Nina strategy

From Wavu Wiki, the 🌊 wavy Tekken wiki
Revision as of 17:06, 17 March 2024 by Airwalker (talk | contribs) (Added some information and applications of Nina's key moves alongside nav boxes)

This page is for Tekken 8. For Tekken 7, see Nina strategy (Tekken 7).

Key moves

Function
Core
Secondary
Extra
Move Poke Counter Mixup Keepout Approach Oki
1
1,2
df+1
df+1,2
d+2
b+2,2
f+4
WR.1+2
qcf+2
1+4
3+4
db+3
d,DF+4
SS.1
qcf+1
df+2
f+2
df+4
df+3
db+2
SS.4
df+1
This has weaker tracking to the left, but it is difficult to step in a lot of situations.
1+4
Ivory Cutter has a tall hitbox which makes it great for challenging evasive moves and stances such as AOP.
The move also slight retracts her hurtbox while expanding her hitbox. Making it great for keep out and challenging Yoshimitsu's flash.
The tracking of the move is very dependent on the frame situation. Situations closer to neutral will lead to poor tracking.
3+4
A well spaced 3+4 on block places the defender in an ambiguous situation.
They can challenge Nina's potential CD but if one does not come out the defender will likely whiff.
They can refuse to challenge the CD and allow Nina to do it freely.
f+4
f+4 and its extension f+4,2 provides Nina with an approach and mix up tool.
If the defender chooses to respect the full string, Nina is free to go from f+4 into any sidestep option.
If the defender chooses to challenge Nina going into sidestep, they risk being hit by the full f+4,2 string.
Tracks left
  • qcf+2
  • qcf+1
Tracks both
  • b+2
  • 3+4
  • db+2
  • d+2
  • d,DF+4
  • SS.4
Tracks right
  • df+1
  • db+3
  • df+2
  • df+3