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{{Lidia}} | {{Lidia}} | ||
{{Infobox tricky moves}} | |||
| | {| class="punishers" | ||
| colspan="4" class="table-cat" | Standing | |||
|- | |- | ||
! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| rowspan=" | | rowspan="2" | -10 | ||
| 1,2,2 || 25 || +8 CFT | | 1,2,2 || 25 || +8 CFT | ||
|- | |- | ||
| 2,4 || 23 || +8 | | 2,4 || 23 || +8 | ||
Line 18: | Line 15: | ||
| -11 || b+1,2 || 28 || +5c | | -11 || b+1,2 || 28 || +5c | ||
|- | |- | ||
| -12 || f+2,4 || 33 || +16a (+ | | -12 || f+2,4 || 33 || +16a (+7) | ||
|- | |- | ||
| rowspan="2" | -14 | | rowspan="2" | -14 | ||
| f+1+2,3,2,1 || 41 || +19a (+ | | f+1+2,3,2,1 || 41 || +19a (+14) | ||
|- | |- | ||
| R.f,F+2+3 || 30 ( | | R.f,F+2+3 || 30 ([[Lidia combos#Staples|75]]) || +62a (+42) | ||
|- | |- | ||
| -15 || u+4 || 29 ( | | -15 || u+4 || 29 ([[Lidia combos#Staples|63]]) || +60a (+43) | ||
|- | |- | ||
| -17 || 3:2 || 26 ([[Lidia combos#Staples|77]]) || +66a | |||
|- | |||
| colspan="4" class="table-cat" | Crouching | |||
|- | |- | ||
| -10 || FC.1 || 5 || +6 | | -10 || FC.1 || 5 || +6 | ||
Line 41: | Line 34: | ||
| -12 || FC.d/f+2 || 28 || +10a | | -12 || FC.d/f+2 || 28 || +10a | ||
|- | |- | ||
| -13 || ws1,4 || 32 || +25a (+ | | -13 || ws1,4 || 32 || +25a (+20) | ||
|- | |- | ||
| -14 || ws3,2 || 38 || +9a (+ | | -14 || ws3,2 || 38 || +9a (+0) | ||
|- | |- | ||
| -15 || ws2 || 15 ( | | -15 || ws2 || 15 ([[Lidia combos#Staples|66]]) || +29a (+19) | ||
|- | |- | ||
| -23 || u/f,n,4 || 25 ( | | -23 || u/f,n,4 || 25 ([[Lidia combos#Staples|78]]) || +34a (+24) | ||
| | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | |||
| | |||
|- | |- | ||
| rowspan="2" | -10 | |||
| 1,2,4 || 30 || +3 | |||
|- | |- | ||
| | | 1,2,4,4<ref>Opponent can turn with an attack to duck the final hit.</ref> || 50 ([[Lidia combos#Back-turned opponent|?]]) || +25a | ||
|- | |- | ||
| - | | -11 || ws4,2 d/f+1,2 || 48 || +8 | ||
|+ | |||
|- | |- | ||
| -14 || d/f+3,4 f,F+3 || 51 || +16a (-1) | |||
|- | |- | ||
| - | | -17 || f+4,3,1 f,F+3 || 76 || +16a (-1) | ||
|- | |- | ||
| | | colspan="4" class="table-cat" | Grounded opponent | ||
| | |||
|- | |- | ||
| -18 || d/b+2 || 11 || -3a (-11) | |||
| -18 || d/b+2 || 11 || -3a (- | |||
|- | |- | ||
| -20 || f,F+3 || 16 || +16a (- | | -20 || f,F+3 || 16 || +16a (-1) | ||
|- | |- | ||
| -23 || OG.d+2 || 21 || +0a | | -23 || OG.d+2 || 21 || +0a | ||
|- | |- | ||
| -27 || u+3 || 16 || +1a (- | | -27 || u+3 || 16 || +1a (-7) | ||
|} | |} | ||
{| class=" | {| class="punishers" style="clear: both" | ||
| | | colspan="6" class="table-cat" | Whiff punishers | ||
|- | |||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | |||
|- | |||
| 2,4 || i10 || || 23 || -8 || High | |||
|- | |- | ||
| b+2,1 || i13 || || 29 || -6 || High | |||
|- | |- | ||
| 2, | | f+1+2,3,2,1 || i14 || || 41 || -10<ref>[[Hit confirm]] the last attack. Tricky for opponent to punish.</ref> || High<ref>Second hit is i22 mid and can often suffice to punish low recovering whiffs.</ref> | ||
|- | |- | ||
| | | d/f+2 || i15 || || 17 || -6 || Mid | ||
|- | |- | ||
| | | u+4 || i15 || || 29 ([[Lidia combos#Staples|63]]) || -13 || Mid | ||
|- | |- | ||
| | | b+4,4,4 || i16 || || 54 || -26 || High | ||
|- | |- | ||
| f | | f,F+2 || i13(~16) || || 20 || -2 || Mid | ||
|- | |- | ||
| | | R.f,F+2+3 || i13(~16) || || 30 ([[Lidia combos#Staples|75]]) || +15 CFO || Mid | ||
|- | |- | ||
| | | 3:2 || i17 || || 26 ([[Lidia combos#Staples|77]]) || -20<ref>+2 if opponent doesn't duck the second hit.</ref> || High | ||
|- | |- | ||
| | | SS.4 || i16(~25) || || 21 ([[Lidia combos#Staples|?]]) || -6 || High | ||
|} | |} | ||
<references/> | <references/> |
Revision as of 06:34, 22 November 2021
Lidia (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,2,2 | 25 | +8 CFT |
2,4 | 23 | +8 | |
-11 | b+1,2 | 28 | +5c |
-12 | f+2,4 | 33 | +16a (+7) |
-14 | f+1+2,3,2,1 | 41 | +19a (+14) |
R.f,F+2+3 | 30 (75) | +62a (+42) | |
-15 | u+4 | 29 (63) | +60a (+43) |
-17 | 3:2 | 26 (77) | +66a |
Crouching | |||
-10 | FC.1 | 5 | +6 |
-11 | ws4,2 | 25 | +8 |
-12 | FC.d/f+2 | 28 | +10a |
-13 | ws1,4 | 32 | +25a (+20) |
-14 | ws3,2 | 38 | +9a (+0) |
-15 | ws2 | 15 (66) | +29a (+19) |
-23 | u/f,n,4 | 25 (78) | +34a (+24) |
Back-turned opponent | |||
-10 | 1,2,4 | 30 | +3 |
1,2,4,4[1] | 50 (?) | +25a | |
-11 | ws4,2 d/f+1,2 | 48 | +8 |
-14 | d/f+3,4 f,F+3 | 51 | +16a (-1) |
-17 | f+4,3,1 f,F+3 | 76 | +16a (-1) |
Grounded opponent | |||
-18 | d/b+2 | 11 | -3a (-11) |
-20 | f,F+3 | 16 | +16a (-1) |
-23 | OG.d+2 | 21 | +0a |
-27 | u+3 | 16 | +1a (-7) |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
2,4 | i10 | 23 | -8 | High | |
b+2,1 | i13 | 29 | -6 | High | |
f+1+2,3,2,1 | i14 | 41 | -10[2] | High[3] | |
d/f+2 | i15 | 17 | -6 | Mid | |
u+4 | i15 | 29 (63) | -13 | Mid | |
b+4,4,4 | i16 | 54 | -26 | High | |
f,F+2 | i13(~16) | 20 | -2 | Mid | |
R.f,F+2+3 | i13(~16) | 30 (75) | +15 CFO | Mid | |
3:2 | i17 | 26 (77) | -20[4] | High | |
SS.4 | i16(~25) | 21 (?) | -6 | High |
- ↑ Opponent can turn with an attack to duck the final hit.
- ↑ Hit confirm the last attack. Tricky for opponent to punish.
- ↑ Second hit is i22 mid and can often suffice to punish low recovering whiffs.
- ↑ +2 if opponent doesn't duck the second hit.