Drilldown: Move

Move > name : Razor Sweep or None & recv: r32

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target:
,h (1) · h (1) · l (1) · L (3) · ,m (4) · m (6)
damage:
reach:
tracksLeft:
tracksRight:
recv: (Click arrow to add another value)
tot:

Showing below up to 21 results in range #1 to #21.

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