Drilldown: Move

Move > reach: None & ch : +25d or +8

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,h (1) · h (4) · l (3) · ,L (1) · ,m (2) · m (4)
damage:
reach: (Click arrow to add another value)
tracksLeft:
tracksRight:
tot:
crush:
block:
hit:
ch: (Click arrow to add another value)

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