Drilldown: Move

Move > recv: None & hit : +24d (+14) or -4

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,h (2) · h (1) · l (4) · L (1) · ,m (2) · m (2) · t (1)
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reach:
tracksLeft:
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recv: (Click arrow to add another value)
tot:
hit: (Click arrow to add another value)

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