Bryan |
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Strategy (Tekken 8) |
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Key moves
Function | |
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Core | |
Secondary | |
Extra |
Move | Poke | Counter | Mixup | Keepout | Approach | Oki | |
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1 | |||||||
1,2,1 | |||||||
1,2,3 | |||||||
1,2,4 | |||||||
df+2 | |||||||
df+2,3 | |||||||
d+2 | |||||||
df+1,1 ... | |||||||
d+4 | |||||||
db+3 | |||||||
qcb+3 | |||||||
3+4 | |||||||
f+3 | |||||||
qcb+1 | |||||||
b+1 | |||||||
u+4 | |||||||
1+2 | |||||||
f,F+4 | |||||||
db+2 |
Bryan |
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Strategy (Tekken 8) |
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FunctionDegree to which the move is fit for this purpose. | |
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Core | |
Secondary | |
Extra |
Move | PokeFast and safe, see Poke | CounterStronger against enemy attacks, e.g. has evasive, crush, parry, or counter hit properties. | MixupUseful against a guarding opponent. | KeepoutUseful against an opponent moving in. | ApproachUseful when moving in. | OkiUseful against a grounded opponent, see okizeme. | |
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1 | |||||||
1,2,1 | |||||||
1,2,3 | |||||||
1,2,4 | |||||||
df+2 | |||||||
df+2,3 | |||||||
d+2 | |||||||
df+1,1 ... | |||||||
d+4 | |||||||
db+3 | |||||||
qcb+3 | |||||||
3+4 | |||||||
f+3 | |||||||
qcb+1 | |||||||
b+1 | |||||||
u+4 | |||||||
1+2 | |||||||
f,F+4 | |||||||
db+2 |