Yoshimitsu movelist (Tekken 7): Difference between revisions
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(Rage Movelist) |
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{{Yoshimitsu}} | {{Yoshimitsu}} | ||
== Rage == | |||
{{Sticky|{{MoveDataHeader}}}} | |||
{{MoveData | |||
|id=Yoshimitsu-R.b+1+2 | |||
|name=Rage Art 1 | |||
|input=R.b+1+2 | |||
|target=m | |||
|damage=55–82 | |||
|range=3.05 | |||
|tracksLeft=26 | |||
|tracksRight=26 | |||
|startup=i20 | |||
|crush=pc8~19 | |||
|recv=r46 | |||
|block=-22 | |||
|hit=0d | |||
|notes=Damage increases with lower health | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-R.u/b+1+4 | |||
|name=Supreme Soul Stealer (Rage Art 2) | |||
|input=R.u/b+1+4 | |||
|damage=20–25 | |||
|startup=i6-i40 | |||
|crush=pc6~40 | |||
|recv=r32 | |||
|hit=[[Yoshimitsu_combos|+37a]] | |||
|notes={{Plainlist| | |||
*Damage increases with lower health | |||
*Absorbs any single hit (except rage art) | |||
*Reversal}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-R.f,n,d,d/f+1+2 | |||
|name=Rage Drive | |||
|input=R.f,n,d,d/f+1+2 | |||
|target=m | |||
|damage=35 | |||
|range=2.55 | |||
|tracksLeft=20 | |||
|tracksRight=20 | |||
|startup=i14~15 | |||
|crush=tc5~15 | |||
|recv=r35 | |||
|block=+2 | |||
|hit=[[Yoshimitsu_combos|+58a (+38a)]] | |||
|notes={{Plainlist| | |||
* Hit vs BT +13a (+3a) | |||
* Bullet time 20f on hit | |||
* Bullet time 10f on block | |||
* Screw Drive}} | |||
}} |
Revision as of 16:23, 8 May 2021
Yoshimitsu (Tekken 7) |
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Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art 1
R.b+1+2
m
55–82
3.05
26
26
-22
0d
i20
pc8~19
r46
Damage increases with lower health
Supreme Soul Stealer (Rage Art 2)
R.u/b+1+4
20–25
- Damage increases with lower health
- Absorbs any single hit (except rage art)
- Reversal
Rage Drive
R.f,n,d,d/f+1+2
m
35
2.55
- Hit vs BT +13a (+3a)
- Bullet time 20f on hit
- Bullet time 10f on block
- Screw Drive