- State 1 u 2 u 3 u 4 u 5 u 6 u 7 u 8 u 9 n Frame Input State 1 u 2 u 3 u 4 u 5 u 6 u 7 u 8 u 9 u 10 n The d can be held for up to 7 frames. If a high is crushed...15 KB (1,181 words) - 03:01, 18 May 2024
- These moves have a blue-green claw swipe as a visual indicator. (In Tekken 7, they emit white sparks as a visual indicator.) The following tests are used...7 KB (1,031 words) - 19:25, 8 June 2024
- Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Jack-7 is a simple poke-oriented character specializing in space control. His fast and...2 KB (332 words) - 03:27, 4 February 2024
- -9c +7 i22 cs11~ r28 FC Downed on frames 1~10 #Generic-FUFT.4 FUFT.4 m 8 -9 +9 i22 r28 Downed on frames 1~12 #Generic-FUFA.3 FUFA.3 L 8 -7c~-9c +7~+9 i19~21...14 KB (4,733 words) - 18:06, 6 September 2024
- The Rage System is a comeback system introduced in Tekken 6. In Tekken 7 Season 4 Rage activates when player's health reaches 41 points or lower, it makes...22 KB (694 words) - 18:55, 10 November 2024
- 6 d/b 7 n 8 n Frame Input Stance 1 d/b 2 d/b 3 d/b 4 d/b 5 d/b 6 d/b 7 d/b 8 n 9 n 10 n Frame Input Stance 1 d/b 2 d/b 3 d/b 4 d/b 5 d/b 6 d/b 7 d/b 8...13 KB (2,097 words) - 21:01, 15 May 2024
- This page is for Tekken 8. For Tekken 7, see Law (Tekken 7). Law is a close range, poking-based, slide archetype character with strong neutral tools and...2 KB (320 words) - 05:27, 29 September 2024
- Tailspin, also known as screw is a combo extension mechanic introduced in Tekken 7, replacing the bound mechanic from Tekken 6 and Tekken Tag Tournament 2. Each...12 KB (1,788 words) - 05:07, 20 October 2024
- This page is for Tekken 8. For Tekken 7, see King (Tekken 7). King is Tekken's iconic implementation of a grappler, having access to a wide variety of...3 KB (386 words) - 05:17, 29 September 2024
- Crouch Straight d+2 s 8 -4 +7 i11 cs4~ t34 r23 FC hFC.2 is the same move with cs1~ #Generic-hFC.2 Crouch Straight hFC.2 s 8 -4 +7 i11 cs1~ t34 r23 FC The crouch...11 KB (5,854 words) - 11:27, 29 April 2024
- This page is for Tekken 8. For Tekken 7, see Xiaoyu (Tekken 7). Xiaoyu is a tricky and evasive stance-based mixup character who excels in slipping past...4 KB (512 words) - 09:27, 9 October 2024
- (Tekken 7) Akuma Alisa Anna Armor King Asuka Bob Bryan Claudio Devil Jin Dragunov Eddy Eliza Fahkumram Feng Ganryu Geese Gigas Heihachi Hwoarang Jack-7 Jin...4 KB (416 words) - 23:06, 5 February 2024
- This page is for Tekken 7. For Tekken 8, see Asuka. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Asuka is a defensive character that...2 KB (123 words) - 03:34, 4 February 2024
- This page is for Tekken 8. For Tekken 7, see Paul (Tekken 7). Paul Phoenix is a strong, fundamentally sound character who is often mistaken as an overpowering...5 KB (640 words) - 11:02, 1 October 2024
- This page is for Tekken 7. For Tekken 8, see Yoshimitsu. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Yoshimitsu is a wildly unconventional...3 KB (247 words) - 03:44, 4 February 2024
- 2.31 13 -7 High f+3,3,3,3,3,4 i15 2.63 32 (66) -18 Mid b+1:1,2 i15 2.64 43 -1 HMS High uf+4 i15 2.21 13 (66) -13 Mid df+2 i15 2.05 12 (65) -7 Mid R.df+3+4...4 KB (125 words) - 15:58, 25 January 2024
- This page is for Tekken 7. For Tekken 8, see Kuma. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Kuma (and Panda, often referred to...1 KB (226 words) - 03:36, 4 February 2024
- b+3,3 {{{eddy-b}}} Heihachi f,F+2 {{{heihachi-a}}} Jack-7 R.b+1+2 {{{jack-7-a}}} d+1+2 {{{jack-7-b}}} Law db+3+4 {{{law-a}}} Leroy db+1+2 {{{leroy-a}}}...2 KB (44 words) - 15:52, 25 January 2024
- This page is for Tekken 7. For Tekken 8, see Lars. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Lars is a rather straight-forward...1 KB (152 words) - 03:37, 4 February 2024
- This page is for Tekken 7. For Tekken 8, see Nina. Archetype PokeMixupKeepoutWhiff punishOkizemePressureDefenseTricky Nina is a jack of all trades character...3 KB (240 words) - 22:49, 6 February 2024