Dragunov punishers (Tekken 7)

From Wavu Wiki, the 🌊 wavy Tekken wiki
Revision as of 12:04, 10 November 2022 by Soup (talk | contribs)
Punishers for tricky moves
Various Slide {{{slide}}}
Generic FUFT.4 {{{generic-a}}}
Alisa
  • b+4,4
  • b+4,4,3+4~1
{{{alisa-a}}}
  • b+3+4
  • b+3+4,3+4
{{{alisa-b}}}
db+4 {{{king-a}}}
Asuka b+3 {{{asuka-a}}}
Claudio f+2,2 {{{claudio-a}}}
Devil Jin
  • u+4
  • u+4,U~n_1_2_3
{{{devil-jin-a}}}
R.f,n,d,df+4,3+4 {{{devil-jin-b}}}
Eddy 3~4 {{{eddy-a}}}
b+3,3 {{{eddy-b}}}
Heihachi f,F+2 b+3
Jack-7 R.b+1+2 {{{jack-7-a}}}
d+1+2 {{{jack-7-b}}}
Law db+3+4 {{{law-a}}}
Leroy db+1+2 {{{leroy-a}}}
Lucky Chloe
  • BT.f+3+4,3+4
  • BT.f+3+4,3+4,3+4
{{{lucky-chloe-a}}}
Paul
  • d+4,2:1+2
  • qcf+2
{{{paul-a}}}
Xiaoyu BT.3 {{{xiaoyu-a}}}
BT.f+3+4,3+4 {{{xiaoyu-b}}}
AOP.4~3 {{{xiaoyu-c}}}
Standing Punishers
Startup Notation Damage Frames Notes
-10 1,3 22 +1
2,1 19 +6
-12 4,1 27 +8 Leaves the opponent close.
-14 b+3 17 +11g Wallsplats and can punish Deathfist, but has moderate pushback.
-15 d/f+2 14 (63) +28a (+18a)
u/f+1 20 (40) KND used for punishing moves with high pushback when d/f+2 can't reach. Leads to a mini-combo on hit.
-17 qcf+1 20 (69) +51a
-20 qcf+2 25 (71) +36a (+26a)
Crouching
Enemy Move Damage Frames Notes
-11 ws4 15 +6
-12 ws1,2[1] 29 +10g Wallsplats
ws1,3 28 KND Wallbounces
ws1+2 28 KND
-15 ws2 (63) 15 +28a (+18a)
-23 u/f,n,4 25 +34a (+24a)
  1. ↑ ws1 itself is stubby and will whiff if the opponent is further away. If you're unsure if it will connect use ws1+2
Whiff punishers
Notation Damage Frames Range Notes
u/f+1 20 (40) KND ~2.85
qcf+1 20 (69) +51a ~ 2.7[1] Tracks to the right surprisingly well
f+1+2 20 KND ~2.95 Screws on hit for for a combo
  1. ↑ Range changes based on your input in the roll dash - can be made longer but the move comes out later.