(→df) |
(→d) |
||
Line 1,532: | Line 1,532: | ||
== d == | == d == | ||
{{ | {{MoveInherit7|Generic-d+1 | ||
| | |||
|id=Nina-d+1 | |id=Nina-d+1 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,554: | Line 1,540: | ||
|inputLead=d+1 | |inputLead=d+1 | ||
|input=,2 | |input=,2 | ||
|targetLead= | |targetLead=sm | ||
|target= | |target=,sm | ||
|damageLead= | |damageLead=5 | ||
|damage= | |damage=,8 | ||
|startup= | |startup=,i15 | ||
|block= | |block=-6 | ||
|hit= | |hit=+5 | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r25 | ||
|crush= | |crush=cs~1 | ||
|notes= | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,574: | Line 1,560: | ||
|inputLead=d+1,2 | |inputLead=d+1,2 | ||
|input=,4 | |input=,4 | ||
|targetLead= | |targetLead=sm,sm | ||
|target= | |target=,m | ||
|damageLead= | |damageLead=5,8 | ||
|damage= | |damage=,10 | ||
|startup= | |startup=,i19~21 | ||
|block= | |block=-14~-12 | ||
|hit= | |hit=-3~-1 | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r31 | ||
|crush= | |crush=cs~1 | ||
|notes= | |notes=Combo from 2nd CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,594: | Line 1,580: | ||
|inputLead=d+1 | |inputLead=d+1 | ||
|input=,4 | |input=,4 | ||
|targetLead= | |targetLead=sm | ||
|target= | |target=,m | ||
|damageLead= | |damageLead=5 | ||
|damage= | |damage=,10 | ||
|startup= | |startup=,i16~17 | ||
|block= | |block=-11~-10 | ||
|hit= | |hit=+0~+1 | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r29 | ||
|crush= | |crush= | ||
|notes= | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,613: | Line 1,599: | ||
|id=Nina-d+2 | |id=Nina-d+2 | ||
|input=d+2 | |input=d+2 | ||
|target= | |target=L | ||
|damage= | |damage=13 | ||
|startup= | |startup=i20 | ||
|block= | |block=-12 | ||
|hit= | |hit=+0 | ||
|ch= | |ch=+5 | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r30 | ||
|crush= | |crush=cs6~ | ||
|notes= | |notes= | ||
}} | }} | ||
Line 1,631: | Line 1,617: | ||
|inputLead=d+2 | |inputLead=d+2 | ||
|input=,3 | |input=,3 | ||
|targetLead= | |targetLead=L | ||
|target= | |target=,h | ||
|damageLead= | |damageLead=13 | ||
|damage= | |damage=,20 | ||
|startup= | |startup=,i26~28 | ||
|block= | |block=-6~-4 | ||
|hit= | |hit=+20a (+11) | ||
|ch= | |ch=+49a | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r28 | ||
|crush= | |crush= | ||
| | |notes={{Plainlist| | ||
* {{Tailspin}} | |||
* Combo from 1st CH}} | |||
}} | }} | ||
{{ | {{MoveInherit7|Generic-d+3 | ||
| | |||
|id=Nina-d+3 | |id=Nina-d+3 | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,669: | Line 1,642: | ||
|inputLead=d+3 | |inputLead=d+3 | ||
|input=,2 | |input=,2 | ||
|targetLead= | |targetLead=L | ||
|target= | |target=,m | ||
|damageLead= | |damageLead=12 | ||
|damage= | |damage=,10 | ||
|startup= | |startup=,i25~27 | ||
|block= | |block=-13~-11 | ||
|hit= | |hit=+31a (+21) | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r30 | ||
|crush= | |crush= | ||
|notes= | |notes=Combo from 1st CH | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,689: | Line 1,662: | ||
|inputLead=d+3 | |inputLead=d+3 | ||
|input=,4 | |input=,4 | ||
|targetLead= | |targetLead=L | ||
|target= | |target=,h | ||
|damageLead= | |damageLead=12 | ||
|damage= | |damage=,18 | ||
|startup= | |startup=,i20 | ||
|block= | |block=-6 | ||
|hit= | |hit=+5 | ||
|ch= | |ch=+30a (+20) | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r25 | ||
|crush= | |crush= | ||
|notes= | |notes={{Plainlist| | ||
* Combo from 1st CH | |||
* Balcony break on CH}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 1,709: | Line 1,684: | ||
|inputLead=d+3,4 | |inputLead=d+3,4 | ||
|input=,3 | |input=,3 | ||
|targetLead= | |targetLead=L,h | ||
|target= | |target=,m | ||
|damageLead= | |damageLead=12,18 | ||
|damage= | |damage=,20 | ||
|startup= | |startup=,i29~30 | ||
|block= | |block=+2~+3 | ||
|hit= | |hit=+5~+6 | ||
|ch= | |ch=[[Nina combos#Staples|+21a]] | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r27 | ||
| | |notes={{Spike}} | ||
| | }} | ||
{{MoveInherit7|Generic-d+4 | |||
|id=Nina-d+4 | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name= | |name=Right Low Kick to Back Spin Chop | ||
|id=Nina-d+4 | |id=Nina-d+4,1 | ||
| | |inputLead=d+4 | ||
|target= | |input=,1 | ||
|damage= | |targetLead=l | ||
|startup= | |target=,h | ||
|block= | |damageLead=7 | ||
|hit= | |damage=,10 | ||
|ch= | |startup=,i24 | ||
|block=+0 | |||
|hit=+6 | |||
|ch=+11 | |||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r19 | ||
|crush= | |crush= | ||
|notes= | |notes={{Plainlist| | ||
* Combo from 1st CH with 6f delay | |||
* Input can be delayed 9f}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
|name= | |name= | ||
|id=Nina-d+4,1 | |id=Nina-d+4,1~u_d | ||
|inputLead=d+4 | |inputLead=d+4 | ||
|input=,1 | |input=,1~u_d | ||
|targetLead= | |targetLead= | ||
|target= | |target= | ||
Line 1,751: | Line 1,733: | ||
|damage= | |damage= | ||
|startup= | |startup= | ||
|block= | |block=-21 | ||
|hit= | |hit=-2 | ||
|ch= | |ch= | ||
|tracksLeft= | |tracksLeft= | ||
|tracksRight= | |tracksRight= | ||
|range= | |range= | ||
|recv= | |recv=r32 | ||
|crush= | |crush= | ||
|notes= | |notes= |
Revision as of 22:44, 19 November 2023
Nina (Tekken 7) |
---|
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage
n
Left Right Combo
1,2
h,h
7,10
-1
+5
,i10
r20
- Jail from 1st attack with 8f delay
- Combo from 1st hit with 8f delay
1,2,1
h,h,h
7,10,6
-3
+4
,i16
r21
- Input can be delayed 12f
- Jail from 2nd block with 3f delay
- Combo from 2nd CH with 9f delay
1,2,1,2
h,h,h,h
7,10,6,6
-10
+1
,i16
r29
- Input can be delayed 11f
- Jail from 2nd block with 2f delay
- Combo from 2nd CH with 9f delay
Double Explosion 2
1,2,1,2,1+2
h,h,h,h,m
7,10,6,6,22
-14
+11a (+2)
+43a (-4)
,i23
r34
- Input can be delayed 10f
- Combo from 4th CH with 7f delay
Left Right to Spider Knee
1,2,3
h,h,m
7,10,15
-13
+2
,i18
r33
- Input can be delayed 12f
- Combo from 2nd CH with 7f delay
Left Right to Spider Knee to Triple Slaps
1,2,3:1+2
h,h,m,t
7,10,15,10
+0d
t146
- Transition to throw on front hit only
- 3f input window
Biting Snake
1,2,1,4
h,h,h,L
7,10,6,12
-13
-2
,i23
cs10~
r32 FC
- Input can be delayed 11f
- Combo from 3rd CH with 2f delay
Bermuda Triangle
1,2,4
h,h,h
7,10,22
- Input can be delayed 10f
- Combo from 2nd CH with 3f delay
Double Explosion 1
1,2,1+2
h,h,m
7,11,22
-14
+11a (+2)
+43a (-4)
,i23
r34
- Input can be delayed 10f
- Combo from 2nd CH with 2f delay
PK Combo
1,4
h,h
7,17
- Combo from 1st hit
- Move can be delayed 2f
PK Combo to Assasin's Blade
1,4,1
h,h,m
7,17,21
Right Left Combo
2,1
h,h
10,6
-3
+4
,i16
r21
- Jail from 1st block
- Combo from 1st CH with 9f delay
- Input can be delayed 10f
Biting Snake (Short)
2,1,4
h,h,L
10,6,12
-13
-2
,i23
cs10~
r32 FC
- Combo from 3rd CH with 2f delay
- Input can be delayed 11f
Double Smash
2,3
h,m
10,15
-13
+2
i18
r33
- Combo from 1st CH with 7f delay
- Input can be delayed 12f
Left Right to Spider Knee to Triple Slaps
2,3:1+2
h,m,t
10,15,15
+0d
t146
- Transition to throw on front hit only
- 3f input window
Jab Roundhouse
2,4
h,h
10,22
- Combo from 1st CH with 3f delay
- Input can be delayed 10f
Double Explosion (Short)
2,1+2
h,m
10,22
-14
+11a (+2)
+43a (-4)
,i23
r34
- Combo from 1st CH with 2f delay
- Input can be delayed 10f
Spike Combo
3,3
h,L
14,10
-17
-6
,i24
cs18~
r36
- Combo from 1st hit
- Grounded hit can be inconsistent
Spike Combo to Right Uppercut
3,3,2
h,L,m
14,10,10
Combo from 2nd CH
3,3,4
h,L,h
14,10,18
-6
+5
+30a (+20)
,i20
r25
- Combo from 2nd CH
- Balcony break on CH
Spike Combo to Easy Prey
3,3,4,3
h,L,h,m
14,10,18,20
Head Ringer
3,4
h,h
14,20
-6
+20a (+11)
,i22
r30
- Combo from 1st hit
- Combo from 1st CH with 8f delay
- Input can be delayed 10f
Left High Kick to Right Roll
3,d
-15
-4
r46
- Input is reversed when facing left
- Can recover in r42 FC with D
Blonde to Right Uppercut
4,3,2
h,L,m
15,13,10
Combo from 2nd CH
4,3,4
h,L,h
15,13,18
- Combo from 2nd CH
- Balcony break on CH
Right High Kick to Left Roll
4,u
h
15
-16
-5
+20a(+10)
r47
- Input is reversed when facing left
- Can recover in r43 FC with D
Ivory Cutter
1+4
m,m
4,20
-5~-4
+4c~+5c
+6c~+7c
i15~16 i28~29
r42 r28
- Second hit is +7c~+8c on CH if the first hit whiffs
f
f+2,1
h,m
12,12
-13~-12
-6~-5
,i19~20
r35
- Combo from 1st CH with 9f delay
- Input can be delayed 9f
Dead Drop
f+2,1,2
h,m,M
12,12,20
- Combo from 2nd hit with 4f delay
- Input can be delayed 19f
- Move can be delayed 18f
Mimosa Combo
f+2,1,4
h,m,h
12,12,22
- Combo from 2nd hit with 4f delay
- Input can be delayed 19f
- Move can be delayed 18f
Siren's Kiss
f+3
h,h
10,20
- 2nd hit is duckable if the 1st is blocked
- 2nd hit is homing
f+4,3
h,m
14,13
- Combo from 1st CH with 1f delay
- Input can be delayed 10f
- Move can be delayed 9f
Double Whip
f+4,4
h,h
14,17
- Jail from 1st attack with 3f delay
- Combo from 1st hit with 9f delay
- Input can be delayed 10f
df
Uppercut to Jab
df+1,2
m,h
13,10
-3
+2
+9
,i16
r21
- Jail from 1st attack
- Combo from 1st hit
df+3,1
m,h
13,10
-8
+3
,i30
r27
- Jail from 1st attack on hit
- Combo from 1st hit
- Input can be delayed 10f
Leg Slicer Combo
df+3,1,2
m,h,h
13,10,6
-10
+1
,i16
r29
- Jail from 2nd attack
- Combo from 2nd hit
Assault Bomb
df+3,1,2,1+2
m,h,h,m
13,10,6,22
-14
+11a(+2)
+43a (-4)
,i23
r34
- Combo from 3rd CH with 7f delay
- Input can be delayed 10f
df+3,2,1
m,h,h
13,12,6
-3
+4
,i16
r21
- Jail from 2nd block with 3f delay
- Combo from 2nd CH with 9f delay
Creeping Snake
df+3,2,1,4
m,h,h,L
13,12,612
-13
-2
,i23
cs10~
r32 FC
Combo from 3rd CH with 2f delay
Creeping Snake to Geyser Cannon
df+3,2,3
m,h,m
13,12,21
- Combo from 2nd CH with 10f delay
Creeping Snake to Right High Kick
df+3,2,4
m,h,h
13,12,22
- Combo from 2nd CH with 8f delay
df+3,2,d+3
m,h,L
13,12,10
-14
-3
,i21
cs10~
r33 FC
Combo from 2nd CH with 9f delay
Creeping Snake to Left Low Right Uppercut
df+3,2,d+3,2
m,h,L,m
13,12,10,10
Combo from 3rd CH
df+3,2,d+3,4
m,h,L,h
13,12,10,18
- Combo from 3rd CH
- Balcony break on CH
Creeping Snake to Easy Prey
df+3,2,d+3,4,3
m,h,L,h,m
13,12,10,18,20
df+3,3,3
m,h,h
13,6,8
-14
-3
,i17
r33
- Jail from 2nd attack with 2f delay
- Combo from 2nd hit with 10f delay
Flash Kicks
df+3,3,3,4
m,h,h,h
13,6,8,20
-6
+20a (+11)
,i24
r30
- Combo from 3rd CH with 6f delay
- Input can be delayed 10f
df+3,4
m,h
13,21
-4~-3
+7~+8
i28~29
js20~38 fs39~41
r27
- Combo from 1st hit with 2f delay
- Input can be delayed 10f
Deadly Assault
df+3,4,4
m,h,L
13,21,20
-13~-11
+14a
+46a
,i29~31
cs16~55
r27
Combo from 2nd CH
Deadly Hunter
df+3,4,3+4
m,h,M
13,21,21
-6~+0
+21a
,i35~39 i4~10
js29~36 fs37~42
r24
- Combo from 2nd CH
Left Middle to Right High Kick
df+3,f+4
m,h
13,20
-6
+20a (+11)
,i24
r30
- Combo from 1st hit with 6f delay
- Input can be delayed 10f
d
Crouch jab
d+1
s
5
-5
+6
i10
cs4~
t34 r24 FC
- Transition to r24 with f
- Transition input can be delayed 16f
- hFC.1 is the same move with cs1~
Below the Belt Combo
d+1,2,4
sm,sm,m
5,8,10
-14~-12
-3~-1
,i19~21
cs~1
r31
Combo from 2nd CH
Crouch Spin Kick
d+3
L
12
-17
-3
i16
cs4~
t49 r33 FC
hFC.3 is the same move with cs1~
Left Spin Low Kick to Right Upper
d+3,2
L,m
12,10
-13~-11
+31a (+21)
,i25~27
r30
Combo from 1st CH
Crouch Shin Kick
d+4
l
7
-13
-2
i12
cs4~
t44 r32 FC
Remapped to d+3+4 for some characters
Right Low Kick to Back Spin Chop
d+4,1
l,h
7,10
+0
+6
+11
,i24
r19
- Combo from 1st CH with 6f delay
- Input can be delayed 9f
db
b
ub
uf
== Motion Input