No edit summary |
(→n) |
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Line 359: | Line 359: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r21 | ||
|notes= | |notes={{Plainlist| | ||
* Jail from 1st block | |||
* Combo from 1st CH with 9f delay | |||
* Input can be delayed 10f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 368: | Line 371: | ||
|input=,4 | |input=,4 | ||
|targetLead=h,h | |targetLead=h,h | ||
|target=, | |target=,L | ||
|damageLead=10,6 | |damageLead=10,6 | ||
|damage=,12 | |damage=,12 | ||
Line 377: | Line 380: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r32 FC | ||
|crush= | |crush=cs10~ | ||
|notes= | |notes={{Plainlist| | ||
* Combo from 3rd CH with 2f delay | |||
* Input can be delayed 11f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 393: | Line 398: | ||
|block=-13 | |block=-13 | ||
|hit=+2 | |hit=+2 | ||
|tracksLeft= | |||
|tracksRight= | |||
|range= | |||
|recv=r33 | |||
|crush= | |||
|notes={{Plainlist| | |||
* Combo from 1st CH with 7f delay | |||
* Input can be delayed 12f}} | |||
}} | |||
{{MoveData | |||
|id=Nina-2,3,:1+2 | |||
|name=Left Right to Spider Knee to Triple Slaps | |||
|inputLead=2,3 | |||
|input=:1+2 | |||
|targetLead=h,m | |||
|target=,t | |||
|damageLead=10,15 | |||
|damage=,15 | |||
|startup= | |||
|block= | |||
|hit=+0d | |||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv= | ||
|tot=146 | |||
|crush= | |crush= | ||
|notes= | |notes={{Plainlist| | ||
* Transition to throw on front hit only | |||
* 3f input window}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 416: | Line 445: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r30 | ||
|crush= | |crush= | ||
| | |notes={{Plainlist| | ||
* {{Tailspin}} | |||
* Combo from 1st CH with 3f delay | |||
* Input can be delayed 10f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 437: | Line 468: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r34 | ||
|crush= | |crush= | ||
|notes= | |notes={{Plainlist| | ||
* {{BB}} | |||
* Combo from 1st CH with 2f delay | |||
* Input can be delayed 10f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 453: | Line 487: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r35 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 462: | Line 496: | ||
|input=,3 | |input=,3 | ||
|targetLead=h | |targetLead=h | ||
|target=, | |target=,L | ||
|damageLead=14 | |damageLead=14 | ||
|damage=,10 | |damage=,10 | ||
Line 471: | Line 505: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r36 | ||
|crush= | |crush=cs18~ | ||
|notes= | |notes={{Plainlist| | ||
* Combo from 1st hit | |||
* Grounded hit can be inconsistent}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 480: | Line 516: | ||
|inputLead=3,3 | |inputLead=3,3 | ||
|input=,2 | |input=,2 | ||
|targetLead=h, | |targetLead=h,L | ||
|target=,m | |target=,m | ||
|damageLead=14,10 | |damageLead=14,10 | ||
|damage=,10 | |damage=,10 | ||
|startup=,i25~27 | |startup=,i25~27 | ||
|block=-13 | |block=-13~-11 | ||
|hit=[[Nina combos#Staples|+28a (+18)]] | |hit=[[Nina combos#Staples|+28a (+18)]] | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r30 | ||
|crush= | |crush= | ||
|notes= | |notes=Combo from 2nd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 499: | Line 535: | ||
|inputLead=3,3 | |inputLead=3,3 | ||
|input=,4 | |input=,4 | ||
|targetLead=h, | |targetLead=h,L | ||
|target=,h | |target=,h | ||
|damageLead=14,10 | |damageLead=14,10 | ||
Line 510: | Line 546: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r25 | ||
|notes= | |notes={{Plainlist| | ||
* Combo from 2nd CH | |||
* Balcony break on CH}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 518: | Line 556: | ||
|inputLead=3,3,4 | |inputLead=3,3,4 | ||
|input=,3 | |input=,3 | ||
|targetLead=h, | |targetLead=h,L,h | ||
|target=,m | |target=,m | ||
|damageLead=14,10,18 | |damageLead=14,10,18 | ||
|damage=,20 | |damage=,20 | ||
|startup=,i29~30 | |startup=,i29~30 | ||
|block=+2 | |block=+2~+3 | ||
|hit=+5 | |hit=+5~+6 | ||
|ch=[[Nina combos#Staples|+21a]] | |ch=[[Nina combos#Staples|+21a]] | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r27 | ||
|notes= | |notes={{Spike}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 547: | Line 585: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r30 | ||
| | |notes={{Plainlist| | ||
* {{Tailspin}} | |||
* Combo from 1st hit | |||
* Combo from 1st CH with 8f delay | |||
* Input can be delayed 10f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 556: | Line 597: | ||
|inputLead=3 | |inputLead=3 | ||
|input=,d | |input=,d | ||
|targetLead= | |targetLead= | ||
|damageLead= | |damageLead= | ||
|block=-15 | |block=-15 | ||
|hit=-4 | |hit=-4 | ||
Line 563: | Line 604: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r46 | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Input is | * Input is reversed when facing left | ||
* Can | * Can recover in r42 FC with D}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 584: | Line 625: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r31 | ||
|crush= | |crush= | ||
|notes= | |notes={{BB}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 601: | Line 642: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r28 | ||
|notes= | |notes=Balcony break on CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 610: | Line 651: | ||
|input=,3 | |input=,3 | ||
|targetLead=h | |targetLead=h | ||
|target=, | |target=,L | ||
|damageLead=15 | |damageLead=15 | ||
|damage=,13 | |damage=,13 | ||
Line 619: | Line 660: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r33 | ||
|crush= | |crush=cs10~ | ||
|notes= | |notes= | ||
}} | }} | ||
Line 628: | Line 669: | ||
|inputLead=4,3 | |inputLead=4,3 | ||
|input=,2 | |input=,2 | ||
|targetLead=h, | |targetLead=h,L | ||
|target=,m | |target=,m | ||
|damageLead=15,13 | |damageLead=15,13 | ||
|damage=,10 | |damage=,10 | ||
|startup=,i25~27 | |startup=,i25~27 | ||
|block=-13 | |block=-13~-11 | ||
|hit=[[Nina combos#Staples|+28a (+18)]] | |hit=[[Nina combos#Staples|+28a (+18)]] | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r30 | ||
|notes= | |notes=Combo from 2nd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 646: | Line 687: | ||
|inputLead=4,3 | |inputLead=4,3 | ||
|input=,4 | |input=,4 | ||
|targetLead=h, | |targetLead=h,L | ||
|target=,h | |target=,h | ||
|damageLead=15,13 | |damageLead=15,13 | ||
Line 657: | Line 698: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r25 | ||
|crush= | |crush= | ||
|notes= | |notes={{Plainlist| | ||
* Combo from 2nd CH | |||
* Balcony break on CH}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 666: | Line 709: | ||
|inputLead=4,3,4 | |inputLead=4,3,4 | ||
|input=,3 | |input=,3 | ||
|targetLead=h, | |targetLead=h,L,h | ||
|target=,m | |target=,m | ||
|damageLead=15,13,18 | |damageLead=15,13,18 | ||
|damage=,20 | |damage=,20 | ||
|startup=,i29~30 | |startup=,i29~30 | ||
|block=+2 | |block=+2~+3 | ||
|hit=+5 | |hit=+5~+6 | ||
|ch=+21a | |ch=[[Nina combos#Staples|+21a]] | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r27 | ||
|notes={{Spike}} | |||
|notes= | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 694: | Line 736: | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r47 | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* Input when facing left | * Input is reversed when facing left | ||
* Can | * Can recover in r43 FC with D}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 712: | Line 754: | ||
|block=-11 | |block=-11 | ||
|hit=+36a | |hit=+36a | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r31 | ||
|crush= | |crush= | ||
|notes= | |notes={{BB}} | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 726: | Line 767: | ||
|target=m,m | |target=m,m | ||
|damage=4,20 | |damage=4,20 | ||
|startup=i15~16 | |startup=i15~16 i28~29 | ||
|block=-5 | |block=-5~-4 | ||
|hit=+4c | |hit=+4c~+5c | ||
|ch=+ | |ch=+6c~+7c | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r42 r28 | ||
|crush= | |crush= | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | * {{Spike}} | ||
* Second hit is +7c~+8c on CH if the first hit whiffs}} | |||
}} | }} | ||
== f == | |||
{{MoveData | {{MoveData | ||
|id=Nina-f+2 | |id=Nina-f+2 |
Revision as of 21:21, 16 November 2023
Nina (Tekken 7) |
---|
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage
Rage Drive
R.f+2+3,DF
m
50
+20g~21g
+43a (+7)
i20~21
cs1~
r21 FC
Crouching state begins on i31
n
Left Right Combo
1,2
h,h
7,10
-1
+5
,i10
r20
- Jail from 1st attack with 8f delay
- Combo from 1st hit with 8f delay
1,2,1
h,h,h
7,10,6
-3
+4
,i16
r21
- Input can be delayed 12f
- Jail from 2nd block with 3f delay
- Combo from 2nd CH with 9f delay
1,2,1,2
h,h,h,h
7,10,6,6
-10
+1
,i16
r29
- Input can be delayed 11f
- Jail from 2nd block with 2f delay
- Combo from 2nd CH with 9f delay
Double Explosion 2
1,2,1,2,1+2
h,h,h,h,m
7,10,6,6,22
-14
+11a (+2)
+43a (-4)
,i23
r34
- Input can be delayed 10f
- Combo from 4th CH with 7f delay
Left Right to Spider Knee
1,2,3
h,h,m
7,10,15
-13
+2
,i18
r33
- Input can be delayed 12f
- Combo from 2nd CH with 7f delay
Left Right to Spider Knee to Triple Slaps
1,2,3:1+2
h,h,m,t
7,10,15,10
+0d
t146
- Transition to throw on front hit only
- 3f input window
Biting Snake
1,2,1,4
h,h,h,L
7,10,6,12
-13
-2
,i23
cs10~
r32 FC
- Input can be delayed 11f
- Combo from 3rd CH with 2f delay
Bermuda Triangle
1,2,4
h,h,h
7,10,22
- Input can be delayed 10f
- Combo from 2nd CH with 3f delay
Double Explosion 1
1,2,1+2
h,h,m
7,11,22
-14
+11a (+2)
+43a (-4)
,i23
r34
- Input can be delayed 10f
- Combo from 2nd CH with 2f delay
PK Combo
1,4
h,h
7,17
- Combo from 1st hit
- Move can be delayed 2f
PK Combo to Assasin's Blade
1,4,1
h,h,m
7,17,21
Right Left Combo
2,1
h,h
10,6
-3
+4
,i16
r21
- Jail from 1st block
- Combo from 1st CH with 9f delay
- Input can be delayed 10f
Biting Snake (Short)
2,1,4
h,h,L
10,6,12
-13
-2
,i23
cs10~
r32 FC
- Combo from 3rd CH with 2f delay
- Input can be delayed 11f
Double Smash
2,3
h,m
10,15
-13
+2
i18
r33
- Combo from 1st CH with 7f delay
- Input can be delayed 12f
Left Right to Spider Knee to Triple Slaps
2,3:1+2
h,m,t
10,15,15
+0d
t146
- Transition to throw on front hit only
- 3f input window
Jab Roundhouse
2,4
h,h
10,22
- Combo from 1st CH with 3f delay
- Input can be delayed 10f
Double Explosion (Short)
2,1+2
h,m
10,22
-14
+11a (+2)
+43a (-4)
,i23
r34
- Combo from 1st CH with 2f delay
- Input can be delayed 10f
Spike Combo
3,3
h,L
14,10
-17
-6
,i24
cs18~
r36
- Combo from 1st hit
- Grounded hit can be inconsistent
Spike Combo to Right Uppercut
3,3,2
h,L,m
14,10,10
Combo from 2nd CH
3,3,4
h,L,h
14,10,18
-6
+5
+30a (+20)
,i20
r25
- Combo from 2nd CH
- Balcony break on CH
Spike Combo to Easy Prey
3,3,4,3
h,L,h,m
14,10,18,20
Head Ringer
3,4
h,h
14,20
-6
+20a (+11)
,i22
r30
- Combo from 1st hit
- Combo from 1st CH with 8f delay
- Input can be delayed 10f
Left High Kick to Right Roll
3,d
-15
-4
r46
- Input is reversed when facing left
- Can recover in r42 FC with D
Blonde to Right Uppercut
4,3,2
h,L,m
15,13,10
Combo from 2nd CH
4,3,4
h,L,h
15,13,18
- Combo from 2nd CH
- Balcony break on CH
Right High Kick to Left Roll
4,u
h
15
-16
-5
+20a(+10)
r47
- Input is reversed when facing left
- Can recover in r43 FC with D
Ivory Cutter
1+4
m,m
4,20
-5~-4
+4c~+5c
+6c~+7c
i15~16 i28~29
r42 r28
- Second hit is +7c~+8c on CH if the first hit whiffs
f
Dead Drop
f+2,1,2
h,m,m
12,12,20
- delayable
- combo from second hit
Mimosa Combo
f+2,1,4
h,m,h
12,12,22
- delayable
- combo from second hit
Siren's Kiss
f+3
h,h
10,20
- 2nd hit duckable if 1st blocked
- 2nd hit is homing
Double Whip
f+4,4
h,h
14,17
- natural combo
- delayable
- duckable
- ballerina
Uppercut to Jab
d/f+1,2
m,h
13,10
-3
+2
+9
,i16
- Transition into sidestep, gaining +2f advantage
- Transition into crouch dash with f
Leg Slicer Combo
d/f+3,1,2
m,hh,
13,10,6
-10
+1
,i16
- last 2 hits natural combo and jail
Assault Bomb
d/f+3,1,2,1+2
m,h,h,m
13,10,6,22
-14
+11a(+2)
+43a(-4)
,i23
d/f+3,2
m,h
13,12
+1
+5
+12
,i19
- Can transition into sidestep for, losing 1f of advantage.
- Can transition into creeping step with d/f, losing 2f of advantage.
Creeping Snake to Left Low Right Uppercut
d/f+3,2,d+3,2
m,h,l,m
13,12,10,10
=
=