(→b) |
(→b) |
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|hit=KND | |hit=KND | ||
|ch=KND | |ch=KND | ||
|notes={Plainlist| | |notes={{Plainlist| | ||
* Combo from 1st CH}} | * Combo from 1st CH}} | ||
}} | }} | ||
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|hit=+5 | |hit=+5 | ||
|ch=+5 | |ch=+5 | ||
|notes={Plainlist| | |notes={{Plainlist| | ||
* Combo from first NH}} | * Combo from first NH}} | ||
}} | }} |
Revision as of 23:41, 5 August 2022
Katarina (Tekken 7) |
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Rage
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
Rage Drive
R.HAR.1+2
m
55
+5
Throw (KND)
i15~16
- Breaks floor
- Unscaled damage against wall
- Use mostly as wall combo ender
- Situational use for plus frames from raw HAR
n
Wing Punch Combo
1,1,1
h,h,m
7,10,23
- Combo from 2nd CH
- Discourages ducking against 1,1,2
Goose Punch Combo
1,1,4
h,h,m
7,10,21
- Use only as hard read against ducking
Wing Slap Combo
1,2
h,h
7,10
-3
+3
+3
i10
- Combo from 1st NH
- No benefit to this over 1,1 other than being the 10-hit combo starter
Needle Kick Combo
1,4
h,l
7,10
-12
+1
+1
i10
- Combo from 1st NH
- excellent poke to use against stand blocking, follow-up df1 cannot be stepped
Feather Fury (1)
2
h
10
-3
+8
+8
i12
useful "long-range jab", difficult to use for mental frame advantage due to speed
Crane Kick Combo (2)
3,3
m,m
9,4
-9
+2
+2
i14
full string can be hit-confirmed from this point
f
df
Tucano Tail
df+3+4
l
21
- Returns to crouching
- Forced to crouching upon NH
d
db
b
Woodpecker
b+4,1+2
m,h
17,20
- Combo from 1st NH
- Forced to crouch upon blocking
ub
u
uf
Motion input
Other
Throw
WS
FC
BT
HAR
10 String
10 Hit Combo (8)
1,2,4,4,4,3,3,3
h,h,h,m,h,l,m,m
7,10,8,5,6,10,9,5
10 Hit Combo (9)
1,2,4,4,4,3,3,3,3
h,h,h,m,h,l,m,m,m
7,10,8,5,6,10,9,5,5
10 Hit Combo (10)
1,2,4,4,4,3,3,3,3,3
h,h,h,m,h,l,m,m,m,m
7,10,8,5,6,10,9,5,5,22
New move
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes