(Rage Movelist) |
(→Rage) |
||
Line 51: | Line 51: | ||
* Bullet time 20f on hit | * Bullet time 20f on hit | ||
* Bullet time 10f on block | * Bullet time 10f on block | ||
* | * Weapon Hit}} | ||
}} | |||
== n == | |||
{{MoveData | |||
|id=Yoshimitsu-1 | |||
|name=Jab | |||
|input=1 | |||
|target=h | |||
|damage=7 | |||
|range=2.05 | |||
|tracksLeft=6 | |||
|tracksRight=7 | |||
|startup=i10 | |||
|recv=r17 | |||
|block=+1 | |||
|hit=+8 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1,1 | |||
|name=Naguri Kabuto Wari | |||
|inputLead=1SS.1 | |||
|input=,1 | |||
|target=h,m | |||
|damage=7,19 | |||
|range=2.4 | |||
|startup=,i23 | |||
|recv=r34 | |||
|block=-9 | |||
|hit=+4s | |||
|ch=[[Yoshimitsu_combos|+6a]] | |||
|notes=Weapon hit | |||
}} | |||
== 10 String == | |||
{{MoveData | |||
|id=Yoshimitsu-1,2 | |||
|name=1SS 10 Hit Combo (2) | |||
|inputLead=1SS.1 | |||
|input=,2 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=7 | |||
|damage=,12 | |||
|range=2.4 | |||
|startup=,i17 | |||
|recv=r28 | |||
|block=-9 | |||
|hit=-3 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1,2,1 | |||
|name=1SS 10 Hit Combo (3) | |||
|inputLead=1SS.1,2 | |||
|input=,1 | |||
|targetLead=h,m | |||
|target=,h | |||
|damageLead=7,12 | |||
|damage=,15 | |||
|range=2.4 | |||
|startup=,i17 | |||
|recv=r25 | |||
|block=-6 | |||
|hit=+7 | |||
|ch=[[Yoshimitsu_combos|+30a]] | |||
|notes=Despite appearance, attack is a punch, not a weapon hit. | |||
}} | }} |
Revision as of 01:29, 9 May 2021
Yoshimitsu (Tekken 7) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art 1
R.b+1+2
m
55–82
3.05
26
26
-22
0d
i20
pc8~19
r46
Damage increases with lower health
Supreme Soul Stealer (Rage Art 2)
R.u/b+1+4
20–25
- Damage increases with lower health
- Absorbs any single hit (except rage art)
- Reversal
Rage Drive
R.f,n,d,d/f+1+2
m
35
2.55
- Hit vs BT +13a (+3a)
- Bullet time 20f on hit
- Bullet time 10f on block
- Weapon Hit
n
10 String
1SS 10 Hit Combo (3)
1SS.1,2,1
h,m,h
7,12,15
2.4
Despite appearance, attack is a punch, not a weapon hit.