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{{Leroy}} | {{Leroy}} | ||
{{Infobox tricky moves}} | {{Infobox tricky moves | ||
|heihachi-a={{Plainlist| | |||
* f+4,4 ''(can whiff)'' | |||
* f,F+2,2 ''(can whiff)''}} | |||
}} | |||
{| class="punishers" | {| class="punishers" | ||
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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,2,4 || 27 || +3 HRM | |||
| 1,2 || | |||
|- | |- | ||
| | | -12 || 2,2 || 30 || +7 | ||
|- | |- | ||
| - | | -14 || 1+2,1+2,1 || 51 || +7a (-2) | ||
|- | |- | ||
| -15 || df+2,1+2 || 22 ([[Leroy combos#Staples|73]]) || +33a (+23) | |||
| -15 || df+2,1+2 || 22 ( | |||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| -10 || FC. | | -10 || FC.1 || 5 || +6 | ||
|- | |- | ||
| -11 || ws4 || 16 || +5 | | -11 || ws4 || 16 || +5 | ||
Line 30: | Line 27: | ||
| -13 || ws1,4 || 30 || +6 | | -13 || ws1,4 || 30 || +6 | ||
|- | |- | ||
| -15 || ws2 || 21 ( | | -15 || ws2 || 21 ([[Leroy combos#Staples|72]]) || +52a | ||
|- | |- | ||
| -23 || uf,n,4 || 25 ( | | -23 || uf,n,4 || 25 ([[Leroy combos#Staples|76]]) || +34a (+24) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || -- || -- || | | -10 || 1,2,3 || 37 || +20a (+11) | ||
|- | |||
| -12 || 2,1,2,1 || 60 || +16a (+9) | |||
|- | |||
| -14 || f+2,3,4~4,1+2 || 88 || +12a (+5) | |||
|- | |- | ||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| -16 || -- || -- || - | | -14 || d+4 || 7 || -1a (-9) | ||
|- | |||
| -15 || d+2 || 8 || -4a (-12) | |||
|- | |||
| -16 || d+3 || 8 || -2a (-10) | |||
|- | |||
| rowspan="2" | -17 | |||
| db+4 || 10 || -3a (-10) | |||
|- | |||
| OTG.db+2,1+2 || 23 || -4a | |||
|} | |} | ||
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! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ||
|- | |- | ||
| 2,2 || i12 || -- || | | 1,2,4 || i10 || 2.07<ref>Jab has more range, but tip range second hit of 1,2 whiffs.</ref> || 27 || -9 HRM || High | ||
|- | |||
| 2,2 || i12 || 2.19 || 30 || -7/-27<ref name="duckable">Duckable high.</ref> || High | |||
|- | |||
| df+1,4 || i13 || 2.22 || 28 || -9 HRM || Mid | |||
|- | |||
| uf+3+4,1+2 || i14 || 2.63 || 35 || -13<ref>Opponent can interrupt uf+3+4,1+2 with i11 or faster for CH.</ref> || Mid | |||
|- | |||
| df+2,1+2 || i15 || 2.39 || 22 ([[Leroy combos#Staples|73]]) || -18 || Mid | |||
|- | |||
| f+4,4 || i16 || 2.57 || 38 || -6/-28<ref name="duckable/> || Mid | |||
|- | |||
| f,F+2,2 || i14(~17) || ~2.8 || 21 ([[Leroy combos#Staples|72]]) || -13 || Mid | |||
|- | |||
| b+3 || i18 || 2.72 || 21 ([[Leroy combos#Staples|?]]) || -6 || High | |||
|- | |- | ||
| | | ws4 || i11 || 2.22 || 16 || -6 || Mid | ||
|- | |- | ||
| | | ws1,4 || i13 || 2.32 || 30 || -6 HRM || Mid | ||
|- | |- | ||
| ws2 || i15 || 2.34 || 21 ([[Leroy combos#Staples|72]]) || -14 || Mid | |||
|} | |} | ||
<references/> | <references/> |
Revision as of 20:36, 9 June 2022
Leroy (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 |
|
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2,4 | 27 | +3 HRM |
-12 | 2,2 | 30 | +7 |
-14 | 1+2,1+2,1 | 51 | +7a (-2) |
-15 | df+2,1+2 | 22 (73) | +33a (+23) |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4 | 16 | +5 |
-13 | ws1,4 | 30 | +6 |
-15 | ws2 | 21 (72) | +52a |
-23 | uf,n,4 | 25 (76) | +34a (+24) |
Back-turned opponent | |||
-10 | 1,2,3 | 37 | +20a (+11) |
-12 | 2,1,2,1 | 60 | +16a (+9) |
-14 | f+2,3,4~4,1+2 | 88 | +12a (+5) |
Grounded opponent | |||
-14 | d+4 | 7 | -1a (-9) |
-15 | d+2 | 8 | -4a (-12) |
-16 | d+3 | 8 | -2a (-10) |
-17 | db+4 | 10 | -3a (-10) |
OTG.db+2,1+2 | 23 | -4a |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2,4 | i10 | 2.07[1] | 27 | -9 HRM | High |
2,2 | i12 | 2.19 | 30 | -7/-27[2] | High |
df+1,4 | i13 | 2.22 | 28 | -9 HRM | Mid |
uf+3+4,1+2 | i14 | 2.63 | 35 | -13[3] | Mid |
df+2,1+2 | i15 | 2.39 | 22 (73) | -18 | Mid |
f+4,4 | i16 | 2.57 | 38 | -6/-28[2] | Mid |
f,F+2,2 | i14(~17) | ~2.8 | 21 (72) | -13 | Mid |
b+3 | i18 | 2.72 | 21 (?) | -6 | High |
ws4 | i11 | 2.22 | 16 | -6 | Mid |
ws1,4 | i13 | 2.32 | 30 | -6 HRM | Mid |
ws2 | i15 | 2.34 | 21 (72) | -14 | Mid |