Drilldown: Move

Move > target: sp & crush : js3~ or None

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id:
input:
1+2+3+4 (7) · 3+4 (4) · 1+3+4 (2) · 2+3+4 (2) · d+3+4 (2) · f+3 (2) · FC.1+2 (2) · HBS.3 (2) · HBS.b,b (2) · HBS.d+3+4 (2) · HBS.f,f (2) · SIT.f (2)
alias:
parent:
image:
target: (Click arrow to add another value)
damage:
reach:
tracksLeft:
tracksRight:
recv:
tot:
crush: (Click arrow to add another value)
ch:

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