Leo tech: Difference between revisions

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== KNK Cancels ==
== KNK Cancels ==


In combos, Leo can cancel quickly out of KNK stance (for instance, after f+4) in order to follow up with another f+4. This can give Leo extremely high wall carry. To do so, you must hold down-forward to go into crouch dash from KNK, and then quickly tap up to cancel the crouch dash motion. Notationally, it looks like: f+4~DF,n,u f+4.
Leo can cancel quickly out of KNK stance in order to follow up with a standing move. This technique is most commonly used inside combos, in order to cancel f+4 repeatedly into further uses of f+4 for extremely high wall carry. To do so, you must hold down-forward to go into crouch dash from KNK, and then quickly tap up to cancel the crouch dash motion. Notationally, it looks like: f+4~DF,n,u f+4.


See [https://www.youtube.com/watch?v=T7tAZUNR7c8 Ayorichie's guide] for more information.
See [https://www.youtube.com/watch?v=T7tAZUNR7c8 Ayorichie's guide] for more information.

Revision as of 02:40, 23 February 2024

This page is for Tekken 8. For Tekken 7, see Leo tech (Tekken 7).

KNK Cancels

Leo can cancel quickly out of KNK stance in order to follow up with a standing move. This technique is most commonly used inside combos, in order to cancel f+4 repeatedly into further uses of f+4 for extremely high wall carry. To do so, you must hold down-forward to go into crouch dash from KNK, and then quickly tap up to cancel the crouch dash motion. Notationally, it looks like: f+4~DF,n,u f+4.

See Ayorichie's guide for more information.