(→n: 2-jab extensions (1SS only)) |
(→n: neutral commands finished) |
||
Line 90: | Line 90: | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-2 | |id=Yoshimitsu-2 | ||
|name= | |name=Right Cross | ||
|input=2 | |input=2 | ||
|target=h | |target=h | ||
Line 103: | Line 103: | ||
|ch=[[Yoshimitsu_combos|+8]] | |ch=[[Yoshimitsu_combos|+8]] | ||
}} | }} | ||
{{MoveData | |||
|id=Yoshimitsu-2,1 | |||
|name=Seiken Douharai | |||
|inputLead=1SS.2 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,m | |||
|damageLead=10 | |||
|damage=,23 | |||
|range=2.8 | |||
|startup=i26~27 | |||
|recv=r32 | |||
|block=-9 | |||
|hit=+12a | |||
|notes={{Plainlist| | |||
*Tailspin | |||
*Combo from CH 1st | |||
*Weapon Hit | |||
*Can be canceled r32 with b*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.2,1 | |||
|name=Karakuri Uzumaki | |||
|inputLead=NSS.2 | |||
|input=,1 | |||
|targetLead=h | |||
|target=,h,h | |||
|damageLead=10 | |||
|damage=,5,10 | |||
|range=2.6 | |||
|startup=i23~24,i18 | |||
|recv=r30 | |||
|block=-5 | |||
|hit=+19a | |||
|notes={{Plainlist| | |||
*Combo from 1st | |||
*Duckable | |||
*Jails from 2nd hit}} | |||
}} | |||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-2,2 | |id=Yoshimitsu-2,2 | ||
Line 119: | Line 160: | ||
|notes={{Plainlist| | |notes={{Plainlist| | ||
*Can transition to r20 KIN with 1+2 | *Can transition to r20 KIN with 1+2 | ||
*Combo from 1st}} | *Combo from 1st | ||
*Jailing}} | |||
}} | }} | ||
{{MoveData | {{MoveData | ||
Line 150: | Line 192: | ||
|range=1.9 | |range=1.9 | ||
|startup=i22 | |startup=i22 | ||
|crush= | |crush=tc12- | ||
|recv=r31c | |recv=r31c | ||
|block=- | |block=-12 | ||
|hit=-1 | |hit=-1 | ||
|notes=Combo from 1st | |notes=Combo from 1st | ||
}} | }} | ||
{{MoveData | {{MoveData | ||
|id=Yoshimitsu-2 | |id=Yoshimitsu-3 | ||
|name= | |name=Front Kick | ||
| | |input=3 | ||
|input=, | |target=h | ||
|damage=15 | |||
|range=2.1 | |||
|tracksLeft=7 | |||
|tracksRight=3 | |||
|startup=i12~13 | |||
|recv=r29 | |||
|block=-9 | |||
|hit=+5 | |||
|ch=+20a (+10a) | |||
|notes=Can be kara-canceled into 1+3 with 3~1 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-3~4 | |||
|name=Tobi Ushiwaka | |||
|input=3~4 | |||
|target=m,m | |||
|damage=6,22 | |||
|range=2.9 | |||
|tracksLeft=7 | |||
|tracksRight=7 | |||
|startup=i17~18,i10~11 | |||
|recv=r29 | |||
|block=-6 | |||
|hit=+3 | |||
|notes={{Plainlist| | |||
*2nd hit tracks sidewalk left at +7 or better | |||
*In 1SS can r18 DGF with u*}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4~3 | |||
|name=Kangaroo Kick | |||
|input=4~3 | |||
|target=m | |||
|damage=25 | |||
|range=2.7 | |||
|tracksLeft=5 | |||
|tracksRight=12 | |||
|startup=i25~26 | |||
|crush=tc4-9,js10-50 | |||
|recv=r37 | |||
|block=-13 | |||
|hit=[[Yoshimitsu_combos|+52a (+42a)]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4 | |||
|name=Spinning Roundhouse Kick | |||
|input=4 | |||
|target=h | |||
|damage=12 | |||
|range=2.1 | |||
|tracksLeft=11 | |||
|tracksRight=21 | |||
|startup=i15~16 | |||
|recv=r29 | |||
|block=-11 | |||
|hit=0 | |||
|ch=[[Yoshimitsu_combos|+20a (+10a)]] | |||
|notes={{Plainlist| | |||
*Can be kara-canceled into 1+4 with 4~1}} | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-4,4 | |||
|inputLead=4 | |||
|input=,4 | |||
|targetLead=h | |targetLead=h | ||
|target=, | |target=,h | ||
|damageLead= | |damageLead=12 | ||
|damage=, | |damage=,12 | ||
|range=2. | |range=2.1 | ||
|startup= | |startup=i24~25 | ||
|recv= | |recv=r31 | ||
|block=- | |block=-4 | ||
|hit=+ | |hit=-2 | ||
|notes={{Plainlist| | |||
*Non-jailing | |||
*Combos from 1st hit}} | |||
}} | |||
{{MoveData | |||
|name=Triple Roundhouse Combo | |||
|id=Yoshimitsu-4,4,4 | |||
|inputLead=4,4 | |||
|input=,4 | |||
|targetLead=h,h | |||
|target=,h | |||
|damageLead=12,12 | |||
|damage=,20 | |||
|range=2.1 | |||
|startup=i24~25 | |||
|recv=r31 | |||
|block=-4 | |||
|hit=+18a (+9a) | |||
|notes={{Plainlist| | |notes={{Plainlist| | ||
* | *Non-jailing | ||
* | *Combos from CH 1st hit | ||
* | *Combos from CH 2nd hit | ||
* | *Tailspin}} | ||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+4 | |||
|name=Soul Stealer | |||
|input=1SS.1+4 | |||
|target=m | |||
|damage=25 | |||
|range=0.8 | |||
|startup=i6~i9 | |||
|recv=r31 | |||
|block=-15 | |||
|hit=[[Yoshimitsu_combos|+22a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1+4 | |||
|name=Soul Stealer | |||
|input=NSS.1+4 | |||
|target=m | |||
|damage=25 | |||
|range=1.27 | |||
|startup=i8~i11 | |||
|recv=r31 1SS | |||
|block=-15 | |||
|hit=[[Yoshimitsu_combos|+22a]] | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+2+3 | |||
|name=Spirit Shield | |||
|input=1SS.1+2+3 | |||
|target=m | |||
|damage=0 | |||
|range=1.3 | |||
|startup=i22~40 | |||
|recv=r20 | |||
|block=-8 | |||
|hit=0 | |||
|ch=+16 | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+2+3 | |||
|name=Spirit Shield | |||
|input=NSS.1+2+3 | |||
|target=h | |||
|damage=25 | |||
|range=1.3 | |||
|startup=i22~40 | |||
|recv=r30 | |||
|block=-16 | |||
|hit=+26a (-32a) | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-1+3 | |||
|name=Mutou no Kiwami | |||
|input=1SS.1+3 | |||
|recv=r32 NSS | |||
}} | |||
{{MoveData | |||
|id=Yoshimitsu-NSS.1+3 | |||
|name=Battou | |||
|input=NSS.1+3 | |||
|recv=r32 1SS | |||
}} | }} | ||
Revision as of 03:23, 9 May 2021
Yoshimitsu (Tekken 7) |
---|
Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Art 1
R.b+1+2
m
55–82
3.05
26
26
-22
0d
i20
pc8~19
r46
Damage increases with lower health
Supreme Soul Stealer (Rage Art 2)
R.u/b+1+4
20–25
- Damage increases with lower health
- Absorbs any single hit (except rage art)
- Reversal
Rage Drive
R.f,n,d,d/f+1+2
m
35
2.55
- Hit vs BT +13a (+3a)
- Bullet time 20f on hit
- Bullet time 10f on block
- Weapon Hit
n
Naguri Kabuto Wari
1SS.1,1
h,m
7,19
2.4
- Weapon Hit
- Combo from 1st
Seiken Douharai
1SS.2,1
h,m
10,23
2.8
-9
+12a
i26~27
r32
- Tailspin
- Combo from CH 1st
- Weapon Hit
- Can be canceled r32 with b*
Karakuri Uzumaki
NSS.2,1
h,h,h
10,5,10
2.6
-5
+19a
i23~24,i18
r30
- Combo from 1st
- Duckable
- Jails from 2nd hit
Flash Punch
2,2
h,h
10,8
1.7
-1
+5
i18
r20
- Can transition to r20 KIN with 1+2
- Combo from 1st
- Jailing
Flash Attack
2,3
h,h
10,24
2.4
-10
+16a (+7a)
i26~27
r33
- Tailspin
- Combo from CH 1st
Front Kick
3
h
15
2.1
7
3
-9
+5
+20a (+10a)
i12~13
r29
Can be kara-canceled into 1+3 with 3~1
Tobi Ushiwaka
3~4
m,m
6,22
2.9
7
7
-6
+3
i17~18,i10~11
r29
- 2nd hit tracks sidewalk left at +7 or better
- In 1SS can r18 DGF with u*
Spinning Roundhouse Kick
4
h
12
2.1
- Can be kara-canceled into 1+4 with 4~1
Triple Roundhouse Combo
4,4,4
h,h,h
12,12,20
2.1
-4
+18a (+9a)
i24~25
r31
- Non-jailing
- Combos from CH 1st hit
- Combos from CH 2nd hit
- Tailspin
10 String
1SS 10 Hit Combo (3)
1SS.1,2,1
h,m,h
7,12,15
2.4
Despite appearance, attack is a punch, not a weapon hit.