Punishers for tricky moves
|
Various
|
Slide
|
{{{slide}}}
|
Generic
|
FUFT.4
|
{{{generic-a}}}
|
Alisa
|
|
{{{alisa-a}}}
|
|
{{{alisa-b}}}
|
|
db+4
|
{{{king-a}}}
|
Asuka
|
b+3
|
{{{asuka-a}}}
|
Claudio
|
f+2,2
|
{{{claudio-a}}}
|
Devil Jin
|
|
{{{devil-jin-a}}}
|
R.f,n,d,df+4,3+4
|
{{{devil-jin-b}}}
|
Eddy
|
3~4
|
{{{eddy-a}}}
|
b+3,3
|
{{{eddy-b}}}
|
Heihachi
|
f,F+2
|
{{{heihachi-a}}}
|
Jack-7
|
R.b+1+2
|
{{{jack-7-a}}}
|
d+1+2
|
{{{jack-7-b}}}
|
Law
|
db+3+4
|
{{{law-a}}}
|
Leroy
|
db+1+2
|
{{{leroy-a}}}
|
Lucky Chloe
|
- BT.f+3+4,3+4
- BT.f+3+4,3+4,3+4
|
{{{lucky-chloe-a}}}
|
Paul
|
|
{{{paul-a}}}
|
Xiaoyu
|
BT.3
|
{{{xiaoyu-a}}}
|
BT.f+3+4,3+4
|
{{{xiaoyu-b}}}
|
AOP.4~3
|
{{{xiaoyu-c}}}
|
Standing
|
Enemy |
Move |
Damage |
Frames
|
-10 |
1,2[1] |
15 |
+7
|
Crouching
|
-11 |
ws4[1] |
18 |
+6
|
Back-turned opponent
|
-10 |
1,2,3[1] |
40 |
+10a (+1)
|
Grounded opponent
|
-16 |
d+3[1] |
9 |
-3a (-11)
|
Whiff punishers
|
Move |
Speed |
Range |
Damage |
Risk |
Hitbox
|
1,2[1] |
i10 |
2.00 |
15 |
-1 |
High[2]
|
- â 1.0 1.1 1.2 1.3 1.4 Example. Remove after substitution.
- â Use references to add more extensive notes or details. Don't add new columns and don't fill them out with entire paragraphs.
Standing punishes
i10: 1,d2(for + frames), 2,1 for damage
i12: u/f 1,2
i13: d/f 4,2
i15: d/f 1
i17: u/f 1+2
i23: f 3,2
while standing punishes
i10 ws 1+2
i11 ws 1
i12 u/f 1,2
i13 ws 4
i17 u/f 1+2(high launcher)
i18 ws 3