RogerDodger (talk | contribs) No edit summary |
RogerDodger (talk | contribs) (move combo links from frame advantage to damage) |
||
Line 44: | Line 44: | ||
|- | |- | ||
| rowspan="2" | -10 | | rowspan="2" | -10 | ||
| 1,3:3:3 || 28 (44) | | | 1,3:3:3 || 28 ([[Acid Rain#Followup|44]]) || +14a | ||
|- | |- | ||
| 1,2,4 || 26 || -1 | | 1,2,4 || 26 || -1 | ||
Line 50: | Line 50: | ||
| -11 || 4,3 || 30 || -3 | | -11 || 4,3 || 30 || -3 | ||
|- | |- | ||
| -13 || f+1+2 || 30 || +18a (+ | | -13 || f+1+2 || 30 || +18a (+9) | ||
|- | |- | ||
| -14 || f+2,1 || 36 || +42d (- | | -14 || f+2,1 || 36 || +42d (-16) | ||
|- | |- | ||
| -15 || f+3,3,3,3,3,4 || 32 ( | | -15 || f+3,3,3,3,3,4 || 32 ([[Lee combos#Staples|66]]) || +61a (+44) | ||
|- | |- | ||
| -15 || u/f+4 || 13 ( | | -15 || u/f+4 || 13 ([[Lee combos#Staples|66]]) || +31a (+21) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
Line 64: | Line 64: | ||
| -13 || ws1,4 || 30 || +4 | | -13 || ws1,4 || 30 || +4 | ||
|- | |- | ||
| -14 || ws2,3 || 36 ( | | -14 || ws2,3 || 36 ([[Lee combos#Mini-combos|54]]) || +32a (+22) | ||
|- | |- | ||
| -15 || u/f+4 || 13 ( | | -15 || u/f+4 || 13 ([[Lee combos#Staples|66]]) || +31a (+21) | ||
|- | |- | ||
| -23 || u/f,n,4 || 25 ( | | -23 || u/f,n,4 || 25 ([[Lee combos#Staples|78]]) || +34a (+24) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || 1,2,2,3 || 53 || +17a (+ | | -10 || 1,2,2,3 || 53 || +17a (+8) | ||
|- | |- | ||
| -11 || 4,3,3 || 50 || +8d | | -11 || 4,3,3 || 50 || +8d | ||
|- | |- | ||
| -15 || d/f+3,2,3 || 48 ( | | -15 || d/f+3,2,3 || 48 ([[Lee combos#Back-turned opponent|91]]) || +25a (+15) | ||
|- | |- | ||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| -16 || d+3 || 13 || -3a (- | | -16 || d+3 || 13 || -3a (-11) | ||
|- | |- | ||
| -18 || u/b+3 || 16 || +20a (+ | | -18 || u/b+3 || 16 || +20a (+3) | ||
|- | |- | ||
| -23 || d,D/B+4 || 19 || +10a (- | | -23 || d,D/B+4 || 19 || +10a (-7) | ||
|- | |- | ||
| -30 || f+3+4 || 22 || -2a | | -30 || f+3+4 || 22 || -2a | ||
Line 94: | Line 94: | ||
! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ||
|- | |- | ||
| 1,3:3:3 || i10 || 2.03 || 28 ( | | 1,3:3:3 || i10 || 2.03 || 28 ([[Acid Rain#Followup|44]]) || -11<ref name="hc">Hit confirm</ref><ref>Full string is -18 but with enough pushback to be tricky or even safe in many matchups</ref> || High | ||
|- | |- | ||
| 2,1 || i10 || 2.07 || 18 || -5 || High | | 2,1 || i10 || 2.07 || 18 || -5 || High | ||
Line 100: | Line 100: | ||
| f+4 || i11 || 2.31 || 13 || -7 || High | | f+4 || i11 || 2.31 || 13 || -7 || High | ||
|- | |- | ||
| f+3,3,3,3,3,4 || i15 || 2.63 || 32 (66) || -18<ref>Opponent has to guess if you finish the string or not</ref> || Mid | | f+3,3,3,3,3,4 || i15 || 2.63 || 32 ([[Lee combos#Staples|66]]) || -18<ref>Opponent has to guess if you finish the string or not</ref> || Mid | ||
|- | |- | ||
| b+1:1,2 || i15 || 2.64 || 43 || -1 HMS<ref name="hc"/> || High | | b+1:1,2 || i15 || 2.64 || 43 || -1 HMS<ref name="hc"/> || High | ||
|- | |- | ||
| u/f+4 || i15 || 2.21 || 13 (66) || -13 || Mid | | u/f+4 || i15 || 2.21 || 13 ([[Lee combos#Staples|66]]) || -13 || Mid | ||
|- | |- | ||
| d/f+2 || i15 || 2.05 || 12 (65) || -7 || Mid<ref>Won't launch crouching recovery, and bad vertical hitbox</ref> | | d/f+2 || i15 || 2.05 || 12 ([[Lee combos#Staples|65]]) || -7 || Mid<ref>Won't launch crouching recovery, and bad vertical hitbox</ref> | ||
|- | |- | ||
| R.d/f+3+4 || i16 || 2.86 || 25 (78) || -1 || Mid | | R.d/f+3+4 || i16 || 2.86 || 25 ([[Lee combos#Staples|78]]) || -1 || Mid | ||
|- | |- | ||
| f,F+3 || i13(~16+) || 3.10 || 26 || -11<ref>Safe from pushback (usually)</ref> || Mid | | f,F+3 || i13(~16+) || 3.10 || 26 || -11<ref>Safe from pushback (usually)</ref> || Mid | ||
|- | |- | ||
| f,n,3,4 || i15(~17+) || 2.25<ref>Move itself has poor range, so is only really useful with a deep mist step to punish a big whiff too far away for other launchers</ref> || 20 (73) || -13 || Mid | | f,n,3,4 || i15(~17+) || 2.25<ref>Move itself has poor range, so is only really useful with a deep mist step to punish a big whiff too far away for other launchers</ref> || 20 ([[Lee combos#Staples|73]]) || -13 || Mid | ||
|} | |} | ||
Revision as of 15:32, 17 November 2021
Lee (Tekken 7) |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | ws2,3 ... |
Generic | FUFT.4 | f+4 |
Alisa |
|
|
|
{{{alisa-b}}} | |
db+4 |
| |
Asuka | b+3 |
|
Claudio | f+2,2 |
|
Devil Jin |
|
|
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | u/f,n,4 |
b+3,3 | 3 b+3,3,f~n ... | |
Heihachi | f,F+2 |
|
Jack-7 | R.b+1+2 | f,F+4 (deep dash) |
d+1+2 | f,F+3 | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | f+4 |
Lucky Chloe |
|
f+4,1 |
Paul |
|
|
Xiaoyu | BT.3 | (None) |
BT.f+3+4,3+4 | 4,3,3 | |
AOP.4~3 | ws2,3 ... |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,3:3:3 | 28 (44) | +14a |
1,2,4 | 26 | -1 | |
-11 | 4,3 | 30 | -3 |
-13 | f+1+2 | 30 | +18a (+9) |
-14 | f+2,1 | 36 | +42d (-16) |
-15 | f+3,3,3,3,3,4 | 32 (66) | +61a (+44) |
-15 | u/f+4 | 13 (66) | +31a (+21) |
Crouching | |||
-10 | ws3,3 | 27 | -4c |
-13 | ws1,4 | 30 | +4 |
-14 | ws2,3 | 36 (54) | +32a (+22) |
-15 | u/f+4 | 13 (66) | +31a (+21) |
-23 | u/f,n,4 | 25 (78) | +34a (+24) |
Back-turned opponent | |||
-10 | 1,2,2,3 | 53 | +17a (+8) |
-11 | 4,3,3 | 50 | +8d |
-15 | d/f+3,2,3 | 48 (91) | +25a (+15) |
Grounded opponent | |||
-16 | d+3 | 13 | -3a (-11) |
-18 | u/b+3 | 16 | +20a (+3) |
-23 | d,D/B+4 | 19 | +10a (-7) |
-30 | f+3+4 | 22 | -2a |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,3:3:3 | i10 | 2.03 | 28 (44) | -11[1][2] | High |
2,1 | i10 | 2.07 | 18 | -5 | High |
f+4 | i11 | 2.31 | 13 | -7 | High |
f+3,3,3,3,3,4 | i15 | 2.63 | 32 (66) | -18[3] | Mid |
b+1:1,2 | i15 | 2.64 | 43 | -1 HMS[1] | High |
u/f+4 | i15 | 2.21 | 13 (66) | -13 | Mid |
d/f+2 | i15 | 2.05 | 12 (65) | -7 | Mid[4] |
R.d/f+3+4 | i16 | 2.86 | 25 (78) | -1 | Mid |
f,F+3 | i13(~16+) | 3.10 | 26 | -11[5] | Mid |
f,n,3,4 | i15(~17+) | 2.25[6] | 20 (73) | -13 | Mid |
- ↑ 1.0 1.1 Hit confirm
- ↑ Full string is -18 but with enough pushback to be tricky or even safe in many matchups
- ↑ Opponent has to guess if you finish the string or not
- ↑ Won't launch crouching recovery, and bad vertical hitbox
- ↑ Safe from pushback (usually)
- ↑ Move itself has poor range, so is only really useful with a deep mist step to punish a big whiff too far away for other launchers