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! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ! Enemy !! Move !! Damage !! [[Movelist#Hit|Frames]] | ||
|- | |- | ||
| -10 || 1,2 | | rowspan="2" | -10 | ||
| 1,d+2 || 21 || +7 | |||
|- | |||
| 2,1 || 22 || +5 | |||
|- | |||
| -13 || df+4,2 || 38 || +13g | |||
|- | |||
| -15 || df+1 || 15 ([[Marduk combos#Staples|?]]) || | |||
|- | |||
| -23 || f+3,2 || 33 ([[Marduk combos#Staples|?]]) || | |||
|- | |- | ||
| colspan="4" class="table-cat" | Crouching | | colspan="4" class="table-cat" | Crouching | ||
|- | |- | ||
| -11 || ws4 | | -10 || ws1+2 || 12 || +7 | ||
|- | |||
| -11 || ws1 || 14 || +3 | |||
|- | |||
| -13 || ws4 || 21 || | |||
|- | |||
| -18 || ws3 || 20 ([[Marduk combos#Staples|?]]) || | |||
|- | |||
| colspan="4" class="table-cat" | Both | |||
|- | |||
| -12 || uf+1,2 || 34 || +6c | |||
|- | |||
| -17 || uf+1+2 || 21 ([[Marduk combos#Staples|?]]) || | |||
|- | |- | ||
| colspan="4" class="table-cat" | Back-turned opponent | | colspan="4" class="table-cat" | Back-turned opponent | ||
|- | |- | ||
| -10 || 1,2,3 | | -10 || 1,2,3 || || | ||
|- | |- | ||
| colspan="4" class="table-cat" | Grounded opponent | | colspan="4" class="table-cat" | Grounded opponent | ||
|- | |- | ||
| -16 || d+3 | | -16 || d+3 || || | ||
|} | |} | ||
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! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ! Move !! Speed !! [[Movelist#Range|Range]] !! Damage !! Risk !! Hitbox | ||
|- | |- | ||
| 1,2<ref name="p"> | | 1,2<ref name="p">Placeholder. Remove after substitution.</ref> || i10 || 2.00 || 19 || -1 || High<ref>Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.</ref> | ||
|- | |- | ||
|} | |} | ||
<references/> | <references/> | ||
Revision as of 02:51, 9 May 2022
Marduk |
---|
Punishers for tricky moves | ||
---|---|---|
Various | Slide | {{{slide}}} |
Generic | FUFT.4 | {{{generic-a}}} |
Alisa |
|
{{{alisa-a}}} |
|
{{{alisa-b}}} | |
db+4 | {{{king-a}}} | |
Asuka | b+3 | {{{asuka-a}}} |
Claudio | f+2,2 | {{{claudio-a}}} |
Devil Jin |
|
{{{devil-jin-a}}} |
R.f,n,d,df+4,3+4 | {{{devil-jin-b}}} | |
Eddy | 3~4 | {{{eddy-a}}} |
b+3,3 | {{{eddy-b}}} | |
Heihachi | f,F+2 | {{{heihachi-a}}} |
Jack-7 | R.b+1+2 | {{{jack-7-a}}} |
d+1+2 | {{{jack-7-b}}} | |
Law | db+3+4 | {{{law-a}}} |
Leroy | db+1+2 | {{{leroy-a}}} |
Lucky Chloe |
|
{{{lucky-chloe-a}}} |
Paul |
|
{{{paul-a}}} |
Xiaoyu | BT.3 | {{{xiaoyu-a}}} |
BT.f+3+4,3+4 | {{{xiaoyu-b}}} | |
AOP.4~3 | {{{xiaoyu-c}}} |
Standing | |||
Enemy | Move | Damage | Frames |
---|---|---|---|
-10 | 1,d+2 | 21 | +7 |
2,1 | 22 | +5 | |
-13 | df+4,2 | 38 | +13g |
-15 | df+1 | 15 (?) | |
-23 | f+3,2 | 33 (?) | |
Crouching | |||
-10 | ws1+2 | 12 | +7 |
-11 | ws1 | 14 | +3 |
-13 | ws4 | 21 | |
-18 | ws3 | 20 (?) | |
Both | |||
-12 | uf+1,2 | 34 | +6c |
-17 | uf+1+2 | 21 (?) | |
Back-turned opponent | |||
-10 | 1,2,3 | ||
Grounded opponent | |||
-16 | d+3 |
Whiff punishers | |||||
Move | Speed | Range | Damage | Risk | Hitbox |
---|---|---|---|---|---|
1,2[1] | i10 | 2.00 | 19 | -1 | High[2] |