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{{KeyMove|f,f,F+3|approach=core|mixup=secondary}} | {{KeyMove|f,f,F+3|approach=core|mixup=secondary}} | ||
{{KeyMove|b1,4|approach=secondary|mixup=secondary}} | {{KeyMove|b1,4|approach=secondary|mixup=secondary}} | ||
}} | |||
<!--Considering alternate list for key moves because the above one is ugly. --> | |||
== Key moves == | |||
{{MoveDataTest | |||
|id= Leo-df1,2 | |||
|inputLead= | |||
|input= df1,2 | |||
|notes= standard mid poke, 2 extension to CH | |||
}} | }} |
Revision as of 17:38, 7 February 2024
Leo |
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This page is for Tekken 8. For Tekken 7, see Leo strategy (Tekken 7).
Key moves
Function | |
---|---|
Core | |
Secondary | |
Extra |
Move | Poke | Counter | Mixup | Keepout | Approach | Oki | |
---|---|---|---|---|---|---|---|
1,2 | |||||||
df1,2 | |||||||
df4 | |||||||
d+4 (,2) | |||||||
qcf2,2 | |||||||
ff2 | |||||||
- | |||||||
4 | |||||||
df2+3 | |||||||
- | |||||||
f,f,F+3 | |||||||
b1,4 |