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= KNK Cancels = | == KNK Cancels == | ||
In combos, Leo can cancel quickly out of KNK stance (for instance, after f+4) in order to follow up with another f+4. This can give Leo extremely high wall carry. To do so, you must hold down-forward to go into crouch dash from KNK, and then quickly tap up to cancel the crouch dash motion. Notationally, it looks like: f+4~DF,n,u f+4. | In combos, Leo can cancel quickly out of KNK stance (for instance, after f+4) in order to follow up with another f+4. This can give Leo extremely high wall carry. To do so, you must hold down-forward to go into crouch dash from KNK, and then quickly tap up to cancel the crouch dash motion. Notationally, it looks like: f+4~DF,n,u f+4. | ||
See [https://www.youtube.com/watch?v=T7tAZUNR7c8 Ayorichie's guide] for more information. | See [https://www.youtube.com/watch?v=T7tAZUNR7c8 Ayorichie's guide] for more information. |
Revision as of 02:39, 23 February 2024
Leo |
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Tech (Tekken 8) |
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This page is for Tekken 8. For Tekken 7, see Leo tech (Tekken 7).
KNK Cancels
In combos, Leo can cancel quickly out of KNK stance (for instance, after f+4) in order to follow up with another f+4. This can give Leo extremely high wall carry. To do so, you must hold down-forward to go into crouch dash from KNK, and then quickly tap up to cancel the crouch dash motion. Notationally, it looks like: f+4~DF,n,u f+4.
See Ayorichie's guide for more information.