(fix input notation) |
(→Throws) |
||
Line 1,311: | Line 1,311: | ||
{{MoveDataHeader}} | {{MoveDataHeader}} | ||
{{MoveData| | |||
|block=+0 | |||
|id=Kazuya-1+3 | |||
|input=1+3 | |||
|damage=35 | |||
|hit=d | |||
|target=t | |||
|startup=i12 | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
* Recovers BT on break}} | |||
}} | |||
{{MoveData| | |||
|block=+0 | |||
|id=Kazuya-f+1+3 | |||
|input=f+1+3 | |||
|damage=35 | |||
|hit=d | |||
|target=t | |||
|startup=i15 | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as 1+3}} | |||
}} | |||
{{MoveData| | |||
|block=+0 | |||
|id=Kazuya-2+4 | |||
|input=2+4 | |||
|damage=35 | |||
|hit=d | |||
|target=t | |||
|startup=i12 | |||
|notes={{Plainlist| | |||
* Throw break 1 or 2 | |||
* Recovers BT on break | |||
* Side switch on hit}} | |||
}} | |||
{{MoveData| | |||
|block=+0 | |||
|id=Kazuya-f+2+4 | |||
|input=f+2+4 | |||
|damage=35 | |||
|hit=d | |||
|target=t | |||
|startup=i15 | |||
|notes={{Plainlist| | |||
* {{Homing}} | |||
* Same throw as 2+4}} | |||
}} | |||
{{MoveData| | |||
|block=-3 | |||
|id=Kazuya-Left throw | |||
|input=Left throw | |||
|damage=40 | |||
|hit=d | |||
|target=t | |||
|startup= | |||
|notes={{Plainlist| | |||
* {{FB}} | |||
* Throw break 1}} | |||
}} | |||
{{MoveData| | |||
|block=-3 | |||
|id=Kazuya-Right throw | |||
|input=Right throw | |||
|damage=40 | |||
|hit=d | |||
|target=t | |||
|startup= | |||
|notes=Throw break 2 | |||
}} | |||
{{MoveData| | |||
|block= | |||
|id=Kazuya-Back throw | |||
|input=Back throw | |||
|damage=50 | |||
|hit=d | |||
|target=t | |||
|startup= | |||
|notes= | |||
}} | |||
{{MoveData| | {{MoveData| | ||
|block=+0 | |block=+0 | ||
Line 1,317: | Line 1,398: | ||
|damage=35 | |damage=35 | ||
|hit=d | |hit=d | ||
|target= | |target=t | ||
|startup=i12 | |startup=i12 | ||
|notes=Throw break 1+2 | |notes={{Plainlist| | ||
* Throw break 1+2 | |||
* 15 additional damage on wall hit}} | |||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
|block=- | |block=-6 | ||
|id=Kazuya-FC.df,d,df+1+2 | |id=Kazuya-FC.df,d,df+1+2 | ||
|input=FC.df,d,df+1+2 | |input=FC.df,d,df+1+2 | ||
|damage=40 | |damage=40 | ||
|hit=d | |hit=d | ||
|target= | |target=t | ||
|startup=i12 | |startup=i12 | ||
|notes=Throw break 1+2 | |notes=Throw break 1+2 | ||
}} | |||
{{MoveData| | |||
|block=-5 | |||
|id=Kazuya-db+1+2 | |||
|name=Ultimate Tackle | |||
|input=db+1+2 | |||
|damage=40 | |||
|hit=d | |||
|target=t | |||
|startup=i26 | |||
|recv=r Tackle | |||
|notes={{Plainlist| | |||
* Alternate input: | |||
** df+1+2 | |||
** FC.1+2 | |||
* Throw break: | |||
** 2 in first 4f | |||
** 1+2 before takedown | |||
* Recovers in BT on break}} | |||
}} | |||
{{MoveData| | |||
|block=+0 | |||
|id=Kazuya-Tackle.1,2,1,2 | |||
|name=Ultimate Punch | |||
|input=Tackle.1,2,1,2 | |||
|damage=5,5,5,15 | |||
|hit= | |||
|target= | |||
|startup= | |||
|notes={{Plainlist| | |||
* Alternate input Tackle.2,1,2,1 | |||
* Throw break 1 or 2}} | |||
}} | }} | ||
Revision as of 11:44, 16 June 2023
Kazuya (Tekken 7) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
f
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
df
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
d
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
db
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
b
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
u
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Motion input
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Crouch
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
WS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
SS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Other
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
MS
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
f,n
? MS
- Direction differs on number of frames f was held:
- Odd number of frames - left
- Even number of frames - right
CD
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
DVK
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
DVK.CD.df+1,UF
m,t
30,15
-16~-14
d
i22~24 (25~)
Transitions to attack throw only on hit
DVK.CD.df+4,1,f,n,d,df+1
l,m,m
15,27,20
DVK.CD.df+4,1,f,n,d,df+1,UF
l,m,t
15,27,20,15
-17~-15
d
i16 (19~)
js22~
Throws
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Ultimate Tackle
db+1+2
t
40
-5
d
i26
r Tackle
- Alternate input:
- df+1+2
- FC.1+2
- Throw break:
- 2 in first 4f
- 1+2 before takedown
- Recovers in BT on break
Ultimate Punch
Tackle.1,2,1,2
5,5,5,15
+0
- Alternate input Tackle.2,1,2,1
- Throw break 1 or 2