(fix input notation, except chain throws) |
(→Throws: fix input notation) |
||
Line 2,396: | Line 2,396: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Leg Screw).3+4 | ||
|name=Figure Four Leg Lock | |name=Figure Four Leg Lock | ||
|input= | |input=(Leg Screw).3+4 | ||
|damage=33 | |damage=33 | ||
|target=combination | |target=combination | ||
Line 2,419: | Line 2,419: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Pile Driver).1+2,1+2 | ||
|name=Double Arm Face Buster | |name=Double Arm Face Buster | ||
|input= | |input=(Pile Driver).1+2,1+2 | ||
|damage=35 | |damage=35 | ||
|target=combination | |target=combination | ||
Line 2,431: | Line 2,431: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Pile Driver).1+2,3,4,1+2 | ||
|name=Boston Crab | |name=Boston Crab | ||
|input= | |input=(Pile Driver).1+2,3,4,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 2,507: | Line 2,507: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-FC.1+2 | ||
|name=Ultimate Tackle | |name=Ultimate Tackle | ||
|input= | |input=FC.1+2 | ||
|damage=5 | |damage=5 | ||
|target=th(m) | |target=th(m) | ||
Line 2,519: | Line 2,519: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Tackle).1,2,1,2 | ||
|name=Ultimate Punch | |name=Ultimate Punch | ||
|input= | |input=(Tackle).1,2,1,2 | ||
|damage=5,5,5,15 | |damage=5,5,5,15 | ||
|target=combination | |target=combination | ||
Line 2,531: | Line 2,531: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Tackle).1+2 | ||
|name=Cross Arm Lock | |name=Cross Arm Lock | ||
|input= | |input=(Tackle).1+2 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 2,540: | Line 2,540: | ||
|block=1+2,2,2,2<br>-9F | |block=1+2,2,2,2<br>-9F | ||
|hit=Reverse Pos.<br>Head-sd.<br>Face-up | |hit=Reverse Pos.<br>Head-sd.<br>Face-up | ||
|notes=Alternate input Ultimate | |notes=Alternate input (Ultimate Punch 3rd).1+2 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cross Arm Lock).1+2 | ||
|name=Arm Twist | |name=Arm Twist | ||
|input= | |input=(Cross Arm Lock).1+2 | ||
|damage=10 | |damage=10 | ||
|target=combination | |target=combination | ||
Line 2,554: | Line 2,554: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Tackle).3+4 | ||
|name=Leg Cross Hold | |name=Leg Cross Hold | ||
|input= | |input=(Tackle).3+4 | ||
|damage=20 | |damage=20 | ||
|target=combination | |target=combination | ||
Line 2,563: | Line 2,563: | ||
|block=1+2,1,1,1<br>+0F | |block=1+2,1,1,1<br>+0F | ||
|hit=Foot-sd.<br>Face-up | |hit=Foot-sd.<br>Face-up | ||
|notes=Alternate input Ultimate | |notes=Alternate input (Ultimate Punch 3rd).3+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Leg Cross Hold).1+2 | ||
|name=Stretch Combo | |name=Stretch Combo | ||
|input= | |input=(Leg Cross Hold).1+2 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 2,577: | Line 2,577: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(against Arm Breaker).1+2,2,2,2,2,2 | ||
|name=Arm Breaker Reversal to Arm Breaker | |name=Arm Breaker Reversal to Arm Breaker | ||
|input= | |input=(against Arm Breaker).1+2,2,2,2,2,2 | ||
|damageLead=20 | |damageLead=20 | ||
|targetLead=combination | |targetLead=combination | ||
Line 2,591: | Line 2,590: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(against Leg Cross Hold).1+2,1,1,1,1,1 | ||
|name=Leg Cross Hold Reversal to Leg Cross Hold | |name=Leg Cross Hold Reversal to Leg Cross Hold | ||
|input= | |input=(against Leg Cross Hold).1+2,1,1,1,1,1 | ||
|damageLead=20 | |damageLead=20 | ||
|targetLead=combination | |targetLead=combination | ||
Line 2,605: | Line 2,603: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on FUFT enemy).db+1+3 | ||
|name=Swing Away | |name=Swing Away | ||
|input= | |input=(on FUFT enemy).db+1+3 | ||
|damage=20(,10) | |damage=20(,10) | ||
|target=th(down) | |target=th(down) | ||
Line 2,615: | Line 2,613: | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |hit=Reverse Pos.<br>Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input db+2+4 | * Alternate input (on FUFT enemy).db+2+4 | ||
* Break throw 7f.Damage () is when no side quick roll.Damage 35 when wall hit.}} | * Break throw 7f.Damage () is when no side quick roll.Damage 35 when wall hit.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on FUFT enemy).DB+1+3 | ||
|name=Head Bomber | |name=Head Bomber | ||
|input= | |input=(on FUFT enemy).DB+1+3 | ||
|damage=25 | |damage=25 | ||
|target=th(down) | |target=th(down) | ||
Line 2,630: | Line 2,628: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on FUFT enemy).DB+2+4 | ||
|name=Figure Four Leg Lock | |name=Figure Four Leg Lock | ||
|input= | |input=(on FUFT enemy).DB+2+4 | ||
|damage=28 | |damage=28 | ||
|target=th(down) | |target=th(down) | ||
Line 2,641: | Line 2,639: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on FUFA enemy).db+1+3 | ||
|name=Shoulder Cracker | |name=Shoulder Cracker | ||
|input= | |input=(on FUFA enemy).db+1+3 | ||
|damage=28 | |damage=28 | ||
|target=th(down) | |target=th(down) | ||
Line 2,650: | Line 2,648: | ||
|block=1 or 2<br>+0F | |block=1 or 2<br>+0F | ||
|hit=Side<br>Face-up | |hit=Side<br>Face-up | ||
|notes=Alternate input db+2+4 | |notes=Alternate input (on FUFA enemy).db+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on face-up side enemy).db+1+3 | ||
|name=Turn Over | |name=Turn Over | ||
|input= | |input=(on face-up side enemy).db+1+3 | ||
|target=th(down) | |target=th(down) | ||
|startup=i18 | |startup=i18 | ||
Line 2,661: | Line 2,659: | ||
|block=1 or 2<br>+0F | |block=1 or 2<br>+0F | ||
|hit=Side<br>Face-down | |hit=Side<br>Face-down | ||
|notes=Alternate input db+2+4 | |notes=Alternate input (on face-up side enemy).db+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on FDFT enemy).db+1+3 | ||
|name=Half Boston Crab | |name=Half Boston Crab | ||
|input= | |input=(on FDFT enemy).db+1+3 | ||
|damage=30 | |damage=30 | ||
|target=th(down) | |target=th(down) | ||
Line 2,673: | Line 2,671: | ||
|block=1 or 2<br>+0F | |block=1 or 2<br>+0F | ||
|hit=Side<br>Face-down | |hit=Side<br>Face-down | ||
|notes=Alternate input db+2+4 | |notes=Alternate input (on FDFT enemy).db+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on FDFA enemy).db+1+3 | ||
|name=Wing Tearer | |name=Wing Tearer | ||
|input= | |input=(on FDFA enemy).db+1+3 | ||
|damage=32 | |damage=32 | ||
|target=th(down) | |target=th(down) | ||
Line 2,685: | Line 2,683: | ||
|block=1 or 2<br>+0F | |block=1 or 2<br>+0F | ||
|hit=Head-sd.<br>Face-down | |hit=Head-sd.<br>Face-down | ||
|notes=Alternate input db+2+4 | |notes=Alternate input (on FDFA enemy).db+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on face-down left enemy).db+1+3 | ||
|name=Camel Clutch | |name=Camel Clutch | ||
|input= | |input=(on face-down left enemy).db+1+3 | ||
|damage=35 | |damage=35 | ||
|target=th(down) | |target=th(down) | ||
Line 2,697: | Line 2,695: | ||
|block=1 or 2<br>+0F | |block=1 or 2<br>+0F | ||
|hit=Reverse Pos.<br>Side<br>Face-down | |hit=Reverse Pos.<br>Side<br>Face-down | ||
|notes=Alternate input db+2+4 | |notes=Alternate input (on face-down left enemy).db+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on face-down right enemy).db+1+3 | ||
|name=Bow & Arrow Stretch Hold | |name=Bow & Arrow Stretch Hold | ||
|input= | |input=(on face-down right enemy).db+1+3 | ||
|damage=37 | |damage=37 | ||
|target=th(down) | |target=th(down) | ||
Line 2,709: | Line 2,707: | ||
|block=1 or 2<br>+0F | |block=1 or 2<br>+0F | ||
|hit=Side<br>Face-down | |hit=Side<br>Face-down | ||
|notes=Alternate input db+2+4 | |notes=Alternate input (on face-down right enemy).db+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on airborne enemy).1+3 | ||
|name=Mid-Air Leg Cross Hold | |name=Mid-Air Leg Cross Hold | ||
|input= | |input=(on airborne enemy).1+3 | ||
|damage=30 | |damage=30 | ||
|target=th(air) | |target=th(air) | ||
Line 2,724: | Line 2,722: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on airborne enemy).2+4 | ||
|name=Mid-Air Leg Screw | |name=Mid-Air Leg Screw | ||
|input= | |input=(on airborne enemy).2+4 | ||
|damage=30 | |damage=30 | ||
|target=th(air) | |target=th(air) | ||
Line 2,736: | Line 2,734: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on airborne enemy).f,n,hcf+1 | ||
|name=Aerial Jaguar Bomb | |name=Aerial Jaguar Bomb | ||
|input= | |input=(on airborne enemy).f,n,hcf+1 | ||
|damage=55 | |damage=55 | ||
|target=th(air) | |target=th(air) | ||
Line 2,746: | Line 2,744: | ||
|hit=Foot-sd.<br>Face-up | |hit=Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input f, | * Alternate input (on airborne enemy).f,n,hcf+2 | ||
* Floor break.}} | * Floor break.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on airborne enemy).f,f,F+2+4 | ||
|name=Running Jaguar Bomb | |name=Running Jaguar Bomb | ||
|input= | |input=(on airborne enemy).f,f,F+2+4 | ||
|damage=65 | |damage=65 | ||
|target=th(air) | |target=th(air) | ||
Line 2,762: | Line 2,760: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on airborne enemy).d+1+3 | ||
|name=Double Heel Hold | |name=Double Heel Hold | ||
|input= | |input=(on airborne enemy).d+1+3 | ||
|damage=15 | |damage=15 | ||
|target=th(air) | |target=th(air) | ||
Line 2,771: | Line 2,769: | ||
|block=disable | |block=disable | ||
|hit=Side<br>Face-down | |hit=Side<br>Face-down | ||
|notes=Alternate input d+2+4 | |notes=Alternate input (on airborne enemy).d+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Double Heel Hold).1+2,1+2 | ||
|name=Flapjack | |name=Flapjack | ||
|input= | |input=(Double Heel Hold).1+2,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 2,785: | Line 2,783: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Double Heel Hold).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Double Heel Hold).2,1,3,4 | ||
|damage=12(,13) | |damage=12(,13) | ||
|target=combination | |target=combination | ||
Line 2,797: | Line 2,795: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on enemy on the wall).f,n,hcf+1 | ||
|name=Shining Torpedo | |name=Shining Torpedo | ||
|input= | |input=(on enemy on the wall).f,n,hcf+1 | ||
|damage=65 | |damage=65 | ||
|target=th(wall) | |target=th(wall) | ||
Line 2,806: | Line 2,804: | ||
|block=disable | |block=disable | ||
|hit=Side<br>Face-up | |hit=Side<br>Face-up | ||
|notes=Alternate input f,f, | |notes=Alternate input (on enemy on the wall).f,f,F+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-f,n,d,DF+2+3 | ||
|name=Standing Heel Hold | |name=Standing Heel Hold | ||
|input= | |input=f,n,d,DF+2+3 | ||
|damage=25 | |damage=25 | ||
|target=th(h) | |target=th(h) | ||
Line 2,821: | Line 2,819: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Standing Heel Hold)1+2,1,3,1+2 | ||
|name=Indian Death Lock | |name=Indian Death Lock | ||
|input= | |input=(Standing Heel Hold)1+2,1,3,1+2 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 2,833: | Line 2,831: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Indian Death Lock).1,3,4,1+2,3+4 | ||
|name=King's Bridge | |name=King's Bridge | ||
|input= | |input=(Indian Death Lock).1,3,4,1+2,3+4 | ||
|damage=45 | |damage=45 | ||
|target=combination | |target=combination | ||
Line 2,844: | Line 2,842: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Standing Heel Hold).1,2,3,1+2 | ||
|name=S.T.F. | |name=S.T.F. | ||
|input= | |input=(Standing Heel Hold).1,2,3,1+2 | ||
|damage=35 | |damage=35 | ||
|target=combination | |target=combination | ||
Line 2,856: | Line 2,854: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Standing Heel Hold).1+2,3,1,1+3 | ||
|name=Scorpion Death Lock | |name=Scorpion Death Lock | ||
|input= | |input=(Standing Heel Hold).1+2,3,1,1+3 | ||
|damage=40 | |damage=40 | ||
|target=combination | |target=combination | ||
Line 2,868: | Line 2,866: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-f,n,d,DF+1+4 | ||
|name=Arm Breaker | |name=Arm Breaker | ||
|input= | |input=f,n,d,DF+1+4 | ||
|damage=20 | |damage=20 | ||
|target=th(h) | |target=th(h) | ||
Line 2,880: | Line 2,878: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Arm Breaker).1+2,1+2 | ||
|name=Triple Arm Breaker | |name=Triple Arm Breaker | ||
|input= | |input=(Arm Breaker).1+2,1+2 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 2,891: | Line 2,889: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Arm Breaker).1+2,4,2+4 | ||
|name=Head Jammer | |name=Head Jammer | ||
|input= | |input=(Arm Breaker).1+2,4,2+4 | ||
|damage=20 | |damage=20 | ||
|target=combination | |target=combination | ||
Line 2,902: | Line 2,900: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Head Jammer).4,3,4,3+4,1+2 | ||
|name=Struggle Combination | |name=Struggle Combination | ||
|input= | |input=(Head Jammer).4,3,4,3+4,1+2 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 2,913: | Line 2,911: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Arm Breaker).2,1,1+2+3 | ||
|name=Chicken Wing Face Lock | |name=Chicken Wing Face Lock | ||
|input= | |input=(Arm Breaker).2,1,1+2+3 | ||
|damage=20 | |damage=20 | ||
|target=combination | |target=combination | ||
Line 2,924: | Line 2,922: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Chicken Wing Face Lock).2,1,3,1+2+4,1+2+4 | ||
|name=Dragon Sleeper Finish | |name=Dragon Sleeper Finish | ||
|input= | |input=(Chicken Wing Face Lock).2,1,3,1+2+4,1+2+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 2,935: | Line 2,933: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Chicken Wing Face Lock).1+3,3+4,2+4,1+2,1+2+3 | ||
|name=Rolling Death Cradle | |name=Rolling Death Cradle | ||
|input= | |input=(Chicken Wing Face Lock).1+3,3+4,2+4,1+2,1+2+3 | ||
|damage=70 | |damage=70 | ||
|target=combination | |target=combination | ||
Line 2,957: | Line 2,955: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Reverse Arm Slam).2,1,1+2 | ||
|name=Backdrop | |name=Backdrop | ||
|input= | |input=(Reverse Arm Slam).2,1,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 2,969: | Line 2,967: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Backdrop).3+4,1+2 | ||
|name=German Suplex | |name=German Suplex | ||
|input= | |input=(Backdrop).3+4,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 2,980: | Line 2,978: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(German Suplex).1,2,3+4 | ||
|name=Power Bomb | |name=Power Bomb | ||
|input= | |input=(German Suplex).1,2,3+4 | ||
|damage=22 | |damage=22 | ||
|target=combination | |target=combination | ||
Line 2,991: | Line 2,989: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Power Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,003: | Line 3,001: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,015: | Line 3,013: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Backdrop).2,2,1+2 | ||
|name=Cannonball Buster | |name=Cannonball Buster | ||
|input= | |input=(Backdrop).2,2,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,026: | Line 3,024: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).3+4,1+2,1+2+4 | ||
|name=Manhattan Drop | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,037: | Line 3,035: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Manhattan Drop).1,2,3+4,1+2 | ||
|name=Victory Bomb | |name=Victory Bomb | ||
|input= | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
|damage=18 | |damage=18 | ||
|target=combination | |target=combination | ||
Line 3,048: | Line 3,046: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Victory Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,058: | Line 3,056: | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |hit=Reverse Pos.<br>Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Disable side quick roll.Wall hit damage 31.}} | * Disable side quick roll.Wall hit damage 31.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,072: | Line 3,069: | ||
|hit=Head-sd.<br>Face-up | |hit=Head-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* King shift to BT after throw.}} | * King shift to BT after throw.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).1,2,3+4 | ||
|name=Power Bomb | |name=Power Bomb | ||
|input= | |input=(Cannonball Buster).1,2,3+4 | ||
|damage=22 | |damage=22 | ||
|target=combination | |target=combination | ||
Line 3,087: | Line 3,083: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Power Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,099: | Line 3,095: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,121: | Line 3,117: | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |hit=Reverse Pos.<br>Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input | * Alternate input SS.2+4 | ||
* SS 2+4 input B to Cancel.}} | * SS.2+4 input B to Cancel.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on crouching enemy).df,DF+1+3 | ||
|name=Reverse Special Stretch Bomb | |name=Reverse Special Stretch Bomb | ||
|input= | |input=(on crouching enemy).df,DF+1+3 | ||
|damage=25 | |damage=25 | ||
|target=th(l) | |target=th(l) | ||
Line 3,134: | Line 3,130: | ||
|block=1 or 2<br>-2F | |block=1 or 2<br>-2F | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-up | |hit=Reverse Pos.<br>Foot-sd.<br>Face-up | ||
|notes=Alternate input df,DF+2+4 | |notes=Alternate input (on crouching enemy).df,DF+2+4 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Reverse Special Stretch Bomb).2,2,1+2 | ||
|name=Cannonball Buster | |name=Cannonball Buster | ||
|input= | |input=(Reverse Special Stretch Bomb).2,2,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,148: | Line 3,144: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).3+4,1+2,1+2+4 | ||
|name=Manhattan Drop | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,159: | Line 3,155: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Manhattan Drop).1,2,3+4,1+2 | ||
|name=Victory Bomb | |name=Victory Bomb | ||
|input= | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
|damage=18 | |damage=18 | ||
|target=combination | |target=combination | ||
Line 3,170: | Line 3,166: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Victory Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,180: | Line 3,176: | ||
|hit=Foot-sd.<br>Face-up | |hit=Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Disable side quick roll.Wall hit damage 31.}} | * Disable side quick roll.Wall hit damage 31.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,194: | Line 3,189: | ||
|hit=Head-sd.<br>Face-up | |hit=Head-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* King shift to BT after throw.}} | * King shift to BT after throw.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).1,2,3+4 | ||
|name=Power Bomb | |name=Power Bomb | ||
|input= | |input=(Cannonball Buster).1,2,3+4 | ||
|damage=22 | |damage=22 | ||
|target=combination | |target=combination | ||
Line 3,209: | Line 3,203: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Power Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,221: | Line 3,215: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,233: | Line 3,227: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(on side or behind enemy).SS.2+4 | ||
|name=Cannonball Buster | |name=Cannonball Buster | ||
|input= | |input=(on side or behind enemy).SS.2+4 | ||
|damage=15 | |damage=15 | ||
|target=th(h) | |target=th(h) | ||
Line 3,243: | Line 3,237: | ||
|hit=Foot-sd.<br>Face-up | |hit=Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* SS.2+4 input B to Cancel.}} | |||
* SS 2+4 input B to Cancel.}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).3+4,1+2,1+2+4 | ||
|name=Manhattan Drop | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,258: | Line 3,251: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Manhattan Drop).1,2,3+4,1+2 | ||
|name=Victory Bomb | |name=Victory Bomb | ||
|input= | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
|damage=18 | |damage=18 | ||
|target=combination | |target=combination | ||
Line 3,269: | Line 3,262: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Victory Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,279: | Line 3,272: | ||
|hit=Foot-sd.<br>Face-up | |hit=Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Disable side quick roll.Wall hit damage 31.}} | * Disable side quick roll.Wall hit damage 31.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,293: | Line 3,285: | ||
|hit=Head-sd.<br>Face-up | |hit=Head-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* King shift to BT after throw.}} | * King shift to BT after throw.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).1,2,3+4 | ||
|name=Power Bomb | |name=Power Bomb | ||
|input= | |input=(Cannonball Buster).1,2,3+4 | ||
|damage=22 | |damage=22 | ||
|target=combination | |target=combination | ||
Line 3,308: | Line 3,299: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Power Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,320: | Line 3,311: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,332: | Line 3,323: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-JGS.1+4 | ||
|name=Cobra Clutch | |name=Cobra Clutch | ||
|input= | |input=JGS.1+4 | ||
|damage=20 | |damage=20 | ||
|target=th(h) | |target=th(h) | ||
Line 3,342: | Line 3,333: | ||
|hit=Reverse Pos.<br>Foot-sd.<br>Face-down | |hit=Reverse Pos.<br>Foot-sd.<br>Face-down | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Alternate input 2+3 | * Alternate input JGS.2+3 | ||
* Total start-up 36f.}} | * Total start-up 36f.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cobra Clutch).2+4,1+2,1+2 | ||
|name=Flinging Half Nelson | |name=Flinging Half Nelson | ||
|input= | |input=(Cobra Clutch).2+4,1+2,1+2 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,357: | Line 3,348: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cobra Clutch).3+4,3+4,1+2 | ||
|name=Sleeper | |name=Sleeper | ||
|input= | |input=(Cobra Clutch).3+4,3+4,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,368: | Line 3,359: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Sleeper).1,1,1+2 | ||
|name=Triple Trouble | |name=Triple Trouble | ||
|input= | |input=(Sleeper).1,1,1+2 | ||
|damage=20 | |damage=20 | ||
|target=combination | |target=combination | ||
Line 3,381: | Line 3,372: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Sleeper).3,4,1+2,3+4 | ||
|name=Human Necktie | |name=Human Necktie | ||
|input= | |input=(Sleeper).3,4,1+2,3+4 | ||
|damage=23 | |damage=23 | ||
|target=combination | |target=combination | ||
Line 3,394: | Line 3,385: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cobra Clutch).1,4,2,3 | ||
|name=Cobra Twist | |name=Cobra Twist | ||
|input= | |input=(Cobra Clutch).1,4,2,3 | ||
|damage=12 | |damage=12 | ||
|target=combination | |target=combination | ||
Line 3,405: | Line 3,396: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cobra Twist).2,1,1+3 | ||
|name=Reverse DDT | |name=Reverse DDT | ||
|input= | |input=(Cobra Twist).2,1,1+3 | ||
|damage=13 | |damage=13 | ||
|target=combination | |target=combination | ||
Line 3,417: | Line 3,408: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Reverse Special Stretch Bomb).2,3,1,1+2 | ||
|name=Samurai Rock | |name=Samurai Rock | ||
|input= | |input=(Reverse Special Stretch Bomb).2,3,1,1+2 | ||
|damage=24 | |damage=24 | ||
|target=combination | |target=combination | ||
Line 3,428: | Line 3,419: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Reverse Special Stretch Bomb).1+2,1,2,1+2+3 | ||
|name=Reverse Special Stretch Bomb | |name=Reverse Special Stretch Bomb | ||
|input= | |input=(Reverse Special Stretch Bomb).1+2,1,2,1+2+3 | ||
|damage=16 | |damage=16 | ||
|target=combination | |target=combination | ||
Line 3,440: | Line 3,431: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Reverse Special Stretch Bomb).3+4,1+2 | ||
|name=Backdrop | |name=Backdrop | ||
|input= | |input=(Reverse Special Stretch Bomb).3+4,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,452: | Line 3,443: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Backdrop).1+2,4,1+2,1+2+3 | ||
|name=Sol Naciente | |name=Sol Naciente | ||
|input= | |input=(Backdrop).1+2,4,1+2,1+2+3 | ||
|damage=27 | |damage=27 | ||
|target=combination | |target=combination | ||
Line 3,463: | Line 3,454: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Backdrop).1+2,3,4,1+3 | ||
|name=Burning Hammer | |name=Burning Hammer | ||
|input= | |input=(Backdrop).1+2,3,4,1+3 | ||
|damage=18 | |damage=18 | ||
|target=combination | |target=combination | ||
Line 3,475: | Line 3,466: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Burning Hammer).2+4,3+4,1+3,1+2,1+2+3 | ||
|name=Screwdriver | |name=Screwdriver | ||
|input= | |input=(Burning Hammer).2+4,3+4,1+3,1+2,1+2+3 | ||
|damage=32 | |damage=32 | ||
|target=combination | |target=combination | ||
Line 3,487: | Line 3,478: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Reverse Special Stretch Bomb).2,2,1+2 | ||
|name=Cannonball Buster | |name=Cannonball Buster | ||
|input= | |input=(Reverse Special Stretch Bomb).2,2,1+2 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,498: | Line 3,489: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).3+4,1+2,1+2+4 | ||
|name=Manhattan Drop | |name=Manhattan Drop | ||
|input= | |input=(Cannonball Buster).3+4,1+2,1+2+4 | ||
|damage=15 | |damage=15 | ||
|target=combination | |target=combination | ||
Line 3,509: | Line 3,500: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Manhattan Drop).1,2,3+4,1+2 | ||
|name=Victory Bomb | |name=Victory Bomb | ||
|input= | |input=(Manhattan Drop).1,2,3+4,1+2 | ||
|damage=18 | |damage=18 | ||
|target=combination | |target=combination | ||
Line 3,520: | Line 3,511: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Victory Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,530: | Line 3,521: | ||
|hit=Foot-sd.<br>Face-up | |hit=Foot-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Disable side quick roll.Wall hit damage 31.}} | * Disable side quick roll.Wall hit damage 31.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Victory Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination | ||
Line 3,544: | Line 3,534: | ||
|hit=Head-sd.<br>Face-up | |hit=Head-sd.<br>Face-up | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* King shift to BT after throw.}} | * King shift to BT after throw.}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Cannonball Buster).1,2,3+4 | ||
|name=Power Bomb | |name=Power Bomb | ||
|input= | |input=(Cannonball Buster).1,2,3+4 | ||
|damage=22 | |damage=22 | ||
|target=combination | |target=combination | ||
Line 3,559: | Line 3,548: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).2,1,3,4 | ||
|name=Giant Swing | |name=Giant Swing | ||
|input= | |input=(Power Bomb).2,1,3,4 | ||
|damage=25 | |damage=25 | ||
|target=combination | |target=combination | ||
Line 3,571: | Line 3,560: | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=King- | |id=King-(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|name=Muscle Buster | |name=Muscle Buster | ||
|input= | |input=(Power Bomb).3,1,2,3+4,1+2+3+4 | ||
|damage=30 | |damage=30 | ||
|target=combination | |target=combination |
Revision as of 07:59, 1 August 2023
King (Tekken 7) |
---|
Rage
Input
R.df+1+2
R.db+1+2
n
Input
1,2,1
f
Input
f+2,1
f+2,d+1
f+2,d+1,2
f+3:1+2
df
Input
df+1,2
df+2,1
df+3,4
df+4,3,4
df+4,3,4,B
df+4,3,d+4
- Alternate input db+4
- Returns to crouching.Shift to down after block or whiff.
df+3+4
d
Input
d+1
- Alternate input db+1
- Returns to crouching.Returns to standing when input F.
d+1,2
- Alternate input:
- db+1,2
- FC.1,2
- Combo from 1st CH.
d+3+4,4,4,4
d+3+4,4,4,4,2
- Alternate input:
- d+3+4,2
- d+3+4,4,2
- d+3+4,4,4,2
d+2+3
db
Input
db+3
db+4
b
Input
b+1,2
b+1,4
b+2,1
b+2,1+2
b+2,4
b+3:1+2
u
Input
ub+2
- Alternate input:
- u+2
- uf+2
- Direction of a jump differs according to the input
uf+3
uf+1+2
Motion input
Input
f,f,n,2
f,F+2
f,F+2,1
f,F+4
f,F+2+3
f,F+2+3
f,F+3+4
f,f,F+3
Crouch
Input
hFC.1
- Alternate input:
- db+1
- d+1
- Returns to crouching.Returns to standing when input F.
WS
Input
ws1
ws2,2
SS
Input
ss3+4
+21w
BT
Input
BT.d+4
Other
Input
1+2+3+4
Charge with advanced input start-up 1f 1+2+3+4
FUFT.1+2
(+22)
- Upper Accessory:Championship Belt
- Alternate input: any downed facing up position
- Hold to extend animation
(Back to wall).b,b,ub
(Back to wall).b,b,ub
JGS
Input
JGS (2 spins).1
JGS (3 spins).1
JGS (4 spins).1
JGS (5 spins).1
JGS.2
JGS (2 spins).2
JGS (3 spins).2
JGS (4 spins).2
JGS (5 spins).2
JGS (2 spins).3
JGS (3 spins).3
JGS (4 spins).3
JGS (5 spins).3
JGS.3,2+3
JGS.3,2+3
JGS (2 spins).4
JGS (3 spins).4
JGS (4 spins).4
JGS (5 spins).4
JGS (2 spins).df+4
JGS (3 spins).df+4
JGS (4 spins).df+4
JGS (5 spins).df+4
CD
Input
CD.DF+1
CD.DF+1+2
Throws
Input
1+3
-6F
Reverse Pos.
Face-up
2+4
-3F
Head-sd.
Face-up
Back throw b,n,f+1+2
Face-up
db+2+3
-6F
Face-up
u+1+2
-6F
Face-up
- Alternate input ub+1+2
- Enable side quick roll after throw.Damage () is wall hit bonus.Wall Stun.
u+1+2,B
Foot-sd.
Face-up
- Alternate input ub+1+2,B
- Enable side quick roll after throw.Damage () is wall hit bonus.Wall Stun.
qcb+1+2
-6F
Head-sd.
Face-up
f,n,hcf+1
-13F
Foot-sd.
Face-up
f,f,F+2+4
-5F
Reverse Pos.
Face-up
- Alternate input wr2+4
- Disable Advanced Input.
FC.db,d,db+1+2
-6F
Face-down
b+1+3
Head-sd.
Face-up
b+2+4
Left-sd.
Face-up
b+2+4
Foot-sd.
Face-up
(Pile Driver).1+2,1+2
-7F
Face-down
(Pile Driver).1+2,3,4,1+2
-7F
Face-down
b+1+2
-3F
CCW.
+9F
b+1+2,2+4
-3F
Foot-sd.
Face-down
b+1+2,3+4
-15F
Reverse Pos.
Face-up
FC.1+2
Clockwise
Face-up
(Tackle).1,2,1,2
Face-up
(Tackle).1+2
-9F
Head-sd.
Face-up
(Cross Arm Lock).1+2
Head-sd.
Face-up
(Tackle).3+4
+0F
Face-up
(Leg Cross Hold).1+2
Face-down
(against Arm Breaker).1+2,2,2,2,2,2
Face-up
+3F
(against Leg Cross Hold).1+2,1,1,1,1,1
Face-up
+3F
(on FUFT enemy).db+1+3
+0F
Foot-sd.
Face-up
- Alternate input (on FUFT enemy).db+2+4
- Break throw 7f.Damage () is when no side quick roll.Damage 35 when wall hit.
(on FUFT enemy).DB+1+3
+0F
Face-up
(on FUFT enemy).DB+2+4
+0F
Face-up
(on FUFA enemy).db+1+3
+0F
Face-up
(on face-up side enemy).db+1+3
+0F
Face-down
(on FDFT enemy).db+1+3
+0F
Face-down
(on FDFA enemy).db+1+3
+0F
Face-down
(on face-down left enemy).db+1+3
+0F
Side
Face-down
(on face-down right enemy).db+1+3
+0F
Face-down
(on airborne enemy).1+3
Face-down
(on airborne enemy).2+4
Foot-sd.
Face-up
(on airborne enemy).f,n,hcf+1
Face-up
- Alternate input (on airborne enemy).f,n,hcf+2
- Floor break.
(on airborne enemy).f,f,F+2+4
Face-up
(on airborne enemy).d+1+3
Face-down
(Double Heel Hold).1+2,1+2
-6F
Foot-sd.
Face-down
(Double Heel Hold).2,1,3,4
-6F
Foot-sd.
Face-up
(on enemy on the wall).f,n,hcf+1
Face-up
f,n,d,DF+2+3
-2F
Face-down
(Standing Heel Hold)1+2,1,3,1+2
-10F
Face-down
(Indian Death Lock).1,3,4,1+2,3+4
Face-down
(Standing Heel Hold).1,2,3,1+2
-10F
Face-down
(Standing Heel Hold).1+2,3,1,1+3
-10F
Face-down
f,n,d,DF+1+4
-2F
Face-up
(Arm Breaker).1+2,1+2
-3F
Face-up
(Arm Breaker).1+2,4,2+4
-3F
Face-up
(Head Jammer).4,3,4,3+4,1+2
Face-up
(Arm Breaker).2,1,1+2+3
-3F
Face-down
(Chicken Wing Face Lock).2,1,3,1+2+4,1+2+4
-3F
Face-up
(Chicken Wing Face Lock).1+3,3+4,2+4,1+2,1+2+3
-3F
Face-up
(Reverse Arm Slam).2,1,1+2
-3F
Face-up
(German Suplex).1,2,3+4
Face-up
(Power Bomb).2,1,3,4
-3F
Face-up
(Power Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
(Backdrop).2,2,1+2
-3F
Face-up
(Cannonball Buster).3+4,1+2,1+2+4
-3F
Face-down
(Manhattan Drop).1,2,3+4,1+2
Face-up
(Victory Bomb).2,1,3,4
-3F
Foot-sd.
Face-up
- Disable side quick roll.Wall hit damage 31.
(Victory Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
- King shift to BT after throw.
(Cannonball Buster).1,2,3+4
-3F
Face-up
(Power Bomb).2,1,3,4
-3F
Face-up
(Power Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
df+2+4
-2F
Foot-sd.
Face-up
- Alternate input SS.2+4
- SS.2+4 input B to Cancel.
(on crouching enemy).df,DF+1+3
-2F
Foot-sd.
Face-up
(Reverse Special Stretch Bomb).2,2,1+2
Face-up
(Cannonball Buster).3+4,1+2,1+2+4
-3F
Face-up
(Manhattan Drop).1,2,3+4,1+2
Face-up
(Victory Bomb).2,1,3,4
-3F
Face-up
- Disable side quick roll.Wall hit damage 31.
(Victory Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
- King shift to BT after throw.
(Cannonball Buster).1,2,3+4
-3F
Face-up
(Power Bomb).2,1,3,4
-3F
Face-up
(Power Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
(on side or behind enemy).SS.2+4
-3F
Face-up
- SS.2+4 input B to Cancel.
(Cannonball Buster).3+4,1+2,1+2+4
-3F
Face-up
(Manhattan Drop).1,2,3+4,1+2
Face-up
(Victory Bomb).2,1,3,4
-3F
Face-up
- Disable side quick roll.Wall hit damage 31.
(Victory Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
- King shift to BT after throw.
(Cannonball Buster).1,2,3+4
-3F
Face-up
(Power Bomb).2,1,3,4
-3F
Face-up
(Power Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
JGS.1+4
-3F
Reverse Pos.
Foot-sd.
Face-down
- Alternate input JGS.2+3
- Total start-up 36f.
(Cobra Clutch).2+4,1+2,1+2
-3F
Face-down
(Cobra Clutch).3+4,3+4,1+2
-3F
Face-down
(Sleeper).1,1,1+2
+0F
Head-sd. Face-up
Face-down
(Sleeper).3,4,1+2,3+4
+0F
Head-sd. Face-up
Face-down
(Cobra Clutch).1,4,2,3
Face-up
(Cobra Twist).2,1,1+3
-6F
Face-down
(Reverse Special Stretch Bomb).2,3,1,1+2
-6F
Face-down
(Reverse Special Stretch Bomb).1+2,1,2,1+2+3
-6F
Face-up
(Reverse Special Stretch Bomb).3+4,1+2
Face-down
(Backdrop).1+2,4,1+2,1+2+3
-3F
Face-down
(Backdrop).1+2,3,4,1+3
-3F
Face-down
(Burning Hammer).2+4,3+4,1+3,1+2,1+2+3
-3F
Face-up
(Reverse Special Stretch Bomb).2,2,1+2
Face-up
(Cannonball Buster).3+4,1+2,1+2+4
-3F
Face-up
(Manhattan Drop).1,2,3+4,1+2
Face-up
(Victory Bomb).2,1,3,4
-3F
Face-up
- Disable side quick roll.Wall hit damage 31.
(Victory Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up
- King shift to BT after throw.
(Cannonball Buster).1,2,3+4
-3F
Face-up
(Power Bomb).2,1,3,4
-3F
Face-up
(Power Bomb).3,1,2,3+4,1+2+3+4
-6F
Face-up