Heihachi (Tekken 7) |
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n
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Demon Executioner
1,2,2~1+2
h,h,m
7,8,25
-6
KDN
Cancel last hit and transition to -16 -8 SS with u_d
Quick Executioner
2,2~1+2
h,m
10,25
-6
KDN
Cancel last hit and transition to -14 -5 SS with u_d
Demon Scissors
4~3
m
25
-9
KDN
KDN
i35~37
js9~
FUFT
- Alternate input:
- uf+4~3
- ws4~3
- Take 5 damage on whiff with D
- Usually connects at i36 on a standing opponent
Pressure Point
f+2,3
h,m
13,20
-2
KDN
KDN*
- Combo from 1st hit with 12f delay
- Move can be delayed 15f
Demon Shout
f+2~1+2
m
25
-6
KDN
i21~22
Cancel last hit and transition to SS with u_d
Muso Tettsui
df+1,2
m,m
10,24
-13c
KDN
- Combo from 1st hit with 8f delay
- Move can be delayed 17f
Hammer Beating
d+1,2
M,m
16,17
-9
+6
KDN
- Combo from 1st CH with 3f delay
- Move can be delayed 11f
Funkei Uraken
b+1,2
h,h
14,20
-9
+15g
KDN
- Combo from 1st hit with 9f delay
- Move can be delayed 15f
Funkei Goshoha
b+1,2~1+2
h,m
14,25
-6
KDN
Cancel last hit and transition to -19 -13 SS with u_d
Twin Hammer Volley
b+1+2,1+2
m,m
18,24
-13
KDN
- Combo from 1st hit with 10f delay
- Move can be delayed 18f
Tenma Destroyer
b,n,f+2,1
m,h
12,24
-9
KDN
- Combo from 1st hit with 11f delay
- Move can be delayed 17f
Subjugator
b,n,f+2,2
m,m
12,21
-12c
+1c
LNC
- Combo from 1st hit with 7f delay
- Move can be delayed 17f
Tenma Barrage
b,n,f+2,3
m,h
12,20
-6
KDN
- Combo from 1st hit with 7f delay
- Move can be delayed 17f
Kidney Crush Combo
ss2,1
m,m
10,20
-14
KDN
- Combo from 1st hit with 5f delay
- Move can be delayed 16f
Dragon Uppercut
f☆d,df+1
m
25
-15
LNC
LNC
i19
- Advance Input is unavailable
- Start-up 22F in actualy
- Meaty 1F in actualy
Omen Dragon Uppercut
f☆dfJ1
m
35
-10
LNC
LNC
i19
cs6~
- Advance Input is unavailable
- Start-up 21F in actualy
Wind God Fist
f☆d,DF+2
h
20
-10
LNC
LNC
i11
t40
- Advance Input is unavailable
- Start-up 15F in actualy
Electric Wind God Fist
f☆d,dfJ2
h
23
+5
LNC
LNC
i11
t36
- Advance Input is unavailable
- Start-up 14F in actualy
Jumping Mid Kick
f☆d,df+3
m
30
+7
KDN
KDN
i27
js5~
- Advance Input is unavailable
- Start-up 30F in actualy
Jumping Low Kick
f☆d,DF+3
l
24
-23
KDN
KDN
i33
js5~
- Advance Input is unavailable
- Start-up 36F in actualy
Spinning Demon (1)
f☆d,df+4
l
15
-23
+8C
KDN
i16
- Advance Input is unavailable
- Start-up 19F in actualy
- Forces an opponent to crouching upon NH.
Spinning Demon (2)
f☆d,DF+4,4
l,l
15,10
-10
+3C
KDN
2nd hit down from 1st hit
Spinning Demon
f☆d,DF+4,4,4
l,l,l
15,10,8
-10
+3C
KDN
3rd hit down from 2nd hit
Spinning Demon to Tsunami Kick (1)
During Spinning Demon ☆+4
m
10
-3
+8
+8
Spinning Demon to Tsunami Kick
During Spinning Demon ☆+4,4
m,m
10,20
-14
-3C
-3C
- Combo from 1st hit.
- Forces an opponent to crouching upon hit.
Spinning Demon Uppercut
During Spinning Demon ☆+1
m
20
-15
LNC
LNC
Rage Drive2
During Rage+1,b+2,1+2
h,m,h
7,20,21
+9C
LNC
LNC
i10
- Combo from 1st CH or 2nd NH
- Forces an opponent to crouching upon block.
- Special effect when approach mid-air enemy
Rage Drive1
During Rage,b+2,1+2
m,h
20,21
+9C
LNC
LNC
i22
- Combo from 1st NH
- Block from 1st block
- Forces an opponent to crouching upon block.
- Special effect when approach mid-air enemy
Neck Breaker
1+3
th(h)
35
Foot-sd
Fac-Up
Fac-Up
<img src="../lp.gif" class="c"> or <img class="c" src="../rp.gif">
-3F
-3F
i12
tLong Range Throw
Jumping Powerbomb
2+4
th(h)
35
Foot-sd
Fac-Up
Fac-Up
<img src="../lp.gif" class="c"> or <img src="../rp.gif" class="c">
BT each other
±0F
BT each other
i12
tLong Range Throw
Floor Break
Floor Break
Guillotine Chop
Approach from left side
th(h)
40
Foot-sd
Fac-Dwn
Fac-Dwn
<img src="../lp.gif" class="c">
-3F
-3F
Freefall
Approach from right side
th(h)
46
Foot-sd
Fac-Dwn
Fac-Dwn
<img class="c" src="../rp.gif">
-3F
-3F
tFloor Break
Fire Starter
df+2+3
th(h)
25
+7F
<img class="c" src="../rp.gif">
±0F
i12
t
<input class="cssuacc" type="checkbox" id="t_label7"><label for="t_label7">Old Patch Notes</label>
・Recovery of both players decreased by 3F (bug fix).
Stonehead
f,F+1+2
th(h)
35(14)
Foot-sd
Fac-Up
Fac-Up
<img src="../p.gif" class="c">
±0F
i12
tEnable side quick roll after throw
Damage() is wall hit
Head Butt Carnival
f,F+1+4
th(h)
30
Foot-sd
Fac-Up
Fac-Up
<img class="c" src="../p.gif">
-6F
-6F
i12
tMale only
Inputo <img class="c" src="../lp.gif"> or <img src="../rp.gif" class="c"> to revenge (damage 10)
Broken Toy
d,df,f+1+3
th(h)
45(52)
CW
Foot-sd
Fac-Up
Foot-sd
Fac-Up
<img class="c" src="../lp.gif">
-3F
-3F
50
i15
tBreak Throw 20F
Damage() is wall hit
Damage() is wall hit
Heaven's Wrath
b+1+4orb+2+3
reversal(h
M)
/ 30
Foot-sd
Fac-Up
Fac-Up
disable
66
tReversal(H/M) during 3 to 30F
Self-harm damage 25 + 50% of enemy attack
Enable blade attack of Yoshimitsu