start-up 105f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold4 | |||
|id=King- | |name=Jaguar Step to High Kick (4 spin) | ||
| | |input=JS hold4 | ||
| | |||
|damage=52 | |damage=52 | ||
| | |target=ub(h) | ||
| | |startup=i | ||
| | |recv=r | ||
|block=KDN | |||
|hit=KDN | |||
|notes=Total Start-up 137f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS hold4 | |||
|id=King- | |name=Jaguar Step to High Kick (5 spin) | ||
| | |input=JS hold4 | ||
| | |||
|damage=52 | |damage=52 | ||
| | |target=ub(h) | ||
| | |startup=i | ||
| | |recv=r | ||
|block=KDN | |||
|hit=KDN | |||
|notes=Total Start-up 169f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JSdf+4 | |||
|id=King- | |name=Jaguar Step to Mid Kick | ||
|input= | |input=JSdf+4 | ||
|damage=30 | |damage=30 | ||
|target=m | |target=m | ||
|startup=17 | |startup=i17 | ||
|recv=r | |||
|block=-17 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Total Start-up 41f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS holddf+4 | |||
|id=King- | |name=Jaguar Step to Mid Kick (2 spin) | ||
|input= | |input=JS holddf+4 | ||
|damage=36 | |damage=36 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+9 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Total Start-up 73f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS holddf+4 | |||
|id=King- | |name=Jaguar Step to Mid Kick (3 spin) | ||
|input= | |input=JS holddf+4 | ||
|damage=45 | |damage=45 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+9 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Total Start-up 105f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS holddf+4 | |||
|id=King- | |name=Jaguar Step to Mid Kick (4 spin) | ||
|input= | |input=JS holddf+4 | ||
|damage=45 | |damage=45 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+9 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Total Start-up 137f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-JS holddf+4 | |||
|id=King- | |name=Jaguar Step to Mid Kick (5 spin) | ||
|input= | |input=JS holddf+4 | ||
|damage=45 | |damage=45 | ||
|target=m | |target=m | ||
|startup= | |startup=i | ||
|recv=r | |||
|block=+9 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Total Start-up 169f. | |||
}} | }} | ||
{{MoveData | |||
| | == CD == | ||
| | |||
|input= | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-f☆d,DF | ||
| | |name=Crouch Dash | ||
| | |input=f☆d,DF | ||
| | |damage= | ||
|target= | |||
|startup= | |||
|recv=r FC | |||
|crush=cs1~ | |||
|notes=Returns to crouching.Disable Advanced Input. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f☆d,DF+1 | |||
|id=King- | |name=Leg Breaker | ||
|input=f☆d,DF+1 | |||
| | |||
|input=, | |||
|damage=20 | |damage=20 | ||
|target=l | |||
|target=l | |startup=i32~34 | ||
|startup= | |recv=r FC | ||
|block=-12 | |||
|hit=KDN | |||
|crush=cs1~ | |||
|notes=Start-up 36f in actualy.Returns to crouching. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f☆d,DF+4 | |||
|id=King- | |name=Jumping Knee | ||
| | |input=f☆d,DF+4 | ||
|input=, | |||
|damage=21 | |damage=21 | ||
|target=m | |||
|target=m | |startup=i15~16 | ||
|startup= | |recv=r | ||
|block=-9 | |||
|hit=KDN | |||
|ch=KDN<sup>*</sup> | |||
|notes=Start-up 19f in actualy. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f☆d,DF+1+2 | |||
|id=King- | |name=Black Bomb | ||
| | |input=f☆d,DF+1+2 | ||
|input=, | |||
|damage=24 | |damage=24 | ||
|hit= | |target=M | ||
| | |startup=i20~23 | ||
| | |recv=r | ||
|block=-5c | |||
|hit=KDN | |||
|ch=LNC | |||
|notes=Forces an opponent to crouching on block.Start-up 24f in actualy. | |||
}} | }} | ||
{{MoveData| | |||
| | == Throws == | ||
| | |||
| | {{MoveDataHeader}} | ||
| | {{MoveData | ||
| | |id=King-1+3 | ||
| | |name=Winding Nut | ||
| | |input=1+3 | ||
| | |damage=35 | ||
| | |target=th(h) | ||
|startup=i12 | |||
|recv=r27 | |||
|tot=39 | |||
|block=1 or 2<br>-6F<br>Reverse Pos. | |||
|hit=Head-sd.<br>Face-up | |||
|notes=Long Range Throw when input F (start-up 15f). | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-2+4 | ||
| | |name=Suplex | ||
|input= | |input=2+4 | ||
| | |damage=35 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r27 | ||
| | |tot=39 | ||
|block=1 or 2<br>-3F | |||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
|notes=Long Range Throw when input F (start-up 15f). | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-Approach from left side | ||
| | |name=Argentina BackBreaker | ||
|input= | |input=Approach from left side | ||
| | |damage=40 | ||
| | |target=th(h) | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Head-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-Approach from right side | ||
| | |name=Knee Crusher | ||
|input= | |input=Approach from right side | ||
| | |damage=42 | ||
| | |target=th(h) | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach from behind1+3 | |||
|id=King- | |name=Half Boston Crab | ||
| | |input=Approach from behind1+3 | ||
|input= | |damage=60 | ||
| | |target=th(h) | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=disable | ||
| | |hit=Right-sd.<br>Face-down | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-Approach from behind2+4 | ||
| | |name=Cobra Twist | ||
|input= | |input=Approach from behind2+4 | ||
| | |damage=60 | ||
| | |target=th(h) | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=disable | ||
|hit=Right-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach from behindb,f+1+2 | |||
|id=King- | |name=Stretch Buster | ||
| | |input=Approach from behindb,f+1+2 | ||
| | |damage=75 | ||
|damage= | |target=th(h) | ||
|startup=i10 | |||
|target= | |recv=r | ||
|startup= | |block=disable | ||
|hit=Left-sd.<br>Face-up | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-df+2+3 | ||
| | |name=Knee Bash | ||
|input= | |input=df+2+3 | ||
| | |damage=40 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=2<br>-2F | ||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-db+2+3 | ||
| | |name=Figure Four Leg Lock | ||
|input= | |input=db+2+3 | ||
| | |damage=40 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=1+2<br>-6F | ||
|hit=Foot-sd.<br>Face-up | |||
|notes=Break throw just input 3+4 to Reverse Figure Four Leg Lock (Damage 26 to King). | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-ub | ||
| | |name=Executioner Drop | ||
|input= | |input=b | ||
| | |inputLead=u | ||
|damage= | |damage=(15) | ||
| | |damageLead=12 | ||
|target= | |target=h(h) | ||
|startup= | |targetLead=m | ||
|startup=i12 | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=1+2<br>-6F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input u+1+2 | |||
* Enable side quick roll after throw.Damage () is wall hit bonus.Wall Stun.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-ub | ||
| | |name=Executioner Drop (behind) | ||
|input= | |input=b | ||
| | |inputLead=u | ||
|damage= | |damage=(15) | ||
| | |damageLead=12 | ||
|target= | |target=h(h) | ||
|startup= | |targetLead=m | ||
|startup=i12 | |||
|startupRoot=i18 | |||
|recv=r | |||
|block=1+2 | |||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input u+1+2,B | |||
* Enable side quick roll after throw.Damage () is wall hit bonus.Wall Stun.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-db,f+2+4 | ||
| | |name=Tombstone Pile Driver | ||
|input= | |input=,f+2+4 | ||
| | |inputLead=db | ||
| | |damageLead=5,13 | ||
| | |target=) | ||
| | |targetLead=sm,m | ||
|startup= | |startup=i11 | ||
|startupRoot=i | |||
|recv=r | |||
|block=2<br>-2F | |||
|hit=Head-sd.<br>Face-up | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-d,db,b+1+2 | ||
| | |name=Muscle Buster | ||
|input=2 | |input=d,db,b+1+2 | ||
| | |damage=50 | ||
| | |target=th(h) | ||
| | |startup=i11 | ||
| | |recv=r | ||
| | |block=1+2<br>-6F | ||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
|notes=Floor break.Shift to BT after throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,b,db,d,df,f+1 | |||
|id=King-f+1 | |name=Giant Swing | ||
|input=f+1 | |input=f,b,db,d,df,f+1 | ||
| | |damage=45(,20) | ||
| | |target=th(h) | ||
| | |startup=i10 | ||
| | |recv=r | ||
| | |block=1<br>-13F | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes=Easy Command fbdbdf1.Enable input from Full Crouch.Damage () is when no side quick roll.Damage 70 when wall hit. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,b,db,d,df,f+2 | |||
|id=King-f+2 | |name=Tijuana Twister | ||
|input=f+2 | |input=f,b,db,d,df,f+2 | ||
| | |damage=50 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=2<br>-6F | ||
|hit=Foot-sd.<br>Face-up | |||
|notes=Easy Command fbdbdf2. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f,f,f+2+4 | |||
|id=King- | |name=Tomahawk | ||
| | |input=f,f,f+2+4 | ||
| | |||
|damage=40 | |damage=40 | ||
| | |target=th(h) | ||
| | |startup=i10 | ||
| | |recv=r29 | ||
|tot=39 | |||
|block=1+2<br>-5F<br>Reverse Pos. | |||
|hit=Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input Run2+4 | |||
* Disable Advanced Input.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-FCdb,d,db+1+2 | |||
|id=King- | |name=Clothesline Press | ||
|input= | |input=,d,db+1+2 | ||
| | |inputLead=FCdb | ||
| | |damageLead=10 | ||
| | |target=h(h) | ||
| | |targetLead=l | ||
| | |startup=i12 | ||
|startupRoot=i14 | |||
|recv=r | |||
|block=1+2<br>-6F | |||
|hit=Left-sd.<br>Face-down | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach crouching enemyd+1+3 | |||
|id=King- | |name=Iron Lariat | ||
|input= | |input=Approach crouching enemyd+1+3 | ||
| | |damage=45 | ||
| | |target=th(l) | ||
| | |startup=i12 | ||
| | |recv=r25 | ||
| | |tot=37 | ||
|block=1<br>+0F | |||
|hit=Head-sd.<br>Face-down | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach crouching enemyd+2+4 | |||
|id=King- | |name=V Driver | ||
|input= | |input=Approach crouching enemyd+2+4 | ||
| | |damage=45 | ||
| | |target=th(l) | ||
| | |startup=i12 | ||
| | |recv=r25 | ||
| | |tot=37 | ||
|block=2<br>+0F | |||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+3 | |||
|id=King- | |name=Arm Whip | ||
|input= | |input=b+1+3 | ||
| | |target=reversal | ||
| | |startup=i | ||
| | |recv=r | ||
| | |tot=35 | ||
| | |block=disable | ||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
|notes=Floor break.2 Absorbs (H/M) during 2 to 14f.Damage 25 + 50% of enemy attack. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2+4 | |id=King-b+2+4 | ||
|name=Spinning Heel Hold | |||
|input=b+2+4 | |input=b+2+4 | ||
| | |target=reversal | ||
| | |startup=i | ||
| | |recv=r | ||
| | |tot=35 | ||
| | |block=disable | ||
|hit=Reverse Pos.<br>Left-sd.<br>Face-up | |||
|notes=3 Absorbs (H/M) during 2 to 10f.Damage 25 + 50% of enemy attack. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+2+4 | |||
|id=King- | |name=Leg Screw | ||
| | |input=b+2+4 | ||
|input= | |target=reversal | ||
| | |startup=i | ||
| | |recv=r | ||
| | |tot=35 | ||
| | |block=disable | ||
| | |hit=Clockwise<br>Foot-sd.<br>Face-up | ||
|notes=4 Absorbs (H/M) during 2 to 10f.Damage 25 + 50% of enemy attack. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Leg Screw3+4 | |||
|id=King- | |name=Figure Four Leg Lock | ||
| | |input=During Leg Screw3+4 | ||
|input= | |damage=33 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2 | ||
| | |hit=Foot-sd.<br>Face-up | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-d,df,F+1 | |||
|id=King- | |name=Pile Driver | ||
|input=d,df,F+1 | |||
| | |||
|input=d | |||
|damage=30 | |damage=30 | ||
| | |target=th(h) | ||
| | |startup=i11 | ||
| | |recv=r | ||
|block=1<br>-2F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Pile Driver1+2,1+2 | |||
|id=King- | |name=Double Arm Face Buster | ||
|input= | |input=During Pile Driver1+2,1+2 | ||
| | |damage=35 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-7F | ||
|hit=Head-sd.<br>Face-down | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Pile Driver1+2,3,4,1+2 | |||
|id=King- | |name=Boston Crab | ||
| | |input=During Pile Driver1+2,3,4,1+2 | ||
|input=, | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1+2<br>-7F | ||
| | |hit=Right-sd.<br>Face-down | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2 | |id=King-b+1+2 | ||
|name=Throw Away | |||
|input=b+1+2 | |input=b+1+2 | ||
| | |target=th(h) | ||
| | |startup=i14 | ||
| | |recv=r25 | ||
| | |tot=39 | ||
| | |block=1+2<br>-3F<br>CCW. | ||
|hit=BT<br>+9F | |||
|notes=Damage 5 & Behind Wall stun when wall hit close to.Damage 3 & face up down by the head when wall hit distant. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,1+3 | |id=King-b+1+2,1+3 | ||
|name=Throw Away Feint | |||
|input=,1+3 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
| | |target=nation | ||
| | |targetLead=th(h) | ||
| | |startup=i | ||
| | |startupRoot=i14 | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=+14F | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,2+4 | |id=King-b+1+2,2+4 | ||
|name=Throw Away Knockdown | |||
|input=,2+4 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
| | |target=nation | ||
| | |targetLead=th(h) | ||
| | |startup=i | ||
| | |startupRoot=i14 | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,3+4 | |id=King-b+1+2,3+4 | ||
|name=Throw and Destroy | |||
|input=,3+4 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
| | |target=nation | ||
| | |targetLead=th(h) | ||
| | |startup=i | ||
| | |startupRoot=i14 | ||
| | |recv=r | ||
| | |block=3+4<br>-15F<br>Reverse Pos. | ||
|hit=Head-sd.<br>Face-up | |||
|notes=Floor break.King shift to BT when break throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-b+1+2,1+2 | |id=King-b+1+2,1+2 | ||
|name=Turn Around | |||
|input=,1+2 | |||
|inputLead=b+1+2 | |inputLead=b+1+2 | ||
|input=,1+2 | |target=nation | ||
| | |targetLead=th(h) | ||
|damage=- | |startup=i | ||
|hit=+ | |startupRoot=i14 | ||
|target= | |recv=r | ||
|startup= | |block=disable | ||
|hit=BT<br>+5F | |||
}} | |||
{{MoveData | |||
|id=King-FC1+2 | |||
|name=Ultimate Tackle | |||
|input=FC1+2 | |||
|damage=5 | |||
|target=th(m) | |||
|startup=i26 | |||
|recv=r | |||
|block=-5F<br>Clockwise | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Break Throw 2 4f& King shift to BT.1+2 2f before takedown. | |||
}} | |||
{{MoveData | |||
|id=King-During Tackle1,2,1,2 | |||
|name=Ultimate Punch | |||
|input=During Tackle1,2,1,2 | |||
|damage=5,5,5,15 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1 or 2 | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Alternate input 2,1,2,1 | |||
}} | |||
{{MoveData | |||
|id=King-During Tackle | |||
|name=Cross Arm Lock | |||
|input=During Tackle | |||
|damage=25 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1+2,2,2,2<br>-9F | |||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
|notes=Alternate input Ultimate Punch(3)1+2 | |||
}} | |||
{{MoveData | |||
|id=King-During Cross Arm Lock1+2 | |||
|name=Arm Twist | |||
|input=During Cross Arm Lock1+2 | |||
|damage=10 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=disable | |||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Tackle | |||
|name=Leg Cross Hold | |||
|input=During Tackle | |||
|damage=20 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1+2,1,1,1<br>+0F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Alternate input Ultimate Punch(3)3+4 | |||
}} | |||
{{MoveData | |||
|id=King-During Leg Cross Hold1+2 | |||
|name=Stretch Combo | |||
|input=During Leg Cross Hold1+2 | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=disable | |||
|hit=Foot-sd.<br>Face-down | |||
}} | |||
{{MoveData | |||
|id=King-During Tackle by enemy1+2,2,2,2,2,2 | |||
|name=Arm Breaker Reversal to Arm Breaker | |||
|input= by enemy1+2,2,2,2,2,2 | |||
|inputLead=During Tackle | |||
|damageLead=20 | |||
|targetLead=combination | |||
|startup=i | |||
|startupRoot=i | |||
|recv=r | |||
|block=disable | |||
|hit=Head-sd.<br>Face-up<br>+3F | |||
|notes=Reversal Arm Breaker. | |||
}} | |||
{{MoveData | |||
|id=King-During Tackle by enemy1+2,1,1,1,1,1 | |||
|name=Leg Cross Hold Reversal to Leg Cross Hold | |||
|input= by enemy1+2,1,1,1,1,1 | |||
|inputLead=During Tackle | |||
|damageLead=20 | |||
|targetLead=combination | |||
|startup=i | |||
|startupRoot=i | |||
|recv=r | |||
|block=disable | |||
|hit=Foot-sd.<br>Face-up<br>+3F | |||
|notes=Reversal Leg Cross Hold. | |||
}} | |||
{{MoveData | |||
|id=King-Enemy on back by the feetdb+1+3 | |||
|name=Swing Away | |||
|input=Enemy on back by the feetdb+1+3 | |||
|damage=20(,10) | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input db+2+4 | |||
* Break throw 7f.Damage () is when no side quick roll.Damage 35 when wall hit.}} | |||
}} | |||
{{MoveData | |||
|id=King-Enemy on back by the feetDB+1+3 | |||
|name=Head Bomber | |||
|input=Enemy on back by the feetDB+1+3 | |||
|damage=25 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1<br>+0F | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-Enemy on back by the feetDB+2+4 | |||
|name=Figure Four Leg Lock | |||
|input=Enemy on back by the feetDB+2+4 | |||
|damage=28 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=2<br>+0F | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-Enemy on back by the headdb+1+3 | |||
|name=Shoulder Cracker | |||
|input=Enemy on back by the headdb+1+3 | |||
|damage=28 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Side<br>Face-up | |||
|notes=Alternate input db+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-Enemy on back by Enemy's sidedb+1+3 | |||
|name=Turn Over | |||
|input=Enemy on back by Enemy's sidedb+1+3 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Side<br>Face-down | |||
|notes=Alternate input db+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-Enemy face down by the feetdb+1+3 | |||
|name=Half Boston Crab | |||
|input=Enemy face down by the feetdb+1+3 | |||
|damage=30 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Side<br>Face-down | |||
|notes=Alternate input db+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-Enemy face down by th headdb+1+3 | |||
|name=Wing Tearer | |||
|input=Enemy face down by th headdb+1+3 | |||
|damage=32 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Head-sd.<br>Face-down | |||
|notes=Alternate input db+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-Enemy face down from the leftdb+1+3 | |||
|name=Camel Clutch | |||
|input=Enemy face down from the leftdb+1+3 | |||
|damage=35 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Reverse Pos.<br>Side<br>Face-down | |||
|notes=Alternate input db+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-Enemy face down from the rightdb+1+3 | |||
|name=Bow & Arrow Stretch Hold | |||
|input=Enemy face down from the rightdb+1+3 | |||
|damage=37 | |||
|target=th(down) | |||
|startup=i18 | |||
|recv=r | |||
|block=1 or 2<br>+0F | |||
|hit=Side<br>Face-down | |||
|notes=Alternate input db+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-Approach mid-air enemy1+3 | |||
|name=Mid-Air Leg Cross Hold | |||
|input=Approach mid-air enemy1+3 | |||
|damage=30 | |||
|target=th(air) | |||
|startup=i12 | |||
|recv=r | |||
|block=disable | |||
|hit=Foot-sd.<br>Face-down | |||
|notes=Long Range Throw when input F (start-up 15f). | |||
}} | |||
{{MoveData | |||
|id=King-Approach mid-air enemy2+4 | |||
|name=Mid-Air Leg Screw | |||
|input=Approach mid-air enemy2+4 | |||
|damage=30 | |||
|target=th(air) | |||
|startup=i12 | |||
|recv=r | |||
|block=disable | |||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes=Long Range Throw when input F (start-up 15f). | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach mid-air enemyf,b,db,d,df,f+1 | |||
|id=King- | |name=Aerial Jaguar Bomb | ||
| | |input=Approach mid-air enemyf,b,db,d,df,f+1 | ||
|input=, | |damage=55 | ||
| | |target=th(air) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=disable | ||
| | |hit=Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |||
* Alternate input f,b,db,d,df,f+2 | |||
* Floor break.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach mid-air enemyf,f,f+2+4 | |||
|id=King- | |name=Running Jaguar Bomb | ||
|input= | |input=Approach mid-air enemyf,f,f+2+4 | ||
| | |damage=65 | ||
| | |target=th(air) | ||
| | |startup=i10 | ||
| | |recv=r | ||
| | |block=disable | ||
|hit=Foot-sd.<br>Face-up | |||
|notes=Floor break. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach mid-air enemyd+1+3 | |||
|id=King- | |name=Double Heel Hold | ||
| | |input=Approach mid-air enemyd+1+3 | ||
|input= | |damage=15 | ||
| | |target=th(air) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=disable | ||
| | |hit=Side<br>Face-down | ||
|notes=Alternate input d+2+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Double Heel Hold1+2,1+2 | |||
|id=King- | |name=Flapjack | ||
|input= | |input=During Double Heel Hold1+2,1+2 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-6F | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Double Heel Hold2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
|input= | |input=During Double Heel Hold2,1,3,4 | ||
| | |damage=12(,13) | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-6F | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes=Damage () is when no side quick roll.Damage 32 when wall hit (disable damage scaling). | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During enemy wall stunf,b,db,d,f+1 | |||
|id=King- | |name=Shining Torpedo | ||
|input= | |input=During enemy wall stunf,b,db,d,f+1 | ||
| | |damage=65 | ||
| | |target=th(wall) | ||
| | |startup=i10 | ||
| | |recv=r | ||
| | |block=disable | ||
|hit=Side<br>Face-up | |||
|notes=Alternate input f,f,f+2+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f☆d,DF+2+3 | |||
|id=King- | |name=Standing Heel Hold | ||
|input= | |input=f☆d,DF+2+3 | ||
| | |damage=25 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=2<br>-2F | ||
|hit=Side<br>Face-down | |||
|notes=Advance Input Start-up 24f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Standing Heel Hold1+2,1,3,1+2 | |||
|id=King- | |name=Indian Death Lock | ||
| | |input=During Standing Heel Hold1+2,1,3,1+2 | ||
|input=, | |damage=25 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1+2<br>-10F | ||
| | |hit=Foot-sd.<br>Face-down | ||
|notes=Damage 10 to King when break throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Indian Death Lock1,3,4,1+2,3+4 | |||
|id=King- | |name=King's Bridge | ||
| | |input=During Indian Death Lock1,3,4,1+2,3+4 | ||
|input=, | |||
|damage=45 | |damage=45 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup=10 | |recv=r | ||
|block=disable | |||
|hit=Foot-sd.<br>Face-down | |||
}} | |||
{{MoveData | |||
|id=King-During Standing Heel Hold1,2,3,1+2 | |||
|name=S.T.F. | |||
|input=During Standing Heel Hold1,2,3,1+2 | |||
|damage=35 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1<br>-10F | |||
|hit=Side<br>Face-down | |||
|notes=Damage 10 to King when break throw. | |||
}} | |||
{{MoveData | |||
|id=King-During Standing Heel Hold1+2,3,1,1+3 | |||
|name=Scorpion Death Lock | |||
|input=During Standing Heel Hold1+2,3,1,1+3 | |||
|damage=40 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-10F | |||
|hit=Side<br>Face-down | |||
|notes=Damage 10 to King when break throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-f☆d,DF+1+4 | |||
|id=King- | |name=Arm Breaker | ||
|input= | |input=f☆d,DF+1+4 | ||
| | |damage=20 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=1<br>-2F | ||
|hit=Foot-sd.<br>Face-up | |||
|notes=Advance Input Start-up 24f. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Arm Breaker1+2,1+2 | |||
|id=King- | |name=Triple Arm Breaker | ||
|input= | |input=During Arm Breaker1+2,1+2 | ||
| | |damage=30 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Arm Breaker1+2,4,2+4 | |||
|id=King- | |name=Head Jammer | ||
|input= | |input=During Arm Breaker1+2,4,2+4 | ||
| | |damage=20 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Side<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Head Jammer4,3,4,3+4,1+2 | |||
|id=King- | |name=Struggle Combination | ||
| | |input=During Head Jammer4,3,4,3+4,1+2 | ||
|input=, | |||
|damage=25 | |damage=25 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
|block=disable | |||
|hit=Side<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Arm Breaker2,1,1+2+3 | |||
|id=King- | |name=Chicken Wing Face Lock | ||
| | |input=During Arm Breaker2,1,1+2+3 | ||
|input=,2+3 | |||
|damage=20 | |damage=20 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=1+2<br>-3F | |||
|hit=Foot-sd.<br>Face-down | |||
}} | |||
{{MoveData | |||
|id=King-During Chicken Wing Face Lock2,1,3,1+2+4,1+2+4 | |||
|name=Dragon Sleeper Finish | |||
|input=During Chicken Wing Face Lock2,1,3,1+2+4,1+2+4 | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1<br>-3F | |||
|hit=Head-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Chicken Wing Face Lock1+3,3+4,2+4,1+2,1+2+3 | ||
| | |name=Rolling Death Cradle | ||
|input=1 | |input=During Chicken Wing Face Lock1+3,3+4,2+4,1+2,1+2+3 | ||
| | |damage=70 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Side<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-df+1+3 | ||
| | |name=Reverse Arm Slam | ||
|input= | |input=df+1+3 | ||
| | |damage=22 | ||
| | |target=th(h) | ||
| | |startup=i32 | ||
| | |recv=r | ||
| | |block=1<br>-2F | ||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Reverse Arm Slam2,1,1+2 | ||
| | |name=Backdrop | ||
|input= | |input=During Reverse Arm Slam2,1,1+2 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Head-sd.<br>Face-up | |||
|notes=King shift to down after throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Backdrop3+4,1+2 | |||
|id=King- | |name=German Suplex | ||
|input= | |input=During Backdrop3+4,1+2 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-28F | ||
|hit=Side<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During German Suplex1,2,3+4 | ||
| | |name=Power Bomb | ||
|input= | |input=During German Suplex1,2,3+4 | ||
| | |damage=22 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=disable | ||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Power Bomb2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=During Power Bomb2,1,3,4 | ||
| | |||
|damage=25 | |damage=25 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Disable side quick roll.Wall hit damage 31. | |||
}} | |||
{{MoveData | |||
|id=King-During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-6F | |||
|hit=Head-sd.<br>Face-up | |||
|notes=King shift to BT after throw. | |||
}} | |||
{{MoveData | |||
|id=King-During Backdrop2,2,1+2 | |||
|name=Cannonball Buster | |||
|input=During Backdrop2,2,1+2 | |||
|damage=15 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cannonball Buster3+4,1+2,1+2+4 | |||
|id=King- | |name=Manhattan Drop | ||
|input= | |input=During Cannonball Buster3+4,1+2,1+2+4 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Head-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Manhattan Drop1,2,3+4,1+2 | |||
|id=King- | |name=Victory Bomb | ||
| | |input=During Manhattan Drop1,2,3+4,1+2 | ||
| | |||
|damage=18 | |damage=18 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=disable | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Vict | |||
|name=Giant Swing | |||
|input=During Vict | |||
|damage=25 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1<br>-3F | |||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb2,1,3,4 | |||
* Disable side quick roll.Wall hit damage 31.}} | |||
}} | |||
{{MoveData | |||
|id=King-During Vict | |||
|name=Muscle Buster | |||
|input=During Vict | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-6F | |||
|hit=Head-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb3,1,2,3+4,1+2+3+4 | |||
* King shift to BT after throw.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cannonball Buster1,2,3+4 | |||
|id=King- | |name=Power Bomb | ||
| | |input=During Cannonball Buster1,2,3+4 | ||
|input=, | |damage=22 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
| | |hit=Foot-sd.<br>Face-up | ||
| | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Power Bomb2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=During Power Bomb2,1,3,4 | ||
| | |||
|damage=25 | |damage=25 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Disable side quick roll.Wall hit damage 31. | |||
}} | |||
{{MoveData | |||
|id=King-During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-6F | |||
|hit=Head-sd.<br>Face-up | |||
|notes=King shift to BT after throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-df+2+4 | ||
| | |name=Reverse Special Stretch Bomb | ||
| | |input=df+2+4 | ||
| | |damage=25 | ||
| | |target=th(h) | ||
| | |startup=i38 | ||
| | |recv=r | ||
| | |block=2<br>-2F | ||
| | |hit=Reverse Pos.<br>Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |||
* Alternate input SS2+4 | |||
* SS 2+4 input B to Cancel.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-Approach crouching enemydf,DF+1+3 | |||
|id=King- | |name=Reverse Special Stretch Bomb | ||
| | |input=Approach crouching enemydf,DF+1+3 | ||
|input=, | |||
|damage=25 | |damage=25 | ||
|hit=+4 | |target=th(l) | ||
|target= | |startup=i12 | ||
|startup= | |recv=r | ||
|block=1 or 2<br>-2F | |||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |||
|notes=Alternate input df,DF+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-During Reverse Special Stretch Bomb2,2,1+2 | |||
|name=Cannonball Buster | |||
|input=During Reverse Special Stretch Bomb2,2,1+2 | |||
|damage=15 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=disable | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Cannonball Buster3+4,1+2,1+2+4 | |||
|name=Manhattan Drop | |||
|input=During Cannonball Buster3+4,1+2,1+2+4 | |||
|damage=15 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-3F | |||
|hit=Head-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Manhattan Drop1,2,3+4,1+2 | |||
|id=King- | |name=Victory Bomb | ||
| | |input=During Manhattan Drop1,2,3+4,1+2 | ||
|input=, | |damage=18 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=disable | ||
| | |hit=Foot-sd.<br>Face-up | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Vict | ||
| | |name=Giant Swing | ||
|input= | |input=During Vict | ||
| | |damage=25 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb2,1,3,4 | |||
* Disable side quick roll.Wall hit damage 31.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Vict | ||
| | |name=Muscle Buster | ||
|input= | |input=During Vict | ||
| | |damage=30 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-6F | ||
|hit=Head-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb3,1,2,3+4,1+2+3+4 | |||
* King shift to BT after throw.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cannonball Buster1,2,3+4 | |||
|id=King- | |name=Power Bomb | ||
| | |input=During Cannonball Buster1,2,3+4 | ||
| | |||
|damage=22 | |damage=22 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData| | {{MoveData | ||
|block=- | |id=King-During Power Bomb2,1,3,4 | ||
|id=King- | |name=Giant Swing | ||
|input= | |input=During Power Bomb2,1,3,4 | ||
| | |damage=25 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Foot-sd.<br>Face-up | |||
|notes=Disable side quick roll.Wall hit damage 31. | |||
}} | |||
{{MoveData | |||
|id=King-During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|name=Muscle Buster | |||
|input=During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-6F | |||
|hit=Head-sd.<br>Face-up | |||
|notes=King shift to BT after throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-Approach from side | ||
| | |name=Cannonball Buster | ||
|input= | |input=Approach from side | ||
| | |damage=15 | ||
| | |target=th(h) | ||
| | |startup=i38 | ||
| | |recv=r | ||
| | |block=1 or 2<br>-3F | ||
|hit=Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input behind SS2+4 | |||
* SS 2+4 input B to Cancel.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Cannonball Buster3+4,1+2,1+2+4 | ||
| | |name=Manhattan Drop | ||
|input= | |input=During Cannonball Buster3+4,1+2,1+2+4 | ||
|damage=15 | |damage=15 | ||
|hit=+3 | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=2<br>-3F | |||
|hit=Head-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Manhattan Drop1,2,3+4,1+2 | |||
|name=Victory Bomb | |||
|input=During Manhattan Drop1,2,3+4,1+2 | |||
|damage=18 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=disable | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Vict | |||
|name=Giant Swing | |||
|input=During Vict | |||
|damage=25 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb2,1,3,4 | |||
* Disable side quick roll.Wall hit damage 31.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Vict | ||
| | |name=Muscle Buster | ||
|input= | |input=During Vict | ||
| | |damage=30 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-6F | ||
|hit=Head-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb3,1,2,3+4,1+2+3+4 | |||
* King shift to BT after throw.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cannonball Buster1,2,3+4 | |||
|id=King- | |name=Power Bomb | ||
| | |input=During Cannonball Buster1,2,3+4 | ||
| | |||
|damage=22 | |damage=22 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Power Bomb2,1,3,4 | |||
|name=Giant Swing | |||
|input=During Power Bomb2,1,3,4 | |||
|damage=25 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Disable side quick roll.Wall hit damage 31. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|id=King- | |name=Muscle Buster | ||
|input= | |input=During Power Bomb3,1,2,3+4,1+2+3+4 | ||
| | |damage=30 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-6F | ||
|hit=Head-sd.<br>Face-up | |||
|notes=King shift to BT after throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-JS (3+4)1+4 | ||
| | |name=Cobra Clutch | ||
|input= | |input=JS (3+4)1+4 | ||
| | |damage=20 | ||
| | |target=th(h) | ||
| | |startup=i12 | ||
| | |recv=r | ||
| | |block=1 or 2<br>-3F<br>Reverse Pos. | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-down | |||
|notes={{Plainlist| | |||
* Alternate input 2+3 | |||
* Total start-up 36f.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cobra Clutch2+4,1+2,1+2 | |||
|id=King- | |name=Flinging Half Nelson | ||
|input= | |input=During Cobra Clutch2+4,1+2,1+2 | ||
| | |damage=25 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Head-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cobra Clutch3+4,3+4,1+2 | |||
|id=King- | |name=Sleeper | ||
|input= | |input=During Cobra Clutch3+4,3+4,1+2 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Foot-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Sleeper1,1,1+2 | |||
|id=King- | |name=Triple Trouble | ||
|input= | |input=During Sleeper1,1,1+2 | ||
| | |damage=20 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>+0F<br>Head-sd. | ||
Face-up | |||
|hit=Foot-sd.<br>Face-down | |||
|notes=King shift to down when break throw. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Sleeper3,4,1+2,3+4 | |||
|id=King- | |name=Human Necktie | ||
|input= | |input=During Sleeper3,4,1+2,3+4 | ||
|damage=23 | |damage=23 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=2<br>+0F<br>Head-sd. | |||
Face-up | |||
|hit=Side<br>Face-down | |||
|notes=King shift to down when break throw. | |||
}} | |||
{{MoveData | |||
|id=King-During Cobra Clutch1,4,2,3 | |||
|name=Cobra Twist | |||
|input=During Cobra Clutch1,4,2,3 | |||
|damage=12 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=disable | |||
|hit=Side<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Cobra Twist2,1,1+3 | |||
|name=Reverse DDT | |||
|input=During Cobra Twist2,1,1+3 | |||
|damage=13 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1 or 2<br>-6F | |||
|hit=Head-sd.<br>Face-down | |||
|notes=Alternate input 2+4 | |||
}} | |||
{{MoveData | |||
|id=King-During Reverse Special Stretch Bomb2,3,1,1+2 | |||
|name=Samurai Rock | |||
|input=During Reverse Special Stretch Bomb2,3,1,1+2 | |||
|damage=24 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1+2<br>-6F | |||
|hit=Head-sd.<br>Face-down | |||
}} | |||
{{MoveData | |||
|id=King-During Reverse Special Stretch Bomb1+2,1,2,1+2+3 | |||
|name=Reverse Special Stretch Bomb | |||
|input=During Reverse Special Stretch Bomb1+2,1,2,1+2+3 | |||
|damage=16 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1 or 2<br>-6F | |||
|hit=Head-sd.<br>Face-up | |||
|notes=Alternate input 1+2+4 | |||
}} | |||
{{MoveData | |||
|id=King-During Reverse Special Stretch Bomb3+4,1+2 | |||
|name=Backdrop | |||
|input=During Reverse Special Stretch Bomb3+4,1+2 | |||
|damage=15 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=disable | |||
|hit=Head-sd.<br>Face-down | |||
|notes=King shift to down after throw. | |||
}} | |||
{{MoveData | |||
|id=King-During Backdrop1+2,4,1+2,1+2+3 | |||
|name=Sol Naciente | |||
|input=During Backdrop1+2,4,1+2,1+2+3 | |||
|damage=27 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1+2<br>-3F | |||
|hit=Head-sd.<br>Face-down | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Backdrop1+2,3,4,1+3 | |||
|id=King- | |name=Burning Hammer | ||
|input= | |input=During Backdrop1+2,3,4,1+3 | ||
|damage=18 | |damage=18 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
|block=1 or 2<br>-3F | |||
|hit=Head-sd.<br>Face-down | |||
|notes=Alternate input 2+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Burning Hammer2+4,3+4,1+3,1+2,1+2+3 | |||
|id=King- | |name=Screwdriver | ||
|input= | |input=During Burning Hammer2+4,3+4,1+3,1+2,1+2+3 | ||
| | |damage=32 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1 or 2<br>-3F | ||
|hit=Head-sd.<br>Face-up | |||
|notes=Alternate input 1+2+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
| | |id=King-During Reverse Special Stretch Bomb2,2,1+2 | ||
| | |name=Cannonball Buster | ||
|input= | |input=During Reverse Special Stretch Bomb2,2,1+2 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=disable | ||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cannonball Buster3+4,1+2,1+2+4 | |||
|id=King- | |name=Manhattan Drop | ||
|input= | |input=During Cannonball Buster3+4,1+2,1+2+4 | ||
| | |damage=15 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-3F | ||
|hit=Head-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Manhattan Drop1,2,3+4,1+2 | |||
|id=King- | |name=Victory Bomb | ||
| | |input=During Manhattan Drop1,2,3+4,1+2 | ||
| | |||
|damage=18 | |damage=18 | ||
|hit= | |target=combination | ||
|target= | |startup=i | ||
|startup= | |recv=r | ||
|block=disable | |||
|hit=Foot-sd.<br>Face-up | |||
}} | |||
{{MoveData | |||
|id=King-During Vict | |||
|name=Giant Swing | |||
|input=During Vict | |||
|damage=25 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb2,1,3,4 | |||
* Disable side quick roll.Wall hit damage 31.}} | |||
}} | |||
{{MoveData | |||
|id=King-During Vict | |||
|name=Muscle Buster | |||
|input=During Vict | |||
|damage=30 | |||
|target=combination | |||
|startup=i | |||
|recv=r | |||
|block=2<br>-6F | |||
|hit=Head-sd.<br>Face-up | |||
|notes={{Plainlist| | |||
* Alternate input y Bomb3,1,2,3+4,1+2+3+4 | |||
* King shift to BT after throw.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Cannonball Buster1,2,3+4 | |||
|id=King- | |name=Power Bomb | ||
|input= | |input=During Cannonball Buster1,2,3+4 | ||
| | |damage=22 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=1<br>-3F | ||
|hit=Foot-sd.<br>Face-up | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Power Bomb2,1,3,4 | |||
|id=King- | |name=Giant Swing | ||
| | |input=During Power Bomb2,1,3,4 | ||
|input=, | |||
|damage=25 | |damage=25 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
|block=1<br>-3F | |||
|hit=Foot-sd.<br>Face-up | |||
|notes=Disable side quick roll.Wall hit damage 31. | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King-During Power Bomb3,1,2,3+4,1+2+3+4 | |||
|id=King- | |name=Muscle Buster | ||
| | |input=During Power Bomb3,1,2,3+4,1+2+3+4 | ||
|input=, | |damage=30 | ||
| | |target=combination | ||
| | |startup=i | ||
| | |recv=r | ||
| | |block=2<br>-6F | ||
| | |hit=Head-sd.<br>Face-up | ||
|notes=King shift to BT after throw. | |||
}} | }} | ||
== External links == | == External links == |
Revision as of 20:32, 31 July 2023
King (Tekken 7) |
---|
Rage
Input
R.df+1+2
R.db+1+2
n
Input
1,2,1
f
Input
f+2,1
f+2,d+1
f+2,d+1,2
df
Input
df+1,2
df+2,1
df+3,4
df+4,3,4
df+4,3,4,B
df+4,3,db
- Alternate input d+4
- Returns to crouching.Shift to down after block or whiff.
df+3+4
d
Input
db
- Alternate input d+1
- Returns to crouching.Returns to standing when input F.
db+1,2
- Alternate input d+1 or FCdb or d+1,2
- Combo from 1st CH.
d+3+4,4
- 3
During Stagger Kicks2
d+2+3
db
Input
db+3
db+4
b
Input
b+1,2
b+1,4
b+2,1
b+2,1+2
b+2,4
u
Input
ub+2
u+2
uf+2
uf+3
uf+1+2
Motion input
Input
f,f☆2
f,F+2
f,F+2,1
f,F+4
f,F+2+3
f,F+2+3
f,F+3+4
f,f,f+3
Crouch
Input
FCdb
- Alternate input d+1
- Returns to crouching.Returns to standing when input F.
WS
Input
WS1
WS2,2
SS
Input
SS3+4
+21w
BT
Input
BT.3(must hit)1+2just
BT.d+4
Other
Input
1+2+3+4
Charge with advanced input start-up 1F1+2+3+4
While down (facing up)1+2
(+22)
With back against wallb,b,ub
With back against wallb,b,ub
JS
Input
JS2
JS hold2
JS hold2
JS hold2
JS hold2
JS3,2+3
JS3,2+3
JS holddf+4
JS holddf+4
JS holddf+4
JS holddf+4
CD
Input
f☆d,DF+1
f☆d,DF+1+2
Throws
Input
1+3
-6F
Reverse Pos.
Face-up
2+4
-3F
Head-sd.
Face-up
Approach from left side
-3F
Face-up
Approach from right side
-3F
Face-up
Approach from behind1+3
Face-down
Approach from behind2+4
Face-down
Approach from behindb,f+1+2
Face-up
db+2+3
-6F
Face-up
ub
-6F
Face-up
- Alternate input u+1+2
- Enable side quick roll after throw.Damage () is wall hit bonus.Wall Stun.
ub
Foot-sd.
Face-up
- Alternate input u+1+2,B
- Enable side quick roll after throw.Damage () is wall hit bonus.Wall Stun.
db,f+2+4
-2F
Face-up
d,db,b+1+2
-6F
Head-sd.
Face-up
f,b,db,d,df,f+1
-13F
Foot-sd.
Face-up
f,b,db,d,df,f+2
-6F
Face-up
f,f,f+2+4
-5F
Reverse Pos.
Face-up
- Alternate input Run2+4
- Disable Advanced Input.
FCdb,d,db+1+2
-6F
Face-down
Approach crouching enemyd+1+3
+0F
Face-down
Approach crouching enemyd+2+4
+0F
Head-sd.
Face-up
b+1+3
Head-sd.
Face-up
b+2+4
Left-sd.
Face-up
b+2+4
Foot-sd.
Face-up
During Leg Screw3+4
Face-up
During Pile Driver1+2,1+2
-7F
Face-down
During Pile Driver1+2,3,4,1+2
-7F
Face-down
b+1+2
-3F
CCW.
+9F
b+1+2,2+4
-3F
Foot-sd.
Face-down
b+1+2,3+4
-15F
Reverse Pos.
Face-up
FC1+2
Clockwise
Face-up
During Tackle1,2,1,2
Face-up
During Tackle
-9F
Head-sd.
Face-up
During Cross Arm Lock1+2
Head-sd.
Face-up
During Tackle
+0F
Face-up
During Leg Cross Hold1+2
Face-down
During Tackleby enemy1+2,2,2,2,2,2
Face-up
+3F
During Tackleby enemy1+2,1,1,1,1,1
Face-up
+3F
Enemy on back by the feetdb+1+3
+0F
Foot-sd.
Face-up
- Alternate input db+2+4
- Break throw 7f.Damage () is when no side quick roll.Damage 35 when wall hit.
Enemy on back by the feetDB+1+3
+0F
Face-up
Enemy on back by the feetDB+2+4
+0F
Face-up
Enemy on back by the headdb+1+3
+0F
Face-up
Enemy on back by Enemy's sidedb+1+3
+0F
Face-down
Enemy face down by the feetdb+1+3
+0F
Face-down
Enemy face down by th headdb+1+3
+0F
Face-down
Enemy face down from the leftdb+1+3
+0F
Side
Face-down
Enemy face down from the rightdb+1+3
+0F
Face-down
Approach mid-air enemy1+3
Face-down
Approach mid-air enemy2+4
Foot-sd.
Face-up
Approach mid-air enemyf,b,db,d,df,f+1
Face-up
- Alternate input f,b,db,d,df,f+2
- Floor break.
Approach mid-air enemyf,f,f+2+4
Face-up
Approach mid-air enemyd+1+3
Face-down
During Double Heel Hold1+2,1+2
-6F
Foot-sd.
Face-down
During Double Heel Hold2,1,3,4
-6F
Foot-sd.
Face-up
During enemy wall stunf,b,db,d,f+1
Face-up
f☆d,DF+2+3
-2F
Face-down
During Standing Heel Hold1+2,1,3,1+2
-10F
Face-down
During Indian Death Lock1,3,4,1+2,3+4
Face-down
During Standing Heel Hold1,2,3,1+2
-10F
Face-down
During Standing Heel Hold1+2,3,1,1+3
-10F
Face-down
f☆d,DF+1+4
-2F
Face-up
During Arm Breaker1+2,1+2
-3F
Face-up
During Arm Breaker1+2,4,2+4
-3F
Face-up
During Head Jammer4,3,4,3+4,1+2
Face-up
During Arm Breaker2,1,1+2+3
-3F
Face-down
During Chicken Wing Face Lock2,1,3,1+2+4,1+2+4
-3F
Face-up
During Chicken Wing Face Lock1+3,3+4,2+4,1+2,1+2+3
-3F
Face-up
During Reverse Arm Slam2,1,1+2
-3F
Face-up
During Backdrop3+4,1+2
-28F
Face-up
During German Suplex1,2,3+4
Face-up
During Power Bomb2,1,3,4
-3F
Face-up
During Power Bomb3,1,2,3+4,1+2+3+4
-6F
Face-up
During Backdrop2,2,1+2
-3F
Face-up
During Cannonball Buster3+4,1+2,1+2+4
-3F
Face-down
During Manhattan Drop1,2,3+4,1+2
Face-up
During Vict
-3F
Foot-sd.
Face-up
- Alternate input y Bomb2,1,3,4
- Disable side quick roll.Wall hit damage 31.
During Vict
-6F
Face-up
- Alternate input y Bomb3,1,2,3+4,1+2+3+4
- King shift to BT after throw.
During Cannonball Buster1,2,3+4
-3F
Face-up
During Power Bomb2,1,3,4
-3F
Face-up
During Power Bomb3,1,2,3+4,1+2+3+4
-6F
Face-up
df+2+4
-2F
Foot-sd.
Face-up
- Alternate input SS2+4
- SS 2+4 input B to Cancel.
Approach crouching enemydf,DF+1+3
-2F
Foot-sd.
Face-up
During Reverse Special Stretch Bomb2,2,1+2
Face-up
During Cannonball Buster3+4,1+2,1+2+4
-3F
Face-up
During Manhattan Drop1,2,3+4,1+2
Face-up
During Vict
-3F
Face-up
- Alternate input y Bomb2,1,3,4
- Disable side quick roll.Wall hit damage 31.
During Vict
-6F
Face-up
- Alternate input y Bomb3,1,2,3+4,1+2+3+4
- King shift to BT after throw.
During Cannonball Buster1,2,3+4
-3F
Face-up
During Power Bomb2,1,3,4
-3F
Face-up
During Power Bomb3,1,2,3+4,1+2+3+4
-6F
Face-up
Approach from side
-3F
Face-up
- Alternate input behind SS2+4
- SS 2+4 input B to Cancel.
During Cannonball Buster3+4,1+2,1+2+4
-3F
Face-up
During Manhattan Drop1,2,3+4,1+2
Face-up
During Vict
-3F
Face-up
- Alternate input y Bomb2,1,3,4
- Disable side quick roll.Wall hit damage 31.
During Vict
-6F
Face-up
- Alternate input y Bomb3,1,2,3+4,1+2+3+4
- King shift to BT after throw.
During Cannonball Buster1,2,3+4
-3F
Face-up
During Power Bomb2,1,3,4
-3F
Face-up
During Power Bomb3,1,2,3+4,1+2+3+4
-6F
Face-up
JS (3+4)1+4
-3F
Reverse Pos.
Foot-sd.
Face-down
- Alternate input 2+3
- Total start-up 36f.
During Cobra Clutch2+4,1+2,1+2
-3F
Face-down
During Cobra Clutch3+4,3+4,1+2
-3F
Face-down
During Sleeper1,1,1+2
+0F
Head-sd. Face-up
Face-down
During Sleeper3,4,1+2,3+4
+0F
Head-sd. Face-up
Face-down
During Cobra Clutch1,4,2,3
Face-up
During Cobra Twist2,1,1+3
-6F
Face-down
During Reverse Special Stretch Bomb2,3,1,1+2
-6F
Face-down
During Reverse Special Stretch Bomb1+2,1,2,1+2+3
-6F
Face-up
During Reverse Special Stretch Bomb3+4,1+2
Face-down
During Backdrop1+2,4,1+2,1+2+3
-3F
Face-down
During Backdrop1+2,3,4,1+3
-3F
Face-down
During Burning Hammer2+4,3+4,1+3,1+2,1+2+3
-3F
Face-up
During Reverse Special Stretch Bomb2,2,1+2
Face-up
During Cannonball Buster3+4,1+2,1+2+4
-3F
Face-up
During Manhattan Drop1,2,3+4,1+2
Face-up
During Vict
-3F
Face-up
- Alternate input y Bomb2,1,3,4
- Disable side quick roll.Wall hit damage 31.
During Vict
-6F
Face-up
- Alternate input y Bomb3,1,2,3+4,1+2+3+4
- King shift to BT after throw.
During Cannonball Buster1,2,3+4
-3F
Face-up
During Power Bomb2,1,3,4
-3F
Face-up
During Power Bomb3,1,2,3+4,1+2+3+4
-6F
Face-up