Drilldown: Move

Move > name: None & input : AOP.uf+3 or uf+3

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name: (Click arrow to add another value)
input: (Click arrow to add another value)
alias:
parent:
image:
target:
h (2) · l (1) · m (9)
damage:
reach:
tracksLeft:
tracksRight:
tot:

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