Template:Infobox tricky moves: Difference between revisions

Template page
(remove asuka ws3 (redundant with hei ff2) and merge paul-a and paul-b to same thing since they're both -17)
No edit summary
 
(7 intermediate revisions by 2 users not shown)
Line 12: Line 12:
| {{{generic-a}}}
| {{{generic-a}}}
|-
|-
| class="bg-grey-03" | [[Alisa]]
| class="bg-grey-03" rowspan="2" | [[Alisa]]
! b+4,4
! {{Plainlist|
* b+4,4
* b+4,4,3+4~1}}
| {{{alisa-a}}}
| {{{alisa-a}}}
|-
! {{Plainlist|
* b+3+4
* b+3+4,3+4}}
| {{{alisa-b}}}
|-
|-
| class="bg-grey-03" | {{Plainlist|
| class="bg-grey-03" | {{Plainlist|
* [[Armor King]]
* [[Armor King]]
* & [[King]]}}
* & [[King]]}}
! d/b+4
! db+4
| {{{king-a}}}  
| {{{king-a}}}  
|-
|-
Line 30: Line 37:
| {{{claudio-a}}}
| {{{claudio-a}}}
|-
|-
| class="bg-grey-03" | [[Devil Jin]]
| class="bg-grey-03" rowspan="2" | [[Devil Jin]]
! u+4
! {{Plainlist|
* u+4
* u+4,U~n_1_2_3}}
| {{{devil-jin-a}}}
| {{{devil-jin-a}}}
|-
! R.f,n,d,df+4,3+4
| {{{devil-jin-b}}}
|-
|-
| class="bg-grey-03" rowspan="2" | [[Eddy]]
| class="bg-grey-03" rowspan="2" | [[Eddy]]
Line 51: Line 63:
! d+1+2
! d+1+2
| {{{jack-7-b}}}
| {{{jack-7-b}}}
|-
| class="bg-grey-03" | [[Law]]
! db+3+4
| {{{law-a}}}
|-
|-
| class="bg-grey-03" | [[Leroy]]
| class="bg-grey-03" | [[Leroy]]
! d/b+1+2
! db+1+2
| {{{leroy-a}}}
| {{{leroy-a}}}
|-
|-
| class="bg-grey-03" | [[Lucky Chloe]]
| class="bg-grey-03" | [[Lucky Chloe]]
! BT.f+3+4,3+4
! {{Plainlist|
* BT.f+3+4,3+4
* BT.f+3+4,3+4,3+4}}
| {{{lucky-chloe-a}}}
| {{{lucky-chloe-a}}}
|-
|-
| class="bg-grey-03" rowspan="2" | [[Paul]]
| class="bg-grey-03" | [[Paul]]
! d+4,2:1+2
! {{Plainlist|
| rowspan="2" | {{{paul-a}}}
* d+4,2:1+2
|-
* qcf+2}}
! qcf+2
| {{{paul-a}}}
|-
|-
| class="bg-grey-03" rowspan="3" | [[Xiaoyu]]
| class="bg-grey-03" rowspan="3" | [[Xiaoyu]]

Latest revision as of 05:17, 10 February 2023

This template is used to indicate the moves that work against various tricky to punish moves. It should be used on each character's punishers page.

Parameters

The parameter names are shown if they aren't filled in, i.e. there are no defaults. This is to distinguish an unfilled parameter from e.g. ''(None)'', i.e. “This character can't punish this move.”

Example

Punishers for tricky moves
Various Slide {{{slide}}}
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 {{{king-a}}}
Asuka b+3 {{{asuka-a}}}
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 {{{eddy-a}}}
b+3,3 {{{eddy-b}}}
Heihachi f,F+2 {{{heihachi-a}}}
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
{{{lucky-chloe-a}}}
Paul
  • d+4,2:1+2
  • qcf+2
{{{paul-a}}}
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 {{{xiaoyu-b}}}
AOP.4~3 {{{xiaoyu-c}}}