(Remove ch value if it is the same as hit) |
(Move 10 hit string to the bottom) |
||
Line 553: | Line 553: | ||
|hit=+4 | |hit=+4 | ||
|ch= | |ch= | ||
|notes= | |notes=10 hit starter | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
Line 573: | Line 573: | ||
|block=-21 | |block=-21 | ||
|hit=-10 | |hit=-10 | ||
|ch= | |ch= | ||
|notes= | |notes= | ||
}} | }} | ||
Line 593: | Line 593: | ||
|block=-27 | |block=-27 | ||
|hit=-12 | |hit=-12 | ||
|ch= | |ch= | ||
|notes= | |notes= | ||
}} | }} | ||
{{MoveData| | {{MoveData| | ||
Line 2,429: | Line 2,289: | ||
|notes= | |notes= | ||
}} | }} | ||
== 10 Strings == | |||
{| class="wikitable" style="text-align: center" | |||
|- | |||
| colspan="7" class="wikitable-heading" | 10 Hit Combo 1 | |||
|- | |||
! Input !! Hit level !! Damage !! Startup !! Block !! Hit !! Combo | |||
|- | |||
| f+2 || h || 12 || i16 || -5 || +4 || | |||
|- | |||
| 3 || l || 7 || || -21 || -10 || | |||
|- | |||
| 3 || m || 7 || || -27 || -12 || | |||
|- | |||
| 3 || h || 10 || || -20 || -14 || | |||
|- | |||
| 2 || m || 8 || || -19 || -8 || | |||
|- | |||
| 1 || m || 8 || || -20 || -9 || | |||
|- | |||
| 2 || m || 8 || || -10 || +1 || | |||
|- | |||
| 3 || h || 10 || || -8 || -13 || | |||
|- | |||
| 4 || l || 18 || || -23 || +18d || | |||
|- | |||
| 2 || h || 25 || || -14 || +12a (+3a) || | |||
|} | |||
== External links == | == External links == |
Revision as of 14:06, 24 March 2023
Jin (Tekken 7) |
---|
Movelist
Name
Alt
Input
Hit level
Damage
Range
Left Tracking
Right Tracking
Block
Hit
CH
Startup
States
Recovery
Notes
10 Strings
10 Hit Combo 1 | ||||||
Input | Hit level | Damage | Startup | Block | Hit | Combo |
---|---|---|---|---|---|---|
f+2 | h | 12 | i16 | -5 | +4 | |
3 | l | 7 | -21 | -10 | ||
3 | m | 7 | -27 | -12 | ||
3 | h | 10 | -20 | -14 | ||
2 | m | 8 | -19 | -8 | ||
1 | m | 8 | -20 | -9 | ||
2 | m | 8 | -10 | +1 | ||
3 | h | 10 | -8 | -13 | ||
4 | l | 18 | -23 | +18d | ||
2 | h | 25 | -14 | +12a (+3a) |