(Created page with "{{Neutral}} == Key Tools == === Pokes === ; (1) (1,1) and (1,b+2) : i10 high. A single jab leaves you +1 on block, and the follow-up -1. 1,1 can be easily hit-confirmed into...") |
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{{ | {{Navbox Heihachi}} | ||
{{Navbox strategy}} | |||
{{See other}} | |||
== | == Key moves == | ||
= | {{KeyMoves| | ||
{{KeyMove|1|poke=core}} | |||
}} | |||
; 1 | |||
: Jab is good okay. | |||
=== | {{BlueOrange | ||
|left={{Dotlist| | |||
}} | |||
|orange={{Dotlist| | |||
* d+4 | |||
}} | |||
|right={{Dotlist| | |||
}} | |||
}} |
Latest revision as of 22:34, 21 September 2024
Heihachi |
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Strategy (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Heihachi strategy (Tekken 7).
Key moves
Function | |
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Core | |
Secondary | |
Extra |
Move | Poke | Counter | Mixup | Keepout | Approach | Oki | |
---|---|---|---|---|---|---|---|
1 |
- 1
- Jab is good okay.
Tracks left
Tracks both
- d+4
Tracks right