Yoshimitsu movelist (Tekken 7): Difference between revisions

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(Rage Movelist)
Line 51: Line 51:
* Bullet time 20f on hit
* Bullet time 20f on hit
* Bullet time 10f on block
* Bullet time 10f on block
* Screw Drive}}
* Weapon Hit}}
}}
 
== n ==
 
{{MoveData
|id=Yoshimitsu-1
|name=Jab
|input=1
|target=h
|damage=7
|range=2.05
|tracksLeft=6
|tracksRight=7
|startup=i10
|recv=r17
|block=+1
|hit=+8
}}
{{MoveData
|id=Yoshimitsu-1,1
|name=Naguri Kabuto Wari
|inputLead=1SS.1
|input=,1
|target=h,m
|damage=7,19
|range=2.4
|startup=,i23
|recv=r34
|block=-9
|hit=+4s
|ch=[[Yoshimitsu_combos|+6a]]
|notes=Weapon hit
}}
 
== 10 String ==
 
{{MoveData
|id=Yoshimitsu-1,2
|name=1SS 10 Hit Combo (2)
|inputLead=1SS.1
|input=,2
|targetLead=h
|target=,m
|damageLead=7
|damage=,12
|range=2.4
|startup=,i17
|recv=r28
|block=-9
|hit=-3
}}
{{MoveData
|id=Yoshimitsu-1,2,1
|name=1SS 10 Hit Combo (3)
|inputLead=1SS.1,2
|input=,1
|targetLead=h,m
|target=,h
|damageLead=7,12
|damage=,15
|range=2.4
|startup=,i17
|recv=r25
|block=-6
|hit=+7
|ch=[[Yoshimitsu_combos|+30a]]
|notes=Despite appearance, attack is a punch, not a weapon hit.
}}
}}

Revision as of 01:29, 9 May 2021

Rage

Name
Alt

Input

Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art 1

R.b+1+2

m
55–82
3.05
26
26
-22
0d
i20
pc8~19
r46
Damage increases with lower health
Supreme Soul Stealer (Rage Art 2)

R.u/b+1+4

20–25
i6-i40
pc6~40
r32
  • Damage increases with lower health
  • Absorbs any single hit (except rage art)
  • Reversal
Rage Drive

R.f,n,d,d/f+1+2

m
35
2.55
20
20
+2
i14~15
tc5~15
r35
  • Hit vs BT +13a (+3a)
  • Bullet time 20f on hit
  • Bullet time 10f on block
  • Weapon Hit

n

Jab

1

h
7
2.05
6
7
+1
+8
i10
r17
Naguri Kabuto Wari

1SS.1,1

h,​m
7,​19
2.4
-9
+4s
,i23
r34
Weapon hit

10 String

1SS 10 Hit Combo (2)

1SS.1,2

h,​m
7,​12
2.4
-9
-3
,i17
r28
1SS 10 Hit Combo (3)

1SS.1,​2,1

h,​m,​h
7,​12,​15
2.4
-6
+7
,i17
r25
Despite appearance, attack is a punch, not a weapon hit.